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2nd place equals death! achievement in Bodycount

2nd place equals death!

Win a Deathmatch

2nd place equals death!0
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How to unlock the 2nd place equals death! achievement

  • Devious JediDevious Jedi
    02 Feb 2012 02 Feb 2012
    To obtain this cheevo you must win a standard deathmatch game on any map.

    To win you must be the 1st player to reach 15 kills or the 15min timer runs out and you have the highest number of kills.

    If every1 bar you end up quitting out of the mach and you will by default you will NOT get the cheevo, there must be minimum of 2 people left in the lobby at the end of the match.

    Now unfortunatly the online community for this game is dead so getting this legit is very unlikly, your best bet is to set up a boosting session here on TA.

    I waited 20mins for some1 to come into the lobby and they quit out when they was loosing so boosting is the best bet.
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  • TopClassNeekTopClassNeek
    24 Feb 2012 24 Feb 2012
    For this achievement you need to win a Deathmatch (min. 2 players.)

    To win you must either reach 15 kills or wait until the 15 minute timer runs out. You only need one other person in order to start a match which is good. Make sure to pick the map ''Militarised Compound'' seen as its the smallest and easiest to get to know. Hope that helped. :]
  • Vashall MVashall M
    07 Jul 2021 07 Jul 2021 08 Jul 2021
    When Boosting there is a quick and easy way to win a Deathmatch by reaching 15 kills, and if all goes well it should take 5 or so minutes, maybe a little less.

    When in the lobby you'll want to Veto Map until "Militarised Compound" comes up as the map. This map is small and has some structures on the outer edges but the main building in the middle of the map is important. There is a corridor that runs between the Eastern and Western sides of the main building, with a doorway at each end providing a clear line of sight/fire from one end to other. Think of these as East Door and West Door. All assuming the white marker on radar is North.

    The Winner (going for wins) and the Opponent (cannon fodder) should meet inside the corridor for the first kill (Winner killing Opponent). After which the Winner should blow up (double tap cn_RB for contact grenade) the room just North-West of the East Door to gather a lot of Intel, alternatively killing the Opponent 3 or so times total to gather enough Intel. There are likely other rooms to blow up for Intel.

    The Winner will want to use the TAVOR rifle that is available for 12 Intel from the drop-pod South-West from the West Door. This gun has fine accuracy when aiming down sights with cn_LT allowing good shooting down the length of the corridor. A full pull of the trigger with cn_RT should fire a three shot burst doing enough damage to kill quick. Otherwise each quick tap will fire a single bullet.
    Once the Winner has the TAVOR they should position themselves outside West Door behind the short barricade so their line of sight/fire runs down the corridor.

    Now the Opponent after this should continue to respawn and place themselves in the line of sight/fire giving the Winner a clear shot without needing to move their aim much. As long as the Opponent places themselves anywhere directly between the short barricade outside the West Door and the drop-pod outside the East Door, the Winner should get a clear shot. The spawns are all over the place but shouldn't be too hard to get used to, or generally using the radar to head in the right direction. So without prior knowledge of the map it may take longer than 5 minutes the first time.
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