Resident Evil: Operation Raccoon City (PC) achievements

Resident Evil: Operation Raccoon City (PC)

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There are a maximum of 50 Resident Evil: Operation Raccoon City (PC) achievements worth 2,228 (1,000)

1,296 tracked gamers have this game, 113 have completed it (8.72%)

Achievement Details

Fallen Idols in Resident Evil: Operation Raccoon City (PC)

Fallen Idols81 (30)

In Heroes mode, eliminate 4 Heroes in one game.

  • Unlocked by 179 tracked gamers (14% - TA Ratio = 2.68) 1,296  

Achievement Guide for Fallen Idols

240,886 (138,865)
Achievement won on 22 Jan 13
TA Score for this game: 2,228
Posted on 22 January 13 at 20:54, Edited on 22 January 13 at 21:00
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
For anyone who has played the Xbox 360 version, it's a pretty simple set up. However, there's some slight differences and I think they're worth noting first.

1.) There's no Party System in GFWL and unless you own a PC mic that is actually recognized by this game, you won't be able to speak to everyone else. Do take note of this in going into a session as communicating can be a real pain and unless you're using an outside chat program, then sending messages of may be your only choice.

2.) When I did this, we had trouble connecting more than 6 people in a game...some weird instances where the game would be stuck on "Waiting for Teammates"...not to mention you can only have a maximum of 4 players in your squad at one time. So for additional players, you need to invite them either while searching for a game or at the character select screen.

3.) For some reason, depending on your computer likely, if you remain on the "dash" or "home" for too long it can disconnect you from the rest of the group. If your dash lags severely avoid opening it to check messages and if you do need to check messages, either have the game "downsized" to a window so you can check via or have a separate computer system (like a laptop) nearby to check/type messages.

4.) Finally, try your best to stay active. For some reason not moving could force the game to boot you for inactivity, at least this was the case for Public matches so the same may apply in Private (I did not test this when I worked on the achievement).

Now, with that out of the way, here is how you boost this:

Setting Up Game:

- Pull together a group of at least FIVE PLAYERS, no less...but it can be more (results may vary on whether or not the game will run smoothly 6+ gamers...).
- 4 players need to be on one team, it HAS to be 4 can't be a 3 v 2 thing or any variant where there's less than 4.
--The reason for this in Fallen Idols as opposed to Supreme Survivors is that you HAVE to kill 4 heroes, you can't just kill two heroes then kill a respawning Wolfpack member, that will not count.
-If you're on the "spec ops" side, this means you have to kill HUNK, Ada, Nicholai or Lone Wolf. If you're on the "USS" side, this means you have to kill Leon, Claire, Jill and Carlos.
- Fallen Idols requires the opposite of Supreme Survivors, in that it's one player that needs to kill 4 players on the other team. So the host should do the following:

1.) Invite 3 others to his/her squad and start searching on Private Heroes. If the host is going for the achievement first, switch your team to Spec Ops (or USS) while the other three switch their team to USS (or Spec Ops, whatever is opposite of what the achievement-hunter is using). Now, one of you invites the fifth player (more if this is a bigger session) to fill in the last spot on the 4 man team. If you end up with more than five players in your session, just have the other be on the "killing side" and provide backup to the one going for the achievement.


2.) One person invites three into his team and starts searching, then they all go on the same team (for example, everyone be USS) before inviting the fifth player (that needs the achievement). This can be done on the loading screen OR the character select screen. They'll automatically be on the other team, same for additional players.

Note: You DO NOT have to quit out if you screw up and have something like 3 v 2 or something. Heroes is much faster than Survivors, so all you have to do is have the bigger team kill the smaller one QUICKLY and after the game ends, fix your teams accordingly on the loading screen. This way you don't have to waste time rehosting another game risking screwing up again.

The Game Itself:

If everything's correct, you should have 1-3 (4 if you can manage) vs. 4. In this mode, one player has to kill all four players on the other side in their hero state (meaning they can't be Wolfpack or Echo Six, they have to be one of the main characters from RE2-RE3).

It's best to have a weapon that can deal great damage quickly, such as the Antimaterial Rifle or some other sniper. Headshots are a must as it will kill the Heroes quickly. Now all you have to do is meet up with the 4 players and kill each of them...YOU MUST SCORE THE KILL, if a Zombie or other player delivers the final blow this will VOID the achievement. To know if you got the kill, it should show an image of your character next to the recently killed player's name in the top left corner.

The achievement will pop on the results screen if done correctly. After the match is over, the player who just won the achievement should switch to the opposite team and go down the list of those that need it. In my case, it was a 6 man group so after I popped the achievement I switched to USS while the next person down the list switched to Spec Ops. The sixth player was also Spec Ops, being anyone really...they were just backup to deal with BOWs (zombies/hunters/crimsons).

Extra Notes:

It is highly recommended if you can to have at least 6 players. I say that it's possible at 5 but a sixth player can really help due to the fact that this mode loves to throw Hunters at you. Not to mention plenty of crimsons or lickers...their job is simple and that's to keep an eye out for monsters trying to come in and attack the Heroes that are being shot dead. Often a blood frenzy will occur, which will bring all sorts of beasts running...that sixth player is pretty useful here. It's not ENTIRELY necessary and can be done with just five but it adds a little breathing room.

We used the map "Code Blue", which has two rooftops you can reach and wait on to kill the Heroes in "relative" peace. I say it like that because monsters can still try to get up there, though most are forced through a stairwell + door, though Hunters seem to be able to leap directly up to the roof so keep an eye out. To reach these rooftops, one of them is near a tailor (I think) where in the campaign this would be next to the alleyway where you'd head to the Graveyard on Mission 3 of the USS campaign. If you have a sixth player, they can watch the doorway killing anything that approaches.

At most we only got one Hunter, sometimes if a Hunter arrives immediately kill it (everyone pitch in, even the Heroes there to die). On Code Blue there was quite a few crimsons, so the sixth player should focus on killing them with likely a Riot Gun or Juggernaut. If you do not have a sixth player, then one of the Heroes that's going to die should stand near the doorway killing anything that approaches until he's the last one left to die (you can keep shooting into the doorway as you're being killed).

It's recommended everyone group up near the wall on this rooftop, on the far side from the door used to to get up here.

If you have bullet frenzy on your character, activate it to get a short burst of infinite ammo to blow into each character.

I hope this information helped, the problem isn't so much the achievement but finding people to boost it. Not a lot of folks own this game so this leaves limited opportunity. If you have a second computer that's strong enough you CAN run two copies of the game or more even...but in my experience my alternate account actually kept lagging out so use at your own risk.
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