| Author | Solution |
HybridPK
122,968
Achievement won on 09 Apr 07TA Score for this game: 2,538
Posted on 07 September 08 at 05:15, Edited on 14 September 11 at 16:41
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This solution has 48 positive votes and 3 negative votes. Please log in to vote. |
This guide is pretty much meant for people trying to get this achievement without boosting.
The Hammer of Dawn is a somewhat difficult weapon to use since aiming it can be a little tricky and glitchy. Pretty much, you have to charge the beam for about three seconds before it fires. If the tracer beam is interrupted the countdown will reset. I would recommend not aiming the tracer beam directly at any target or, if they're moving around, near their feet. Try aiming the beam near structures or at something above them to prevent the Hammer from being interrupted. Another thing to note: The Hammer's beam gradually gets weaker the longer the charge is held. After the initial blast (when the beam is a one-hit kill), let go of it and start anew. Since the Hammer has infinite charges, you will not have to worry about running out of ammo.
Another method you could try doing is downing an opponent (if you're bashing with the weapon, it takes three melee strikes to down instead of two), stepping back, and attacking them with the Hammer's beam. This is less effective on Execution than it is in Warzone. This achievement cannot be earned from kills in Annex. Maps with the Hammer of Dawn:
Rooftops: A personal favorite of mine, Rooftops has two Hammer of Dawns (one just outside each spawn in a little hut). I found it very easy to gain kills on this map when I was able to play on it. The trick is to try aiming at corners and pipes above the enemies. It will be hard getting kills with this weapon in the middle of the map (Torque Bow). Another benefit about using the Hammer on this map is that it will be difficult for other players to try killing you right away (unless your opponents include someone who knows how to use the Hammer of this map).
Gardens (DLC Map): This weapon is on either the middle left or middle right of the map (depending on what side you spawn on) near a tree. While I have not seen many people use the weapon this particular location is a popular killing zone. I often found it difficult to even use the Hammer of Dawn on this map. If you do get it, you'll have to beware of flanking players and for people using the Longshot.
Tyro Station: The Hammer of Dawn is located in the middle of the map, between the Torque Bows and in the way of the train. If you're capable of getting the Hammer, it can be a very useful weapon on the map since there is little vertical cover (unless you're by grenades) and the map is small. If the enemy has Torque Bow, though, you will have a difficult time to using the weapon.
Fuel Depot: Out of all the maps this one is probably the most popular. The Hammer of Dawn is located in the building in the middle of the map. This weapon is handy since the map is large and open, and can even be used to blow up the gas tanks near the outdoor spawn (only once per match). The downside is that it spawns in a spot where it is very easy to get killed. Usually there is an enemy headed to this location as well and there is also an explosive gas canister by it which can be used against you. If you do manage to get the Hammer, be mindful of snipers. You can use the weapon to flush out anyone in hiding unless they are inside the middle garage or inside the hangar spawn. |
Uranium Deposit
227,147
Achievement won on 11 Apr 11TA Score for this game: 2,299
Posted on 11 April 11 at 01:20
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This solution has 23 positive votes and 2 negative votes. Please log in to vote. |
The other solutions are adequate, but this solution offers an alternative strategy to BOOSTING the achievement. Best done with a group of 6 people, on Gardens(a map from the free DLC) in Warzone with 19 round matches. I can confirm that doing this method, you will unlock the achievement after 100 kills. GETTING KILLS IN GROUPS WILL NOT HAVE A NEGATIVE EFFECT.
Cog #1 is going to head to hammer (located in the center of the map, behind the big tree, which is directly across from where the boomshot spawns) while all locust head to a designated kill spot (best is right outside of the roof, between the hammer spawn and the "kill team" spawn). In the meantime cogs #2 & 3 are able to be afk for the match (which should last between 10-15 minutes). cog #1 will get 3 kills/round X 19 rounds = 57 kills/match. Then rotate to locust #1 while locust #2 & 3 are afk for the match. And so on and so forth.
Doing this for the entire group, then switching to 15 round matches for the second set of kills will net each person the achievement, baring any dropped connections.
Total time to do this for 6 people will be about 2.5 hours, assuming no one unlocks it on their first set. It is best to make sure the AFK people remain within mic range, just in case there are any dropped connections or other problems.
