The Elder Scrolls IV: Oblivion achievements

The Elder Scrolls IV: Oblivion

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There are a maximum of 60 The Elder Scrolls IV: Oblivion achievements (50 without DLC) worth 1,734 (1,250)

153,652 tracked gamers have this game, 44,038 have completed it (28.66%)

4.5 from 108 votes

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60,304 tracked gamers have this dlc pack, 38,604 have completed it (64.02%)

There are a maximum of 10 achievements worth 356 (250)

There are 2 reviews | Estimated completion: 8-10 hours

Achievement Details

Citizen, Shivering Isles in The Elder Scrolls IV: Oblivion

Citizen, Shivering Isles27 (20)

Reached Citizen Rank in the Court of Madness

  • Unlocked by 53,767 tracked gamers (89% - TA Ratio = 1.33) 60,304  

Achievement Guide for Citizen, Shivering Isles

250,908 (103,534)
Achievement won on 29 Oct 10
TA Score for this game: 1,734
Posted on 30 October 10 at 13:49, Edited on 30 October 10 at 14:25
This solution has 25 positive votes and 0 negative votes. Please log in to vote.
This solution follows on from the Aspirant achievement (you don't need to have read it) and I have written ones for the subsequent achievements.

First of all, if you want to make life easy for yourself and just blast the achievements out, many people talk about using a 100% chameleon suit but this needs all manner of items and the like. A much easier thing to do is simply bring up the start menu, go to options and then gameplay. From here, you can turn the difficulty right down. This will make killing enemies an absolute doddle with most only needing a few hits to die. I also tend to save regularly as well so that if you do make a mistake or get into trouble, you can reload without having to go too far back.

You have to complete two quests to get this achievement, A Better Mousetrap and Baiting The Trap.

Upon speaking to Sheogorath and completing the last quest, you will be set a new one (A Better Mousetrap). Sheogorath will tell you what you can do to stop the Shivering Isles being destroyed by Jyggalag. He will give you a book and the Attenuator of Judgment. Once you have exhausted all conversation with him, speak to Haskill and he will tell you what you must do to restore Xedilian. You should now have a marker on your map for Xedilian but it is unlikely you have found any other locations near to it so that you can fast travel there. If you have, then fast travel as close as you can and just run the last little bit. If not, I am afraid you are going to have to hump it all the way. Just try and head in a straight line as much as possible and keep running past enemies. If one does start to bug you then give it a quick few sword slashes (thanks to the easy difficulty) and carry on. When you arrive at Xedilian, you will be instructed you need to find 3 Focus Crystals. Just keep following the route inside, killing enemies (Grummites) in your path and you will eventually get to an area with a Shaman holding a staff. When you kill him, grab the Focus Crystal from him and place it in the nearby Judgment Nexus which is like a pedestal inside a square box type thing. You will know what I mean when you do it. Now you just need to find 2 more of the crystals. Follow the path once again doing the same thing until you have all 3 crystals. You will then get a marker to follow so that you can activate the Resonator. First quest done.

With the Resonator activated, you can step in the teleportation area which has appeared. This will take you to a sort of viewing area in the ruins and Kilban Nyrandil. Kilban will tell you of three adventurers in the ruins whose fate you must decide. In each room, you will be presented with two switches, one which incurs death for the adventurer and one madness. It doesn't matter which you choose (you can save and reload to see the different results if you like). When the adventurers enter the room, make your choice and the results will play out. When the remaining adventurers leave the room, you will be able to move onto the next one. Repeat this twice more and you will have succeeded. No problem whatsoever. smile You can then take any items you want out of the chest to go with that already presented to you by Kilban. You are now told to go back to Sheogorath. When you leave the room, three knights will appear. Dispatch of them quickly (Kilban will help) and then talk to her again. She will tell you more about them and then the marker will once again direct you back to Sheogorath.

3rd achievement done and quite an easy one too.
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