Dat Boi Treezy405,422 (204,970)England

How do my TA buddies feel (if at all) about having full blog posts on my page? Better shortened or does the full-post catch your eye?

Dat Boi Treezy has won 8,813 Achievements and 1 Challenge in 305 games and 3 apps

Registered on 30 Oct 09 | Last visited Today | Last scanned today at 15:32 by TA Pro Scanner

405,422 TrueAchievement PointsTrueAchievement Ratio: 1.9780TrueAchievement Site Rank: 2,677 out of 299,778Achievement Completion Percentage: 95.69% (Includes owned DLC) - 29 more achievements required to reach 96%
Registered on 30 October 2009 (Year 2 - beta)TrueAchievements Newshound305 friends15 site referralsSubscribed to a TrueAchievements Pro accountTrueAchievements site super-promoter255 completed games (Includes owned DLC)12 community eventsGaming Session score of 309.17 (904 positive, 6 neutral, 2 negative)5 reviewsReview vote ratio: High138 solutionsSolution vote ratio: High6 walkthroughs owned114 video solutions9,715 posts7,574 comments2,620 votes made
TrueAchievements.com
Dat Boi Treezy

Latest Blog Post

Feb
04
My Thoughts On The Division Closed Beta
The Closed Beta for The Division ended yesterday... cry

I should be grateful really as the Beta was extended 24 hours due to high-demand and high-interest in the beta and obviously a lot of people wanted to check it out! Surprisingly, I didn't play much more after the first three days as I went back to work on the Sunday night and then needed to knock out some collectable videos really quickly after the announcement of the extension, as I knew that people would want to find all of the intel the Beta had to offer. I still managed what I think was around 30-35 hours of playing time so that's more than enough in the space of three days.

I also took part in the Closed Alpha back in December last year, and as other Alpha participants will know who also took part in the Beta, there wasn't that much difference in what was available between the two. Never-the-less, the Beta was still brilliant and I had an absolute blast!

The Division is going to be MAGICAL!The Division is going to be MAGICAL!


The beta took place from January 28th through until February 2nd. I was at the back end of my week off so I got to participate on Thursday, Friday, Saturday and a bit of Sunday before I returned back to work. I managed to do everything there was to do from the PvE experiece and pretty much all there was to do in the Dark Zone area. I hit both max levels, 8 for PvE and 12 for DZ, purchase both high-end weapons, find all collectables, complete all missions, and more! In the one main mission on offer in the beta, I played in a four-man group for a sweet co-op experience and also caused havoc in the DZ with the likes of DaveKinetic, vF Dezro, and Elite Marello.

The PvE area of the game was very impressive. Despite rumours of the game being "downgraded" graphically since the E3 2013 trailer, the game is still looking solid and rich with details. The virus-riddled world of Manhattan, New York are not to be sprinted through! Jogging is acceptable but taking a nice slow walk on your way to the base of operations is the best way to go. The streets are cold with mushy snow, tyre and footprints, dogs, helpless civilians, different and dangerous gangs, overflowing litter and bin bags, abandoned vehicles, and so much more. The world itself goes through a weather, night and day cycle. One minute it can be a clear day with the sun shining and adding excellent lighting effects to NY, and then the next minute (or maybe 5 minutes or so), it can be foggy, dark and windy with a heavy snow blizzard making it almost impossible to see more than 10-feet into the distance.



There's a ton of options that will be available in the base of operations. The potential in the Post Office (where the base is) is huge! Three different wings within the base need upgrading - Medical wing, Security wing, and I think the last was the Tech wing. To upgrade each wing, side missions must be completed successfully. This unlocks upgrades for your character in each respective ability section. In the Beta, only two upgrades could be used from the Medic section but this was one more than what was available in the Alpha.

I did feel a bit deceived with what missions would be on offer in the Beta. Once I reached the Post Office, I had to access each laptop from the different wings. I didn't remember doing this in the Alpha and when accessing the Tech or Security related laptop, there was mention of the Lincoln Tunnel mission. This particular mission had been showcased in different YouTube videos around the time a small number of players and big YouTubers got their hands on the game before the Closed Beta began. Unfortunately, it wasn't in the Beta and the only mission on offer again was the hospital mission. Even though it was exactly the same as the Alpha, the mission is still pretty impressive and contained a good-looking and interesting structure to venture through. I hope there will be a lot more main missions like this that take players through the likes of Hospitals, Police Stations, Supermarkets, Hotels, etc.

Bumped into PunkyLiar but I don't think she knew I was there!Bumped into PunkyLiar but I don't think she knew I was there!


