| Author | Solution |
xxWOJOxx
102,244
Achievement won on 07 Nov 11TA Score for this game: 1,231
Posted on 08 November 11 at 05:05
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This solution has 14 positive votes and 1 negative vote. Please log in to vote. |
| The above solution works, but I went about this another way. With a second controller, when it was player 2's turn, I would line up on either the far right or left side. Pull back on the joystick and then VERY lightly push foward. The slider won't even make it half way to the board. Repeat for the second turn using the opposite side that you used for the first. When it is your turn, just go right down the middle. Works like a charm. :) |
Wintr17
164,844
Achievement won on 16 Aug 12TA Score for this game: 1,256
Posted on 16 August 12 at 13:29, Edited on 17 August 12 at 12:05
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This solution has 6 positive votes and 0 negative votes. Please log in to vote. |
AmaTIGRESS had the right idea but I had the hardest time finding that "sweet spot."
So, here's how I got to the exact spot: With the 2nd controller, move to the left until your pawn is just touching the left edge of the arrow markers (not all the way to the side line.) Then point your arrow to the small white space between the R and the Y in SORRY!
After you release the pawn, it should follow the curve so the pawn ends up in the Sorry zone. I also found in this spot, you only had to use a medium force - just a flick with the joystick that was more of my natural motion.
Also, be careful to keep your winning pawns out of the way - just position them right up the middle. |
AmaTIGRESS
124,558
Achievement won on 06 Nov 11TA Score for this game: 1,453
Posted on 06 November 11 at 17:22
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This solution has 5 positive votes and 0 negative votes. Please log in to vote. |
The key to this achievement is finding the "sweet spot" to aim the opposing player's pawn at so that it rides along the bottom of the Sorry! zone.
Here's how I did it: With a second controller, I moved the pawn a bit to the left before setting up to aim. Then I pointed the arrow towards the right at about a 2 o'clock position. I released the pawn with regular to high force. Using this "sweet spot", I was able to send the other team's pawns wrapping around the bottom of the Sorry! zone like clockwork.
** Note that if a pawn is even the slightest bit touching a point zone, it will grant that player a point, even if the majority of the piece is resting in another zone. |