Street Fighter X Tekken achievements

Street Fighter X Tekken

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There are a maximum of 50 Street Fighter X Tekken achievements worth 3,342 (1,000)

19,318 tracked gamers have this game, 324 have completed it (1.68%)

Achievement Details

Mission Specialist in Street Fighter X Tekken

Mission Specialist168 (30)

Clear all of the missions in Mission mode.

  • Unlocked by 616 tracked gamers (3% - TA Ratio = 5.59) 19,318  

Achievement Guide for Mission Specialist

Zenn P
434,156 (178,025)
Zenn P
Achievement won on 08 Mar 12
TA Score for this game: 3,342
Posted on 28 March 12 at 23:44, Edited on 03 July 14 at 17:02
This solution has 14 positive votes and 6 negative votes. Please log in to vote.
Street Fighter X TekkenMission SpecialistThe Mission Specialist achievement in Street Fighter X Tekken worth 168 pointsClear all of the missions in Mission mode.

For this achievement, you must successfully complete all 20 missions in Mission Mode.
To assist, I have posted a walkthrough thread for the Mission Specialist achievement complete with videos on the xbox achievements site. The link is listed below.

This achievement is all about approach. You don't necessarily have to use the recommended characters in this guide. Use who you are most comfortable with. From there, this guide will merely present strategies you can possibly implement. The following achievements can be unlocked in Mission Mode:

Street Fighter X TekkenThe First MissionThe The First Mission achievement in Street Fighter X Tekken worth 16 pointsClear one mission in Mission mode.

Street Fighter X TekkenMission SpecialistThe Mission Specialist achievement in Street Fighter X Tekken worth 168 pointsClear all of the missions in Mission mode.

The enemy CPU in Mission Mode is much smarter than in Arcade Mode, however, the Zangief technique is still just as useful when used properly. So for mission mode(with the exception of a few others missions) you'll want to use Zangief as your primary character and your best character as your secondary. Akuma is a pretty good secondary because of his Air-Fireball and Teleport which come in handy for later missions. Other than Akuma, Rolento also proves to be a worthy side kick because of his Patriot Circle attack. You can even do an angled jump combo by hitting an overhead Fierce Punch, Fierce Punch again once you land then link that into a Fierce Patriot Circle Attack, follow it up with a Crouching Heavy Kick (slide move) to juggle them before they hit the ground. This solution also serves as discussion for Mission Mode so feel free to post your strategies that helped you unlock the achievement.

Zangief Strategy
Here are the main moves you'll be using or spamming in Mission Mode for Zangief:

Double Lariat: (3x Punches or Left Bumper)
This will be your "panic" move whenever the A.I decides to break out combos on you. This move is easy to abuse since all you have to do is press LB to do it. Hit your opponent with it and as they get up hit it again and repeat. Not all opponents will fall for it so easily, which is why it's important to move left and then right when doing it to catch opponents off guard.

Flying Powerbomb: 360 motion + Kick
Move the d-pad or joystick in a 360 motion followed by a kick button to have Zangief run towards his opponent and slam them to the ground. As your opponent gets up, jump upwards and press Down, Right, Up, Left, Down followed by a kick once you land to grab them again. They will usually fall for this quite often. If you press and hold down the kick Zangief will open his arms out and will only go for the powerbomb once you release it which helps you time it better while the A.I is getting up. This is an extremely useful move because it actually keeps some of the more aggressive opponents at bay. It's only risky to use when facing other grappler such as Hugo or Marduk since they may grab you instead!

Banishing Flat(Green Hand): Toward, Down, Toward + Punch
Zangief moves quite slow, but that's where this move comes in! Zangief is most deadly close up because you can use your Double Lariat or Powerbomb to devastate your opponent. So use this move to quickly get close to your opponent. You can also cancel this into your Flying Powerbomb as the A.I gets up!

Akuma Strategy
Akuma has the lowest health bar in the game, but that's why he is mainly used as your secondary character. You'll only tag Akuma in when Zangief is low on health and needs to heal up. Akuma also has an Air-Fireball and Teleport which helps with keep away tactics. If you have basic knowledge of how to use shotokan characters then he'll make a useful backup for Zangief.

Air-Fireball: Down, Toward + Punch (while in the air)
Keep backing up and jumping while pressing this air-born. Even though it inflicts little damage it helps keep the A.I away as you allow Zangief to rest.

Teleport: Down, Toward, Down + LB
Whenever you are cornered this is a very ideal move to use to get away from the aggressive A.I. You can teleport toward and away depending on the d-pad motions you use.

Links to each Mission Walkthrough

Missions 1 through 2

Missions 3 through 11
Missions 12 through 16

Missions 17 through 20
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