Full list of all 67 Alan Wake achievements worth 1,500 gamerscore. It takes around 15-20 hours to unlock all of the achievements in the base game on Xbox 360.
The base game contains 50 achievements worth 1,000 Gamerscore, and there are 2 DLC packs containing 17 achievements worth 500 Gamerscore.
You have found every manuscript page in the game.
You have heartlessly knocked over five defenseless can pyramids.
You have found every manuscript page in Normal mode.
You haven't missed a single radio show.
You fought your way through the streets of Bright Falls without getting killed.
You managed to make it all the way from the dam to Cauldron Lake without firing a single bullet.
You have dropped 50 Taken with the hunting rifle.
You drank 'em bot' up.
You shone a light upon this night of otherworldly fiends.
You completed the game on Nightmare difficulty.
You completed the game on Hard difficulty.
You listened to Hartman's recordings.
You made it all the way to the Cauldron Lake lookout in under 30 minutes.
It is the east, and the flaregun is the sun to 50 Taken.
Not a bird lover, are you?
You completed the game on Normal difficulty.
You calmed the fury of the storm.
You have peeled 15 Taken off your bumper.
Cynthia Weaver has taken you to the Well-Lit Room.
Truly, you are the master of floodgates.
You wiped out four Taken with a single flare.
You have discovered five of the hidden chests.
Oh, so THAT'S what happened.
20 Taken have been drowned, electrocuted, or dispatched by some other indirect means.
QWERTY? DVORAK? 50 Taken know it's neither.
You took out two Taken with a single barrel.
You managed a slow-motion dodge 20 times.
You changed batteries 100 times.
You have found 25 coffee thermoses.
You checked out some important messages.
You found the kidnapper, but what he had to say wasn't what you wanted to hear.
You made the train engine run out of steam.
50 Taken have felt your fury. Also, your flashbangs.
You blasted four Taken into ashes with a single flashbang.
You capped 100 Taken with the revolver.
You have destroyed 20 poltergeist objects.
You destroyed the bulldozer.
You have discovered 25 manuscript pages.
You survived Elderwood National Park.
You bought yourself some breathing time with a flare.
You avoided getting hit -- with style!
You disobeyed the park ranger's instructions.
You finally managed to make that phone call.
Unlike Stucky, you enjoy incontestable health benefits. Namely, you're not dead.
You have restored power.
You were enlightened by a dream.
Discover all of the hidden chests.
Discover all coffee thermoses.
Watch every single TV show.
Absorb every bit of local history and culture.
You made it through The Signal in one glorious go.
You defeated the horror at the sawmill in less than 1 minute and 30 seconds.
You found the 10 hidden alarm clocks.
You found all of your cardboard buddies.
You made every furnace cough up its fiery death goodies.
You found the point of contact with Thomas Zane.
You completed The Signal without ever entering a vehicle.
You found Barry, or at least the next best thing.
You collected all 10 Night Springs video games.
You took a weird detour through your imagination.
You faced your own demons and gave no ground to them.
You made it to the lighthouse without firing a single shot.
You made short work of the tornado.
You put your imagination in its place.
You heard what "Alice" had to say.
You took a little elevator ride.
Special 2: Complete the episode without reloading the game or restarting a checkpoint.