Far Cry 3
1,306
(1,000)

Far Cry 3

4.5 from 6272 votes
 

There are a maximum of 50 Far Cry 3 achievements worth 1,306 (1,000)

70,863 tracked gamers have this game, 15,510 have completed it (21.89%) | 132 want to boost

Achievement Details

Rock Always Wins in Far Cry 3

Rock Always Wins16 (10)

Offline Game Mode - These achievements require play in game modes that do not require a connection to any live services, such as Xbox Live.Single Player - These achievements can be obtained by a single player.Cumulative - These achievements are obtained by repeatedly performing the same, single action over time. Fully distract 25 enemies with rocks (Single Player only).

Achievement Guide for Rock Always Wins

AuthorSolution
Hoitech
195,551 (122,920)
Hoitech
Achievement won on 01 Dec 12
TA Score for this game: 1,306
Posted on 01 December 12 at 18:14, Edited on 07 February 13 at 20:46
This solution has 141 positive votes and 10 negative votes. Please log in to vote.
To fully distract enemies with rocks, one must throw it nearby them and allow them to investigate the location of where the rock landed. You must then allow them to look around and return to where they were before the distraction was created, and once they do, it'll count as a "full distract". It'd help if you marked your enemies before attempting to distract them first because you can analyse what they are doing, as well as know when they have completed their survey and started to return to their original patrol route. Repeat 24 more times across your vacation on Rook Island.

Good luck.
Please tell me why you negative voted because currently, this is the only guide that has explained what full distraction is, no offense (I will change the wording if you can't understand).

*EDIT* Thanks Rustybroom and Amatorskii (via comments); it seems to be that enemies can actually be distracted more than 3 times, so it is possible to grind this achievement on just one enemy.

*EDIT #2* It'd be nice if someone could confirm this statement, but it is very possible for a "full distract" to count when the distracted target is speaking after the rock was thrown (Pay homage to I SoLuS I for the info).
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