Pinball FX2 (Xbox 360) achievements

Pinball FX2 (Xbox 360)

3.9 from 2980 votes

There are a maximum of 100 Pinball FX2 (Xbox 360) achievements (0 without DLC) worth 10,702 (2,200)

33,673 tracked gamers have this game, 588 have completed it (1.75%)

3.2 from 15 votes

Buy now from the Xbox LIVE Store

9,611 tracked gamers have this dlc pack, 1,236 have completed it (12.86%)

There are a maximum of 3 achievements worth 90 (50)

There are no reviews | Estimated completion: 2-3 hours

Achievement Details

Ghost Sighting in Pinball FX2 (Xbox 360)

Ghost Sighting20 (5)

Get up to the attic of the Haunted Mansion and banish a ghost on Paranormal! (Single player only)

  • Unlocked by 1,162 tracked gamers (12% - TA Ratio = 3.93) 9,611  

Achievement Guide for Ghost Sighting

315,890 (187,831)
Achievement won on 26 Oct 11
TA Score for this game: 1,570
Posted on 26 October 11 at 17:43, Edited on 23 July 13 at 14:03
This solution has 56 positive votes and 2 negative votes. Please log in to vote.
For this achievement you need to get up to the attic of the Haunted Mansion and banish a ghost on Paranormal! (Single player only.)

First, have a good look at the entire Paranormal table. Notice at the top left there is a closed door and below down the stairs is the top left flipper. In order to get inside the Haunted Mansion you need to send a ball up the main ramp and be prepared to use the top left flipper to shoot it up the stairs against the door. Doing this once will open the door. If your talented enough you can catch the ball with the top left flipper and send it through the entrance. If not, you have to repeat the process until you are inside the Haunted Mansion.

Once inside the Haunted Mansion hold (LT) to catch the ball. Afterwards, review the layout of the interior and for future reference you have to depend on catching and holding the ball. Hit any of the targets inside the mansion on either the first or second floor to reveal a ghost location. To get to the second floor you have to launch the ball through the ceiling and once again try to catch the ball with either flipper. From here, send the ball through the top left path out onto the balcony and if possible catch it again. If not, just try to use the balcony flipper to launch the ball into the sky towards the left. This will cause the ball to trigger the device as seen in the mansion and banish any ghosts you have previously revealed. The achievement will then unlock.

A ghost does not have to be present when going for the device and any revealed ghosts DO NOT carry over from ball to ball.

Thanks to-, Doc Figueira,
There are 24 comments relating to this Solution | Please log in to comment on this solution.
There are 2 other Solutions for this achievement
Do you have a question about this achievement? Please post it in the Pinball FX2 (Xbox 360) Forum

Related Achievements