The Elder Scrolls V: Skyrim
2,319
(1,550)

The Elder Scrolls V: Skyrim

4.7 from 12450 votes
 

There are a maximum of 75 The Elder Scrolls V: Skyrim achievements (50 without DLC) worth 2,319 (1,550)

137,083 tracked gamers have this game, 17,594 have completed it (12.83%) | 150 want to boost

Achievement Details

Take Up Arms in The Elder Scrolls V: Skyrim

Take Up Arms11 (10)

Offline Game Mode - These achievements require play in game modes that do not require a connection to any live services, such as Xbox Live.Single Player - These achievements can be obtained by a single player. Join the Companions

Achievement Guide for Take Up Arms

AuthorSolution
Fatal RusH
371,142 (230,457)
Fatal RusH
Achievement won on 09 Nov 11
TA Score for this game: 1,253
Posted on 09 November 11 at 21:19, Edited on 11 November 11 at 22:07
This solution has 42 positive votes and 3 negative votes. Please log in to vote.
The Companions are one of the 4 factions available within the lands of Skyrim. They are more or less the equivalent of the Warrior's guild in Oblivion and obviously boasts a good selection of combat trainers.

On your first visit to Whiterun, you will be able to start and complete this quest. Odds are you witnessed npc's fighting a giant who turn out to be members of this faction and will direct you to Jorrvaskr trough a quest, the man you need to speak to is Kodlak and is usually found downstairs in his quarters.

The Companions can be found to the north up the stairs from the market in Whiterun. In case you don't find it, use your local map and look for a house named Jorrvaskr.

Complete their initation quest and this achievement will unlock.
There are 5 comments relating to this Solution | Please log in to comment on this solution.
Billy Horrible
112,178 (78,020)
Billy Horrible
Achievement won on 07 Aug 12
TA Score for this game: 395
Posted on 10 August 12 at 10:06, Edited on 16 January 13 at 17:31
This solution has 14 positive votes and 1 negative vote. Please log in to vote.
Go to Whiterun, to the building named Jorrvaskr. On your map it's due east from the center - it's the big building that looks like (and actually is) a longboat turned upside-down.

First, you'll have to talk to Kodlak. He's usually in the basement of Jorrvaskr. After this, Vilkas will take you outside of the building (in the training grounds of Jorrvaskr), and you'll have to smash into him with your sword (or other weapon) for a bit until he thinks you're worthy.

After this, Vilkas instructs you to give his sword to Eorlund. This is the blacksmith found near the Skyforge (just north of Jorrvaskr).

In his turn, Eorlund will ask you to give Aela her shield. Aela is found in the basement of Jorrvaskr. Aela will instruct Farkas to show you your living quarters. Follow Farkas, and you've completed the Take Up Arms quest, unlocking the achievement of the same name.

EDIT: To negative voters, please explain your vote so I can improve on my solution.
Please log in to comment on this solution.
Bigfreakytony
72,974 (52,930)
Bigfreakytony
Achievement won on 22 Jan 12
TA Score for this game: 1,222
Posted on 02 February 12 at 00:47
This solution has 10 positive votes and 1 negative vote. Please log in to vote.
This is a solution for anyone who has found this really annoying glitch during the companions questline.

I had just cleared out Shimmermist Cave and had to go back and report to Farkas in Jorrvaskr house. When i walked in the front door Farkas drew his sword and started talking to me. I followed through with the conversation and closed the convo sequence, walked about 2 steps and he started talking again, stopping me in my tracks! i couldnt carry on with the game at all because he kept stopping me!

I reloaded my save just before entering the house and tried again, it happened the same! so i checked on some forums and found this solution, which i am now sharing with you! but i cannot credit anyone because i cannot remember where i saw it!

If you check your STATS tab in the pause menu and then go down to the CRIME section, see where you have any bounty! you have to pay off ALL bounty in every city you owe bounty. i didnt realise i had 1000 gold bounty in winterhold, so i went to winterhold and paid the guards. when i went back to Jorrvaskr house and opened the door, Farkas didnt jump on me straight away!!!

I could now carry on and speak to the next guy he aimed me towards!

This happens because Farkas and his brother Vilkas are part of the city guard team, so they treat you like a criminal but dont have the "go to jail or pay the fine" conversation choices!

Hope this helps everyone that gets stuck with this!
There are 2 comments relating to this Solution | Please log in to comment on this solution.