One thing I did notice about the beta was how much easier the enemies seemed to be to kill. The game still came with its RPG style and health bars that deteriorated through taking damage, as well as showing the amount of damage done from every bullet. The only time the enemies seemed to be difficult was when they came in large numbers or if I was in a bad position, ie. too close to a Cleaner and his flame-thrower for example. So long as I stuck to cover and was aware of where I could move to if a grenade was thrown at me, all was pretty easy really. The enemies seemed to act a bit more realistic and tactical this time round but they still weren't at the intelligence they need to be. Enemies didn't come as aggressively as they did in the Alpha (besides the baseball bat wielding guys as expected), but sometimes, enemies just stood still and took bullets happily if I was on an awkward angle or was in a position where the enemy may not have been able to "systematically" see me if you will.



The side-missions on offer weren't overly exciting. Most, if not all, where just a case of go, here, shoot them, activate this switch/open this door, there you go. Although they did offer new locations to explore, again, the difficulty seemed to easy.

Exploring in general was a lot of fun. There was plenty of collectables to find as well at a few hidden weapons crates. A healthy number of buildings could be explored from apartment blocks to stores, garages, sewers, subway areas and more. The harsh aftermath of the virus is evident everywhere and the collectables do a great job of showcasing the timeframe leading up to the worst parts of the virus-outbreak. There's no videos or trailers but there are documents and ECHOs showcasing the riots that took place as well as people making their last phone calls, being trapped in the city, realising that the virus was more serious than it seemed it first.

For those who may not be interested in The Division's PvP area, the Dark Zone, I feel very confident that there will be plenty on offer in the PvE area. The map will easily be big enough to keep us all entertained for months to come in my opinion.

Now, the Dark Zone, is where it gets dangerous. The same area was available in the DZ, these being DZ01 and DZ02. The only difference this time was that the two sections were not separated by levels. Instead, both DZ's where available to all DZ ranks but were labelled player level 8-8 for some reason. The Dark Zone was pretty intense as I searched the area for the best loot. NPC's roamed the DZ normally in groups of 2 to sometimes 10 members and would normally be a lot more challenging than the enemies of the PvE area. Killing NPC's successfully rewarded players with DZ EXP and sometimes loot too. Dying to NPC's however meant that any loot I already had would be dropped and I'd lose a chunk of EXP. One thing I didn't realise at first was that even if an NPC was the reason I dropped my loot, other human controlled players could still come and pick it up! Speaking of human-controlled players, these guys, were the biggest threat.



Roaming around the Dark Zone, paranoia and awareness levels were at an all-time high! Bumping into other players would almost always start off the same way. You stop to look at each other, scope each other out, see if anyone tries anything stupid, then either move on or fight! If their was more than 1 person who'd stopped to approach me, I'd normally move on pretty sharply as the chances of winning a handicapped battle were pretty slim. Fighting other agents in the DZ was very different to fighting AI. The battle would be a lot more intense and victory was so sweet, but the loss was so painful. If you win, you get to steal the dead agents loot, gain XP, and then get the hell on out of there. If you lose, you drop your loot, lose EXP, and lose DZ credits.

The only negative I had to fighting other agents was the abuse of the evasive roll manoeuvre. Although it is there to be used, it was so annoying and a bit of a fight spoiler to see enemies constantly spamming the roll to get away and avoid incoming fire. I have to admit, I did use it my self when necessary but I didn't over do it or roll into an out of bounds area just to be teleported to a checkpoint or the safe room!



The two DZ areas on offer in the Beta were a decent size to explore but soon became a bit boring if I'm being completely honest. There was a lot of crates and ammo boxes to open but 9/10 of these seemed to be one-time only. Hardly any of the DZ crates that required DZ keys were available in the beta and if enemies had previously been cleared out of a particular area, it was unknown as to how long it would be until they spawned again. Even when they did respawn, the groups of AI were no challenge for agents in groups besides maybe the group that spawned in the top-right corner of the DZ and the group at the bottom right which sometimes seemed to combine with the smaller group across the street.

The excitement levels of the DZ mainly depended on who was in the DZ and who was doing what. If there was plenty of Rogues to battle against, or you decided to go rogue yourself, then things definitely spiced up a bit. If you're more of the peaceful type, there's still an "ok" amount of things to do and find but even then, finding and trying to successfully extract loot can be pretty pointless if the best loot is being sold by the vendors!

Equipped with the two high-end weapons from the Beta!Equipped with the two high-end weapons from the Beta!


I guess it all circles around though because if you want the good gear from the vendors, then you need to earn DZ credits! One of the best ways but easily the most riskiest is to go rogue! I'm not a Rogue type of agent but when I did turn to the darkside, it was a hell of a thrill! I was a bit confused at first with how it worked as I didn't realise that agents could take a few shots first before turning rogue. On some occasions when I took shots from other agent, I assumed that they had gone rogue especially when their health bars turned red. This wasn't the case and after opening fire on the agent, I'd actually turn rogue and would be on the run from the swarm of agents coming out of no where to claim my new bounty!