Please comment if you disagree or feel that this should be modified in any way. |
CHRI5T0PH5R
113,279
Achievement won on 24 Mar 10TA Score for this game: 2,538
Posted on 17 November 10 at 12:49
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This solution has 20 positive votes and 1 negative vote. Please log in to vote. |
Boosting is the best method to get this achievement as it is glitched and requires more than 100 kills to unlock it.Fuel Depot is by far the best map to acquire this achievement on. The hammer is inside the main building at the back and if your not boosting it can be hard to get without the opposite team trying to get it too. When you have it you can only fire it outside but dont not to be outside to fire it. You should fire at the ground rather than the players themselves and as it takes a couple of seconds to fire, you should know where your enemies are at and try to hide before firing it. You can kill more than one person at any time but as it is a long range weapon then you shouldn't stand too close to your enemies when firing otherwise you might get yourself caught in the fire. |
HolyHa1fDead
99,663
Achievement won on 11 Jun 12TA Score for this game: 2,538
Posted on 12 June 12 at 00:25, Edited on 23 June 12 at 04:52
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This solution has 7 positive votes and 1 negative vote. Please log in to vote. |
Here is an alternative way for a group of people to all get the achievement within a 3 hour session. It might look long and complicated, but it really isn't.
Get 8 people together, one of you host a Versus Ranked Match, Warzone, 17 rounds, 7 minutes on Rooftops. As soon as the match has been created, the other 7 search for Warzone, Min 17 rounds, Max 17 rounds. In the unlikely event you find more than one game, look for the one set to 7 minutes ;)
Cog1 and Locust1 both pick up the Hammer in the small hut just round the corner from the spawn point. The others should all meet to one side of the torque bow in the middle, (ie not directly underneath the pipe). Locust1 takes the shot for 3 kills (the Locust in the group will be unharmed as friendly fire is off) and then moves into the group and Cog1 takes the shot for 4 kills. Repeat for the 2nd, 3rd and 4th round and then for the 5th, 6th, 7th and 8th round Cog1 fires first. The score should now be 4:4. Repeat these 8 rounds with Cog2 and Locust2 and then the rest. After 32 rounds everyone should have 28 kills and the score will be 16:16. For round 17 Locust1 will get 3 and Cog1 will get 4 (not necessary, but it doesn't hurt to get a few extra kills).
Host another match, exactly the same order as before, only this time end with Locust2 and Cog2 getting the extra kills.
After 4 matches everyone will have at least 115 kills for the achievement. Whether you need to do one more match will depend on the known glitch with the achievement needing more than 100 kills.
The advantages of this method are: - Rooftops has two hammers so Cog and Locust can work on the achievement at the same time. - Rooftops is faster than maps with only one hammer, because killing 7 people with two strikes is faster than the other team using a different weapon/method. - You only need to fire the hammer 30 times each if there are 8 of you, compared with the 40 times if done with the usual 6 players. - Kills only count if there are 6 or more players, so if done with only 6 players and one lags out, the remaining kills will not count. With 8 players, up to two players can lag out, as long as neither of them are the host. - It is best (but not essential) that everyone in the group is going for the hammer achievement, as it takes a bit longer to meet in the middle of the Rooftops map, so there are better maps for boosting all the other kills achievements. |
FLYxBOII
65,244
Achievement won on 01 Jul 12TA Score for this game: 1,738
Posted on 01 July 12 at 05:24
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This solution has 5 positive votes and 1 negative vote. Please log in to vote. |
| we just finished completing this achievement and we figured out a great and faster way to do this. Go on Rooftop, Warzone, 19 rounds. Each team is going to take turns. COG will get two kills one round and locust would get 3 and you would switch back in forth. After one game you should have 93 or 92 kills. One game takes about 32:00 mins. This is with 6 people. After you have completed 3 games everyone should almost have the achievement. Start up the last game with 9 rounds and everyone takes 3 turns so everyone will have over 100 kills and it will pop. It shouldn't take you more then 2 hours. Good luck! |
Capricious Kiwi
118,146
Achievement won on 18 Mar 12TA Score for this game: 2,538
Posted on 10 July 12 at 07:45
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This solution has 5 positive votes and 1 negative vote. Please log in to vote. |
This isn't really a solution, more some advice for people trying to unlock the various kill related achievements as quickly as possible - at the end of every boosting session you should play a quick one round local match against a second controller before quitting to dashboard or turning off your xbox. I've done this and unlocked Seriously yesterday pretty much bang on 10000 kills. I've also unlocked all the weapon kill achievements after 100 kills.
I think what's going on is that sometimes, for whatever reason, the progress you make in the last match of a session isn't added to the various achievement counters. I first noticed this when boosting the 'Win 20 matches on map X' achievements - if I won 20 matches in one session the achievement would pop, but if I spread them out across multiple sessions I'd have to play 21, 22, sometimes 23 matches depending on how many sessions it took.
Of course, it's possible I've just been really, really lucky - there's no way I can prove this works. If people start trying this and it doesn't work out let me know and I'll take this solution down. |