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Dragonborn

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Dragonborn

The Path of Knowledge achievement in The Elder Scrolls V: Skyrim

The Path of Knowledge

Complete "The Path of Knowledge"

The Path of Knowledge0
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How to unlock the The Path of Knowledge achievement

  • Ant695Ant695
    04 Dec 2012 04 Dec 2012
    This is another go talk to someone. Follow him to the dwemer runis solve the puzzles quest.

    Only two places may cause problems on this quest.

    When you're in the room where your on a bridge and the room is flooded and theres doors either side you need to unflood the room with the cubes. Kill the centurions. Then you only want one cube in at the top so the room is partially flooded.

    Then down on the bottom level there is another pedestal. Put a cube in it the the steps appear so you can get at the higher door and go for the cube in there.

    After that the whole room will flood so go straight across to the room with a broken walkway. The water level is now high enough to get through there for another cube.

    The only other tricky bit is when you're in the room with three bridges you need to lower.

    The only thing I can say about that is only use the left and right buttons. The middle one doesn't do anything.

    After that its just grab the last cubes put them all in place and

    grab the book. Achievement unlocked.

    Guide not helping? View 1 more guide for this achievement.

    Showing all 3 comments. Leave a comment.
    RYN16Just to say the middle one does do something it just lowers or raises the first bridge
    Posted by RYN16 On 28 Dec 12 at 13:37
    SneakyStabbalotgreat solution - thumbs up.
    Posted by SneakyStabbalot On 09 Jan 13 at 04:52
    Broton69Am I the only one having the problem that Neloth attacks me a soon as I get in his house, can't kill him, can't talk to him, very frustrating!
    Posted by Broton69 On 06 Apr 13 at 11:18
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  • KaronaWeiyranKaronaWeiyran
    31 Aug 2013 31 Aug 2013 31 Aug 2013
    This quest is flagged through the main story, so don't worry if you don't get it right away from entering Solstheim.

    Shortly after getting, and using, the Bend Will shout on the Wind Stone and returning to Skaal, you will be told of a scholar who knows how to use the Black Books. Travel downwards from Skaal Village, hopefully taking care of the two stones on your way as you do so for future's sake, and arrive at Tel Mithryn. Seek out Neloth, the scholar there, and he will inform you of your destination: Nchardak.

    Dealing with the enemies outside, he will unlock the Nchardak Reading Room. Once you enter, however, you see that it requires a bit more work than that to acquire the Black Book found within. He will point you out over to the room on your right from entering, which will lead you further in to Nchardak (Nchardak Great Chamber) and from there, the Nchardak Workshop. Working together with Neloth, you must unlock the protective case of the Black Book, and to do so, you must solve the puzzles of the Dwemer ruins. Thankfully, the quest is rather straight-forward from there.

    You can tell what sort of control pedestal it is by the color. If it is red, it is a simple toggle and you will spend none of your cubes to operate it. If it's blue, you must temporarily place a cube there to power up whatever device it is for.

    Cube #1: Automatic upon entering the Nchardak Great Chamber and letting Neloth ramble on about the ruins.

    Cube #2: Automatic upon entering the Nchardak Workshop, powering a fire spout trap on the walls.

    Cube #3: You will find yourself in Nchardak Workshop, in an large room with a bridge stretched across the top and the floor beneath housing tables and, once the room is drained, Dwarven Spheres. Use both cubes on the Control Pedestals at the top, then clear the room on the bottom. Return to the cubes and pick one up, then return back to the bottom. You should see not one, but two more controls on the bottom. One activates the stairs leading up to the cube, while the second removes a golden plate that will bar entry. You may either remove the plate at no expense to your cubes, or simply just walk around, climb up, and claim the cube.

    Cube #4: Flood the previous room once more by claiming all of your cubes, and the water will rise slightly higher than before, allowing access to the room south of where you once were. If you tried this room before the third cube was claimed, you'd find that it wasn't filled enough to proceed further. Simply run forwards once you get back on land and you will find the cube powering up the pumps in this room.


    Unfortunately, this won't be enough once you return to the Great Chamber. Use two of the Cubes you've claimed to operate the pumps and drain some more of the room, allowing access to the Nchardak Aqueduct.

    The puzzle here involves operating the red control pedestals to lower the bridges and proceed in. Operate the left and right pedestals (no particular order) to set the bridges in the right order. This will lead you up to a blue pedestal to drain the rest of the room. Neloth will volunteer himself to stay behind to claim the last, leaving you to brave the swinging blades and traps to claim the last cube.

    Swim back to the Great Chamber, remove one of the cubes from the draining systems, and operate the boilers. Return to the Reading Room after that and you, or Neloth, can operate the switch to unlock the book. Once it completely rises, you've completed the quest and can claim your reward of the Black Book: Epistolary Acumen.
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