Section 8: Prejudice achievements

Section 8: Prejudice

3.6 from 410 votes

There are a maximum of 26 Section 8: Prejudice achievements (20 without DLC) worth 736 (300)

5,821 tracked gamers have this game, 112 have completed it (1.92%)

Achievement Details

Exterminator in Section 8: Prejudice

Exterminator45 (10)

Win a game on each map in Swarm on Hard or Insane difficulty

  • Unlocked by 292 tracked gamers (5% - TA Ratio = 4.45) 5,821  

Achievement Guide for Exterminator

118,806 (75,501)
Achievement won on 23 Apr 11
TA Score for this game: 736
Posted on 26 June 11 at 23:37, Edited on 05 June 13 at 15:00
This solution has 9 positive votes and 0 negative votes. Please log in to vote.
UPDATE: The bots have been given a huge improvement and can easily replace human players. However, I am still available to help anyone who needs an extra hand.

First of all, do Hard. Don't make it that much harder on yourself by doing Insane.

Some general tips that work on each map: Always make a Ranked Public game, unless your planning to do it with friends. Most players are better than the bots the game gives you if you play Solo. I found that Missile Turrets are unnecessary, as while Mechs and Bikes can be annoying, they are easily killed with Crash Rounds + Rocket Launcher, and they cannot capture the point. Build Miniguns near the point, and reinforce them with Supply Depots. Buy a Mech yourself if you can afford it in the later waves.

One of the main maps people have trouble on is Prometheus. Some tips I can give you are: Try throwing Napalm Grenades at the point. They remotely detonate when enemies are nearby and can buy you a lot of time. If the Mechs are too much trouble, lure them over to the fixed Missile emplacement at the base, or build one yourself.

If anyone has anymore problems, send me a message and I might be able to help you myself. And please write a comment about any other problems you have before giving a thumbs down so I can improve the solution and help others get the achievement.

Edit: Mortars can be an effective secondary weapon as well to take out Mechs and Bikes, and can effectively combat infantry as well. The Repair Tool is also a useful attachment to keep yourself, your teammates and your deployables healed.

Edit 2: Not sure if anyone still plays this, but I've still been getting help requests so I thought I'd add some numbers. It takes the enemies 7.5 seconds to hack and the same for you to defuse. After the point has been hacked, you have 40 seconds to defuse, and the timer stops while defusing. The airstrike lands 6 seconds after the 5 or 10 minute mark, so you can plan your last second defuses around that time.
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