Thor: God of Thunder achievements

Thor: God of Thunder

2.2 from 485 votes

There are a maximum of 35 Thor: God of Thunder achievements worth 2,927 (1,000)

5,547 tracked gamers have this game, 425 have completed it (7.66%)

Achievement Details

Jungle Runner in Thor: God of Thunder

Jungle Runner171 (50)

Complete all Feats in Vanaheim.

  • Unlocked by 477 tracked gamers (9% - TA Ratio = 3.41) 5,547  

Achievement Guide for Jungle Runner

128,014 (79,795)
Achievement won on 04 May 11
TA Score for this game: 2,927
Posted on 04 May 11 at 20:58, Edited on 04 May 11 at 21:18
This solution has 7 positive votes and 0 negative votes. Please log in to vote.
First 4 Story Based
Pods - These are the the green plants with red flowers that release poison gas when hit. Look for them hanging from the ceiling and around the edge of swamps.

Leechweeds - Find these plants with teeth in the swamp water, generally the non poisoned sections.

Skiffs - The scraeling boats. If you hammer them all during the river barge you'l easily make this total.

Energy Cells - The blue cannisters spread around the level. Easy to spot so should be no problem.

Mortars are story based.

River King - easy enough just hammer everything you see during the river section and you'l make it no problem.

Damn the torpedoes - ram the huts and the barriers, and if your as good as me when you hit some of the bombs they count as well :)

Lore Master - When you get back to the frostgrinder for the 3rd time it will now act as a lift. Head up and interact with all the pillar objects. you will notice one is missing a scroll. Go back down the lift and under one of the blue bridges heading off from it you will see the scroll. head down and press B for the last piece.

1. Behind you at the start of the level (Odinforce)
2. As soon as you enter the second room drop down to the right and the hammer is in a cave under the door. (Health)
3. After crossing the broken bridge in the second room you are supposed to fly to the next section. Instead look into the chasm in front of you to see a ledge below. If you can’t just fall in the hole and you recover onto said ledge. (Lightning colour)
4. In the first area after the beacon look up in the tree to the right. Use hammer throw to knock it down. (Health)
5. After being shot at by the red troll follow him out of the structure into the next area. A moat surrounds the structure you just exited but if you look down you can see a grab point on the cliff face amongst the plants. Jump down here to land in a small cave. (Hard Only) (Odinforce).
6. After the troll shoots you in slow motion head up the rocks in front. (Odinforce)
7. After defeating the swamp trolls run around the area charging the four runes. i) Behind the pyramid structure, below where you enter. ii) Right of the arch, plain view. iii) Left of the arch, after the trees, hidden in the grass. iv)In the area where the swamp trolls came from, plain view. Then follow the guide sphere to the open door on the left side of the pyramid structure. Use the fly point to get onto the pyramid. (Costume)
8. After exiting the beacon for the second time run over the bridge and head to the far left corner of the swamp. (Odinforce)
9. Whilst piloting the small boat you will be attacked by Skraelings. At this point jump of to the left of the boat, through the gap in the trees and you will see it on the left, below the swamp troll that you will hear as you approach. (Health)
10. Before getting onto the large gunboat look up into the trees in this area. Use hammer throw to knock it down. (Odinforce)
11. During the barge ride you will have to stop and use a bomb chain to open the door to the lock. In here you will see a large blue light on the ceiling. Hammer throw it and the collectable will fall down into your path. (Health)
12. Take out the mortar cannons, head down the lift and out of the cave. Before returning to the barge go right and you will find a tree that you can push over with B. The nut will appear on the log. (Odinforce)
13. After defeating (or freeing) the second mire giant, ride the lift up. Turn around and jump over the back of the lift to find a path leading to a collectable. (Lightning Colour)
14. In the crushing wall room, at the far end. (Health)
15. After listening to the large recorder take the lift up, its behind you. (Hard only)(Health)
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