| Author | Solution |
TOBY 1K NO BE
363,992
Achievement won on 23 Jun 11TA Score for this game: 325
Posted on 23 June 11 at 22:34
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This solution has 13 positive votes and 0 negative votes. Please log in to vote. |
another pretty simple one when you know how.
On the first roof level (5-1) you will need to take with you sunflowers, wallnut, chomper, potatoe mine, pumpkin,
When the level starts start planting sunflowers at the back. Then once the first zombie arrives get ready with a potatoe mine at the front, same for the second zombie. Keep building sunflowers until you have 2 rows meanwhile placing chompers in the row 2nd from front. Also start building wallnuts at the very front even if you dont need them since they take ages to respawn.
Youll notice bungie zombies... ignore them for now and just replace anything they steel.
Place pumpkins on the front wallnuts to protect them if needs be.
Here is how your final plan should look: ssccw ssccw ssccw ssccw ssccw ssccw
s= sunflower c= chomper w= wallnut |
awaisbk
55,885
Achievement won on 11 Jul 11TA Score for this game: 249
Posted on 11 July 11 at 07:43, Edited on 28 August 11 at 18:41
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This solution has 10 positive votes and 3 negative votes. Please log in to vote. |
Follow the following steps exactly to get this achievement in first try.
1. Go to "more ways to play".
2. Select "mini games"
3. Select "Pogo Party".
4. Select "Big wallnut", chomp, "Small wallnutt" and Sun Flower.
5. Start with the flowers back row.
6. As soon as you see the first zombie jumping, put BIG wallnet in front row, and put chomp in second row. 7. Repeat this for each jumping zombie, it will give you enough suns in mean time.
8. Around first wave, you should have following configuration sun chomp bignutt sun chomp bignutt sun chomp bignutt sun chomp bignutt sun chomp bignutt
9. To survive other waves, you will need to filter jumping zombies from walking zombies.
10. One row by row, add a chomp and then add a small wallnut in each row. NOTE: Small wallnut will stop the walking zombie but jumping zombie will pass over. This will allow you to divide and conquer. This is needed because Chomp takes time to digest zombie, during second and third wave, zombies will walk right over you.
11. After adding on each row, you should have following configruation. sun chomp bignutt chomp smallnutt sun chomp bignutt chomp smallnutt sun chomp bignutt chomp smallnutt sun chomp bignutt chomp smallnutt sun chomp bignutt chomp smallnutt
12. Once this is achived, just keep adding wallnuts whenever they get eaten, and that's it stage over.
Achievement Pops :).
P.S: This is my first solution, if you like please give it a positive, if not let me know how to get it better. Thanks |