If I survived the countdown, which was small to begin with but added more time if I continued to fight or take shots, I'd be rewarded with EXP. Upon death however, the penalty was quiet heavy and a lot of EXP and credits were lost. It's a massive gamble but one worth taking just for the experience alone!

My sweet AR!My sweet AR!


All in all, the beta was fantastic and I cannot wait for March 8th! If you didn't get in on the Closed Beta, there MAY be an Open Beta on February 16th according to Xbox Italy. Whether this is real or not is yet to be confirmed but you know I'll be taking part in that if it's true.

Once the full-game comes out, I'll try and stream and make videos when I can but I've only got two nights off from March 8th as I couldn't book a week off for it. I'm not going to rush the minimal time I'll have with it to start off with so don't expect to see a barrage of videos like I did with the beta. laugh

Thanks for reading guys and I'll leave you all with a few of my own screens of gear-goodness from the beta!

wave

My favourite AR and Shotty!My favourite AR and Shotty!

I never did find a 'Specialized' pistol :(I never did find a 'Specialized' pistol :(

I liked the M870 Express over the High-End shottyI liked the M870 Express over the High-End shotty
Posted by Dat Boi Treezy on 04 February 16 at 09:40 | There are 6 comments on this blog post - Please log in to comment on this blog.

Friend feed
Dat Boi Treezy's Friend Feed

Feb06
LitaOsirisThe SwapperLitaOsiris has rated the game The Swapper 3.5 out of 5
LitaOsirisLitaOsiris has reached a new milestone: 180 Completed Games
LitaOsirisThe SwapperLitaOsiris completed the game The Swapper and is the 1,772nd gamer on the site to complete it
LitaOsirisThe Swapper
LitaOsiris won 10 Achievements in The Swapper for 1109 points
LitaOsirisThe SwapperX achievementLitaOsiris won the X achievement in The Swapper for 117 points
LitaOsirisThe SwapperIX achievementLitaOsiris won the IX achievement in The Swapper for 116 points
LitaOsirisThe SwapperVIII achievementLitaOsiris won the VIII achievement in The Swapper for 116 points
LitaOsirisThe SwapperVII achievementLitaOsiris won the VII achievement in The Swapper for 115 points
LitaOsirisThe SwapperVI achievementLitaOsiris won the VI achievement in The Swapper for 112 points
LitaOsirisThe SwapperV achievementLitaOsiris won the V achievement in The Swapper for 112 points
LitaOsirisThe SwapperIV achievementLitaOsiris won the IV achievement in The Swapper for 110 points
LitaOsirisThe SwapperIII achievementLitaOsiris won the III achievement in The Swapper for 106 points
LitaOsirisThe SwapperII achievementLitaOsiris won the II achievement in The Swapper for 103 points
LitaOsirisThe SwapperI achievementLitaOsiris won the I achievement in The Swapper for 102 points
is that HydroAegis Wingis that Hydro completed the game Aegis Wing and is the 6,764th gamer on the site to complete it
is that HydroAegis Wing
is that Hydro won 5 Achievements in Aegis Wing for 154 points
LavindatharNeed for SpeedLavindathar completed the game Need for Speed and is the 834th gamer on the site to complete it
LavindatharNeed for SpeedShowcase UpdateLavindathar completed the Showcase Update DLC for Need for Speed
Comment by PiixL XBA at 14:22 on 06 Feb 2016

Shit.

Comment by PiixL XBA at 14:22 on 06 Feb 2016

How so soon???

Comment by Lavindathar at 15:03 on 06 Feb 2016

Pro skills.

LavindatharNeed for Speed
Lavindathar won 3 Achievements in Need for Speed for 1884 points
AeorylFinal Fantasy XIII
Aeoryl won 3 Achievements in Final Fantasy XIII for 47 points

                  Status change by LifeExpectancy at 13:52 on 06 Feb 2016LifeExpectancy status: My apologies to whoever wanted me to write a WT for Wolfenstein: TOB. It appears it is already taken...
Comment by LifeExpectancy at 13:58 on 06 Feb 2016

And someone took over the Thief (Xbox 360) walkthrough a week ago, meaning they'll be porting that to the XB1 version.

