So here we are again, another Ace Combat outing. I personally thought the previous AC was dismal, particularly from the point of view of achievements and what they expected of you, I mean come on, complete the entire game using only guns...really?
The first thing that struck me about AC: Assault Horizon was the real world locations, so much better than the fictional lands in previous outings, and of course graphically it is much better. There are a nice array of aircraft available in game with plenty of unlockable skins for completing the campaign on various difficulties and in Multiplayer.
Very quickly when playing however comes my gripe, my reason for 4 stars only, however unpopular it may be amongst some, I cannot get along with the new DFM / ASM features. Basically you will approach an aerial target, or annoying entry point to a ground attack run, you will then be prompted to press LB/RB together to enter the game mode. In ASM mode you fly down a corridor taking out ground targets with heavy bonuses to your output power, and in DFM mode, you move into a close dogfight scenario weaving around behind your foe until your missile meter fills up and you can take him out, or at least try. Problem is, it just comes across as tedious, unnecessary and to be honest very inaccurate.
I mean it is intended to give a sense of speed and heart thumping action, and it does in some small part but, to anyone who knows anything about aircraft, when you enter into a dogfight with an SU-25 Frogfoot and it weaves around the skies like a small agile fighter such as the Typhoon, it starts getting a bit silly. The Frogfoot is so slow in real life it take bird strikes in the rear and turns like a pregnant cow, it is basically the fat guy who never leaves his house and hasn't seen his genitals in 15 years of the aviation world, and you struggle to tail him as he moves around like Wes Welker on a rush to the endzone with his ass on fire?
That aside it is a fantastically well written game, good missions with much variation, I haven't forgotten about the helicopters which now feature very successfully in the game, and have some solid mission outings, and feel they really belong in the series now.
For me the crowning glory however, is the one thing that has plagued me about the series for some time, the inevitable pathetic assault on some futuristic flying fortress followed by some lame excuse on the last level for trying to fly down some tunnel without hitting the walls.
I was dreading that in this, and I was delighted when I found it wasn't in! There is still the 'fly under the radar coverage' level, but that can be forgiven, especially seeing as you get to fly the B1-B Lancer or later the B2 Spirit whilst doing it, fantastic and very faithful renditions of these excellent aircraft they are too.
All in all it is an excellent title, the achievements are a nice mix of story progression, skill based achievements and multiplayer based ones which will take some time for a couple. The multiplayer mode itself is varied and fun, at the moment there are no problems finding a match and it really does add something to the game.
Just such a shame about those silly Dogfight modes etc, or this would have been a solid 5 star for me!
4.0