Call of Duty: Black Ops II achievements

Call of Duty: Black Ops II

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There are a maximum of 90 Call of Duty: Black Ops II achievements (50 without DLC) worth 4,529 (2,000)

182,481 tracked gamers have this game, 2,478 have completed it (1.36%)

4.0 from 53 votes

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45,725 tracked gamers have this dlc pack, 6,165 have completed it (13.48%)

There are a maximum of 10 achievements worth 642 (250)

There is 1 review | Estimated completion: 5-6 hours

Achievement Details

Shafted in Call of Duty: Black Ops II

Shafted91 (35)

In Die Rise, use Pack-a-Punch and all perk machines in one game.

  • Unlocked by 13,356 tracked gamers (29% - TA Ratio = 2.60) 45,725  

Achievement Guide for Shafted

155,648 (75,695)
Achievement won on 29 Jan 13
TA Score for this game: 4,529
Posted on 29 January 13 at 15:10, Edited on 30 September 13 at 12:33
This solution has 42 positive votes and 12 negative votes. Please log in to vote.
The perk/machine list is as follows:
Quick Revive - 500 points (1500 Co-op)
Speed Cola - 3000 points
Who's Who (New perk) - 2000 points
Juggernog - 2500 points
Mule Kick - 4000 points
Double Tap - 2000 points
Pack-a-punch - 5000 points

Amount of doors at the very least needed for solo is 4. Co-op you need at least 5. All in all the smallest amount of points you will need is:
Grand Total - 22000 (23750 Co-op)
This total does not include costs for weapons that you might buy.

If you are doing it solo, put it on Easy.
The trick is to buy Quick Revive and one/two other perks first, down yourself and get revived by the Quick Revive perk (or a co-op buddy), then purchase more perks. This is because there are six total and you can only hold four at one time.
If you have Quick Revive and Who's Who at the same time, you'll enter Who's Who state first, in which you can revive yourself (netting you an achievement) and you'll lose only your Who's Who perk. Try to get Who's Who last.

-Quick Revive, Speed Cola, and Who's Who are in the skyscraper that you start in (3 shafts - all near the spawn/PDW-57 below spawn).
-Juggernog, Mule Kick, Double Tap, and Pack-a-punch are in the skyscraper with the power (4 shafts - 2 are beside the power switch, 1 to the right of the power room, the other can be found on the roof).
The perk locations (with the exception of Quick Revive) change location every game! However they will not change to a different skyscraper.

NOTE: Getting the perk-a-bottle power-up drop from the Minions does NOT count towards this achievement. You must purchase the perks from the machines (as the achievement description says to use the perk machines).

**This achievement has had reports of being buggy/not unlocking when the requirements are met. I personally had no issues with it in solo but others have. People have reports of it unlocking properly after clearing their system cache, so if it doesn't unlock the first time, clear your cache and try again. Hope this solves some issues!
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