Comment by LifeExpectancy at 13:59 on 06 Feb 2016

It's like people saw that feed item and took those walkthroughs! lol

LavindatharNeed for SpeedShowcase UpdateLavindathar started the Showcase Update DLC for Need for Speed
Comment by PiixL XBA at 14:14 on 06 Feb 2016

Let me be first yeah ;)

Epsilon ThetaHand of Fate
Epsilon Theta won 2 Achievements in Hand of Fate for 261 points
Martay28Hitman GO (Win 8)Martay28 has rated the game Hitman GO (Win 8) 4 out of 5
Martay28Hitman GO (Win 8)Martay28 completed the game Hitman GO (Win 8) and is the 599th gamer on the site to complete it
Martay28Hitman GO (Win 8)
Martay28 won 2 Achievements in Hitman GO (Win 8) for 61 points
MusquitoKnight Squad
Musquito won 3 Achievements in Knight Squad for 622 points
Martay28Martay28 has reached a new milestone: Completion Percentage of 61%

                  Status change by LifeExpectancy at 12:04 on 06 Feb 2016LifeExpectancy status: Lara Croft WT is done and being submitted as soon as I make a banner for it. Editing a longplay 100% guide (except speedruns which is unnecessary).
Comment by LifeExpectancy at 13:00 on 06 Feb 2016

Longplay won't be one vid like I usually like to do, probably more like 4 or 5 videos.

AeorylFinal Fantasy XIIIAeoryl started the game Final Fantasy XIII
LitaOsirisThe SwapperLitaOsiris started the game The Swapper
Tornad0sSMITE
Tornad0s won 3 Achievements in SMITE for 173 points
Tornad0sSMITEWrecking Ball! achievementTornad0s won the Wrecking Ball! achievement in SMITE for 32 points
Tornad0sSMITEArachnophobia achievementTornad0s won the Arachnophobia achievement in SMITE for 105 points
Tornad0sSMITEWrapped Up achievementTornad0s won the Wrapped Up achievement in SMITE for 36 points

                  Status change by Epsilon Theta at 10:55 on 06 Feb 2016Epsilon Theta status: Hand of Fate lost my save game! cry
Comment by Nupra79 at 13:28 on 06 Feb 2016

WTF happened? You dashboarded too much or what?

Comment by planting42 at 15:18 on 06 Feb 2016

The general consensus is that the game does that randomly and often. Sorry to hear that.

True XenoBladeBean DiveTrue XenoBlade has recovered 50% of their Bean Dive
xLsWxBean Dive
xLsWx won 1 achievement in 1 new game as part of their Bean Dive
ClockWrkPhantomArmored Core: Verdict Day (JP)ClockWrkPhantom has rated the game Armored Core: Verdict Day (JP) 4 out of 5

                  Status change by Onsidic at 07:03 on 06 Feb 2016Onsidic status: 80 dragons to go| Monaco and Southpark - Day 2| Thinking i might may 2016 mostly about RPGs
User Leaderboard Created by Access Pos Gamers Edit My Leaderboards
<> GAMERS STILL ON THEIR ORIGINAL ACCOUNT <> UpcountryTripod Public 120 2,036
Published Walkthrough Writers MC0REBE Request 85 433
Backlog Junkie Templar Punk Public 19 348
TrueAchievement Hall of Fame XI AlphaMale IX Private 86 236
The Shadows Rushed Me Club AVARAT Request 50 177
Gamers with 10+ Ratio Achievement(Kinect excluded) LAFTA Request 30 70
Battlefield Veterans SeraphimNeeded Public 10 57
LOVEFiLM Dat Boi Treezy Public 15 38
achieve360points.com XI AlphaMale IX Public 12 33
People Who Read My Blogs and Still Like Me Nonfaith Public 3 26
TA Newshounds punkyliar Private 5 23
TrueAchievementsTV Twitch DaveKinetic Public 9 22
Lads Leaderboard DaveKinetic Public 8 20
Preston, UK Dat Boi Treezy Public 2 10
The Team With No Name TrueAchievement Request 2 6

RSS feed Recent Achievements

Experienced in Halo: Spartan Strike (WP)
Earn your first Gold star in Halo: Spartan Strike (WP)
  • Unlocked by 1,771 tracked gamers (100% - TA Ratio = 1.00) 1,778  
Experienced in Halo: Spartan Strike (Win 8)
Earn your first Gold star in Halo: Spartan Strike (Win 8)
  • Unlocked by 2,606 tracked gamers (99% - TA Ratio = 1.00) 2,622  
Golden Artifacts in Gears of War: Judgment
Win public/ranked game of Execution on Museum with all players using Gold character and weapon skins in Gears of War: Judgment
  • Unlocked by 3,012 tracked gamers (29% - TA Ratio = 3.24) 10,490  
 

Recent Games

Halo: Spartan Strike (WP)

Halo: Spartan Strike (WP)5 (5)

4.1 from 154 votes

1 achievement out of 20 won | 1,778 tracked gamers have this game | Last played 06 Feb 16

Gears of War: Judgment

Gears of War: Judgment3,322 (1,450)

3.6 from 5999 votes

69 achievements out of 70 won | 95,482 tracked gamers have this game | Last played 05 Feb 16 | Given 3 stars by Dat Boi Treezy

Halo: Spartan Strike (Win 8)

Halo: Spartan Strike (Win 8)5 (5)

4.1 from 241 votes

1 achievement out of 20 won | 2,622 tracked gamers have this game | Last played 05 Feb 16