Universe at War: Earth Assault achievements

Universe at War: Earth Assault

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There are a maximum of 43 Universe at War: Earth Assault achievements worth 3,661 (1,000)

6,065 tracked gamers have this game, 100 have completed it (1.65%)

Achievement Details

No Need For Heroes in Universe at War: Earth Assault

No Need For Heroes97 (35)

Defeat 1 hard AI player in a skirmish battle without building any heroes.

  • Unlocked by 782 tracked gamers (13% - TA Ratio = 2.78) 6,065  

Achievement Guide for No Need For Heroes

606,875 (361,148)
Achievement won on 29 May 10
TA Score for this game: 2,334
Posted on 28 January 11 at 22:31
This solution has 8 positive votes and 0 negative votes. Please log in to vote.
For the easiest route possible use the following setup;

* Skirmish 1 Vs. 1
* Player: Masari
* Hard AI: Hierarchy
* Map: Pacific Southwest (6)

The reason we've picked Masari is because they are extremely efficient when it comes to building since they have the ability to build faster when more than one is on the job!
The Hard AI needs to be playing as Hierarchy because they're the slowest to build up and lastly the reason we're using the Pacific Southwest map is because it's designed as a 3 Vs 3 map which means there are 2 sets of 3 bases in very close proximity to each other.

Put the Hard AI in either the top right or bottom right corner and then select yourself the base right next to them, right off the bat you may want to save it so that if you do lose you don't have to set the match up again!

Right, now straight away click on your main structure and queue up a bunch of Architects, setting a rally point inside the enemy base, because the map will be blacked out just take a rough guess it doesn't need to be pin point, now run the Architect you start with straight into the enemy base and start building up Gaurdian defences, the first one you build will take the longest but as more Architects show up just keep tasking them together on the same job and they'll be going up in seconds.

Nothing the Hierarchy can have at this point will pose any threat, keep an eye on the battle though, sometimes your Gaurdians don't like to switch target but it shouldn't be to much trouble,

I managed to beat the Hard AI in 2:20 this way.
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