I Am Alive achievements

I Am Alive

3.5 from 1936 votes

There are a maximum of 12 I Am Alive achievements worth 481 (200)

31,938 tracked gamers have this game, 2,499 have completed it (7.82%)

Achievement Details

Ten victims helped in I Am Alive

Ten victims helped42 (20)

Help or rescue 10 victims

  • Unlocked by 7,203 tracked gamers (23% - TA Ratio = 2.10) 31,938  

Achievement Guide for Ten victims helped

Page Daemon
223,485 (120,630)
Page Daemon
Achievement won on 09 Mar 12
TA Score for this game: 481
Posted on 09 March 12 at 18:25, Edited on 09 March 12 at 21:10
This solution has 6 positive votes and 0 negative votes. Please log in to vote.
SPOILER WARNING: Brief story details for the first portions of the game are mentioned below.

The first half of this guide is taken verbatim from my solutions to the following achievements. Following the steps listed below will also earn you these achievements if you haven't unlocked them already.

I Am AliveMy first rescueThe My first rescue achievement in I Am Alive worth 5 pointsHelp or rescue your first victim

I Am AliveThree victims helpedThe Three victims helped achievement in I Am Alive worth 24 pointsHelp or rescue 3 victims

I Am AliveFive victims helpedThe Five victims helped achievement in I Am Alive worth 35 pointsHelp or rescue 5 victims

There are a total of 20 victims located throughout the ruins of Haventon. To unlock this achievement, "Ten victims helped", you need to help, you guessed it, 10 of the 20 victims. You'll often run across victims as you go about completing the main story tasks; if you don't pass them directly, you'll often hear them crying out for help. Explore the local area and you should be able to find them.

I helped the following 10 victims to unlock this achievement:

1. Mother and Wounded Son
On your way to your apartment, you'll encounter your first gang. Once you've dispatched them, you'll pass through a locked gate. Pick up the first aid kit on the ground in the gully you pass through. Up ahead, you'll take a right through an alley; a mother is tending to her injured son there on a bench. Give the son the first aid kit.

2. Asthma Man
After you've dropped Mei off in the safe zone at the mall, you'll need to climb up an exposed shaft to proceed. The victim is located at the bottom of the shaft. You'll hear him coughing before you find him. He needs an inhaler to mitigate his dust-aggravated asthma. The inhaler is at the top of the shaft, behind a partition. Note that once you pick up the inhaler, you have to go down a different shaft than the one you came up. Return to the man and give him the inhaler.

3. Rubble-pinned Gang Member
When crossing over to the supply crate building (before fetching the two cans for the service elevator), you'll need to jump over a gap. If you look down before jumping, you'll see a first aid kit down below. Jump across, climb down to the first aid kit, and keep it. After retrieving the medicine for Mei from the supply crate, you'll make your way back down to the street. On the way, you'll cross over to the building you faced several gangs in during your earlier ascent. Before climbing down to some scaffolding, you should hear the cries of a man caught under some rubble on the floor below you. This is the same man (the one with the rotten, infected arm) that one of the gangs was preparing to abandon when you stumbled upon them. He needs the first aid kit to help amputate his arm. Give him the first aid kit.

4. Rubble-pinned Man
Once you get back down to the dust covered street, make your way to the upper right corner of the intersection of 3rd Avenue and Main Street (use your map). You'll hear a man calling for help. He's located in between a hut and a forklift and is pinned under some rubble. To free him, you need to find a battery to power the forklift. The battery is located on top of a nearby building (the building on the left if you head back to Main Street). Climb the pipes and ledges; the battery is on the roof on the side of the building overlooking Main Street. Take the battery back to the forklift and free the man.

5. Rooftop Old Couple
Starting from the roof where you found the forklift battery, cross over to the next building (to the east/right on your map) via the top of the fire escape. You'll come across an old couple enjoying the cool, dust-filled morning air. The woman would like the last bottle of wine in the city. The bottle is located in a small hut located in a small plaza immediately north of the Harbor Center (use your map). Climb the water tower next to the couple, and slide down to Crockett Street. Pass through an alley across from where you landed and you should find the wine bottle in one of the huts to your left. To return to the couple, you'll need to take the long route around south (at least, I haven't found a shorter path yet) via 2nd Avenue. Once you get back, give the wine to the old woman.

6. Hungry Hunchback Man
When passing south on Crockett Street, you'll cross over a chasm; once across you should see a hunched figure circling a fire across another chasm to your left. To reach this man, go back across the chasm. There should be some strange meat behind a stall against the building to the right; grab it. Climb the pipe next to the alley entrance (the alley you passed through to get the wine bottle earlier) and grab the inhaler on the fire escape landing there as well. Climb to the right, across the ledge starting at the fire escape landing, to get to the pipe leading down to the man. He'll now be inside the building; provide him with several food and health items, including a can of fruit cocktail, a food can, a soda can, the inhaler, and the strange meat. (NOTE: I've done this twice, and there may be some variability to the first few food items he asks for, so be sure to scavenge around for variety before going to see him. Food items can generally be found in huts and tent villages scattered around the city.) As a reward for the food and health items, the hunchback will give you a shotgun, along with 5 ammo rounds.

7. Chasm Man w/ Broken Leg
At the intersection of 2nd Avenue and Crockett Street, if you approach the edge of the chasm, you'll hear someone calling for help. If you climb down the ledges and exposed piping, you'll come across a man with a broken leg in a small shack (oddly enough, the dust doesn't affect you in the hut). The man can't get out of the chasm, and needs a first aid kit to heal his busted leg. There are several in the area: (1) the closest is down some subway terminal steps a little ways back up Crockett Street, (2) the second can be found in the same tent village as the wine bottle from earlier (in the plaza just north of Harbor Center). Give the man the first aid kit.

8. Damsel in Distress
Climb to the top of the building on the north side of 2nd Avenue (when passing between Main Street and Crockett Street); make your way to the corner overlooking the 2nd Avenue and Main Street intersection. You should hear a woman calling for help. You'll find her sitting on a bench in an open rooftop area. When you approach her, three gang members will attack. Dispatch them (it might be useful to have the Hunchback's shotgun here) and shoot the handcuffs holding the lady to the bench to free her.

9. Subway Camp Fight
Once you return to Mei, you'll make your way down to the subway on you way to Henry's apartment. After dispatching another gang, you'll come across two men fighting over camp supplies, while a woman watches nearby. One man will pull out a machete - kill him quickly to save the other man.

10. Cannibal Prisoners
In the subway, follow Line 4 (the blue line) as far south as you can. You'll see a light in a service room to the left. Inside you'll find two machete wielding thugs and the remains of several people. Past the thugs is a locked grate, behind which more people are held prisoner. The thugs are cannibals; kill them and shoot the lock on the grate to free the prisoners.

If you miss any of these victims, you should be able to help any other 10 victims to unlock this achievement as well.

If you have any comments, suggestions, and/or improvements, feel free to leave a note.
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