Vorpal Smilodon has won a total of 7,329 achievements in 688 games
Registered on 06 August 11 at 22:52
| Last site visit: 14 May 13 at 23:25 | Xbox status: Offline
Do you even lift?
I don't even know where to consider starting with my Steam backlog
2 other comments
Play whatever looks like the most fun and play it until you're bored :D
But they all look shite - that's why I bought them :P Plus HDD space is a pain
Sheesh, I really deserve this achievement
3 achievements out of 12 won | 584 tracked gamers have this game | First played 10 May 13
1 achievement out of 12 won | 2,006 tracked gamers have this game | First played 14 Apr 13
10 achievements out of 12 won | 14,868 tracked gamers have this game | First played 24 Jun 10
| Given 4 stars by Vorpal Smilodon
Good Idea: Regenerating health mechanics being explained in game lore - healing nanites and magic being two simple examples.Bad Idea: Injuries being treated as severe in cutscenes when they routinely get shrugged off in gameplay mechanics.Good Idea: End cutscenes exactly when the action starts, giving the control back to the player.Bad Idea: Having action in cutscenes where the player and NPCs are either worse or better at fighting than normal.
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Concept, Design, Programming and Server Stuff by Rich Stone
Additional Design by Chris Greenhough
aka The Grey Man