307
(200)

Carcassonne

3.4 from 3258 votes
 

27,716 tracked gamers have this game, 5,641 have completed it (20.35%) | 71 want to boost

There are a maximum of 12 Carcassonne achievements worth 307 (200)

Achievement Details

Ultimate Score Achievement in Carcassonne

Ultimate Score45 (25)

1 gamer needs helpOnline/Offline - This achievement can be obtained in either an online or offline modeSingle Player - This achievement can be obtained in single player game modesVersus - This achievement can be obtained in modes based on competition against other playersCumulative - This achievement is obtained by gradually increasing one’s total number of experience points, kills, hours, or similar measures, over time to meet certain goals
Score a total of 5000+ points from all your Carcassonne games combined

Achievement Guide for Ultimate Score

AuthorSolution
Vermin360
199,050
Vermin360
Achievement won on 28 Jan 09
TA Score for this game: 307
Posted on 28 January 09 at 22:45
This solution has 39 positive votes and 2 negative votes. Please log in to vote.
You can pick up an average of around 150 points if you follow a basic strategy against an Easy CPU opponent in basic matches.

When you place your first tile, place a pawn on the farmland portion of the tile. From there on, work at completing cities while building the roads around a perimeter as wide as you can. Try not to let the roads cut off the farmland from the cities, and build small cities. You will get three points per city that touches your farmland when the game is over and final scores are tallied.

On easy, the CPU doesn't appear to ever claim farmland, so you can also choose to place your farmland pawns in your final moves, but I find that doing it early encourages you to keep the land open, and prevents you from missing the opportunity by having your pawns tied up on incomplete cities or roads.

Monasteries can earn you up to 9 points each if you surround them with tiles, but if you don't, you'll still get one point per adjacent tile at the end of the round.
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