Nike+ Kinect Training achievements

Nike+ Kinect Training

3.9 from 305 votes

There are a maximum of 45 Nike+ Kinect Training achievements worth 2,961 (1,000)

4,744 tracked gamers have this game, 43 have completed it (0.91%)

Achievement Details

Leg It Out in Nike+ Kinect Training

Leg It Out212 (25)

Score 300 or more in a Leg Matrix challenge

  • Unlocked by 66 tracked gamers (1% - TA Ratio = 8.47) 4,744  

Achievement Guide for Leg It Out

J Schwizzle
133,395 (67,440)
J Schwizzle
Achievement won on 05 Dec 12
TA Score for this game: 2,961
Posted on 05 December 12 at 21:20, Edited on 05 December 12 at 21:22
This solution has 21 positive votes and 0 negative votes. Please log in to vote.
Make no mistake -- this one will hurt. However, there are several things that will kill your chances of getting this achievement long before your legs tire out:

Transitions: You need to switch exercises when the trainer starts talking about the next exercise, and not when he/she actually switches to the next exercise on-screen. Until I realized this, I would fail out of sudden death at the start of the second round of lunge jumps every time, and was stuck in the 70 - 80 point range. As soon as I switched it up, I shot up ~100 points on my next attempt.

Form: The game is fairly forgiving here -- experiment a bit with how far down you have to squat/lunge, etc. Every bit you don't need to move is energy saved for the later sets.

Arms: It is vitally important to keep your arms moving as the game expects, or else you'll lose the movement bar even if your legs are in perfect position. Make sure you're pumping the opposite arm during lunges (especially the jumps, when it's easy to forget about your arms while you're focusing on wobbly legs) and really swinging them back at the bottom of the squat jumps.

Warm-ups: Skip them. All they do is drain energy that you'll need by the third minute of the challenge. Besides, your legs will be plenty warm within 30 seconds of starting :)

If you take care of these four items, the achievement will become a private matter between you and your quads.

Also, one other thing worth mentioning is that just by nature of the fact that the game is dealing with fundamentally fuzzy/ambiguous input (i.e., Kinect), expect to get called done while you're still doing things perfectly at least once or twice. It's extremely frustrating, so just try to channel that frustration into your next attempt.
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