| Author | Solution |
Azoonux
73,312
Achievement won on 20 Nov 11TA Score for this game: 1,995
Posted on 20 November 11 at 18:26, Edited on 08 January 12 at 22:36
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This solution has 42 positive votes and 2 negative votes. Please log in to vote. |
The Mentor An Achievement in which the objective is to recruit, train and promote 7 Assassins up to the rank of 15: Master Assassin. This Achievement will bag you 20 GamerScore.
This Achievement WILL take a lot of time. Therefore I suggest that you start as early as possible.
Short version: 1) Recruit at least 6 Assassins. 2) Train Assassins by sending them on high XP missions in Mediterranean Defense (5.000 XP give or take). 3) At level 10, take your Assassin on your first part of the Master Assassin missions. 4) At level 15, take your Assassin on your second (and last) part of the Master Assassin. - Repeat for 6 Assassins to unlock achievement.
**************************SPOILERS AHEAD******************************
The First Assassin: Storywise, your first Master Assassin will be a part of the main storyline, so you actually don't need more than 6 Master Assassins after this.
Recruiting Assassins: This is the first step of your achievement, and also the easiest. You recruit Assassins by either initiating a DNA sequense, and finishing up the task, or save a citizen from guards (Same as in Brotherhood). Either way, these methods are both marked on the map by a square black/white mark which reads: "RECRUIT ASSASSIN". You can have a total of 12 traines at the time, and unless they die, they'll stick around. Recruit at least 6 Assassins, and you're ready for step 2.
Training Assassins: By far the easiest and safest way to level up your Assassins is by sending them on ASSIGNMENTS. Just like in Brotherhood, there are PIGEON COOPS and MAPS shattered across the city and in points of interests (Such as Dens, HQs and so on). Note that the Pigeon Coops are almost always found near a BOMB CRAFTING station. On this interface you find ASSASSINS, a list of your apprentices and their progress, and MEDITERRANEAN DEFENSE. Chose the last one. From there, you have a list of cities to send them to, and missions for every city. Choose a mission and select Assassins. I recommand bringing along enough Assassins for the probablility of success to be 100%. When you are in control of a city, there are assignments on the bottom of the list that rewards you around 5.000xp. These are difficult assignments, so make sure you have a lot of good Assassins at hand.
-When an Assassin has reached Lvl10, there's a cap. Your Assassin will no longer Level Up, but will still gain Experience Points. You must assign this Assassin to a Den under your control, and complete the first mission. Upon completion, the cap will be removed, and your Assassin will gain the Levels it has the xp for.
Master Assassin: When an Assassin has maxed out Level 14 (with 15500xp), the game will notify you of it by saying that one of your Assassins are ready for aditional training. It's now time to do the last remaining ritual. A "MASTER ASSASSIN" assignment will appear on your map in areas under your control where your soon-to-be Master Assassin is leader. Go to the marker, do the task and CONGRATULATIONS, you have yourself a Master Assassin... now only 5 more to go.
There are 7 Dens in total, so when you're done with this achievement, they can no longer be contested for as long as they are the leaders. This also requires you to take control over all Dens before you can achieve fully trained Assassins.
Den Defence: This one might be a struggle, and if you can't seem to make it, do what I did: Lose on purpose. This will send you back into the sand box. From here, kill the TEMPLAR LEADER and IGNITE the Tower and the Den is now under your control, ready for the purpose of leveling Assassins.
Questions and details will be handled if directed to me in the comment section or in a private message. |
General Joury
178,330
Achievement won on 20 Nov 11TA Score for this game: 2,461
Posted on 11 January 12 at 12:59
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This solution has 15 positive votes and 1 negative vote. Please log in to vote. |
Basically you first have to recruit at least 6 more Assassins, in order to unlock this Achievement. You will get your first Master Assassin for free at Memory Sequence 3. After that, you have to send your Assassins on Missions who will net you the most XP, the XP that is given in the Mission is divided by the number of Assassins, so choose your missions wisely (Most Missions that give the highest amount of XP are at the bottom of the Mission list). Also, make sure that the percentage of completing the mission is higher then 80%, because if it fails, your Assassin(s) will become wounded and unavaillable for 15-20 minutes, thus making it annoying. Train your Assassins until they are Level 10, then you have to go to any Den highlighting in Black, a Master Assassin Mission is availlable there (Part I). Do the Mission, and once you complete it, your Assassin can progress to Level 15 instead of 10. So keep on training until your Assassin is Level 15, and go to the Den highlighting in black again. You will complete the Mission (Part II) and your Assassin wil take control of the Den (Which cannot be taken from now on) and he will be a Master Assassin. Repeat the process 5 more times for the Achievement.
By the way, you can find the Missions at the white bomb sign at the Map, you will find a Bomb Crafting box there, and next to it will be a Pidgeon (?) Box, which you use to send Assassins on Missions. (When you press B to enter the Pigeon Box, you will see "Assassins" and "Mediterranean Defense" choose the last one. Over there you can choose Locations where you can send the Assassins to)
So here is a recap:
- Recruit 6 Assassins (The first Master Assassin is free) - Train them until they are Level 10 (Send them on Missions) - Go to a Den highlighting in Black, and do the Mission with the Assassin. They can now level more then 10. - Train the some more until they are Level 15. - Go to a Den again and complete Part II of the Mission. - He will be a Master Assassin and takes over the Den, which cannot be taken over by Templars ever again.
If you have any questions regarding this Solution, feel free to Comment. |