The Walking Dead: Survival Instinct achievements
2,240
(1,000)

The Walking Dead: Survival Instinct

2.8 from 1351 votes

There are a maximum of 50 The Walking Dead: Survival Instinct achievements worth 2,240 (1,000)

21,379 tracked gamers have this game, 1,905 have completed it (8.91%)

Achievement Details

Every Man, Woman and Child in The Walking Dead: Survival Instinct

Every Man, Woman and Child100 (30)

15

  • Unlocked by 1,934 tracked gamers (9% - TA Ratio = 3.32) 21,379  

Achievement Guide for Every Man, Woman and Child

AuthorSolution
Psychotic Jon
206,410 (126,940)
Psychotic Jon
Achievement won on 24 Mar 13
TA Score for this game: 2,240
Posted on 24 March 13 at 17:50, Edited on 05 April 16 at 17:39
This solution has 58 positive votes and 5 negative votes. Please log in to vote.
Here is a solution to finding all 16 survivors in The Walking Dead: Survival Instinct.
To begin, this is a missable achievement and will require two playthroughs to unlock.
Make sure that you follow the two ROAD OPTIONS I have created in order to find all survivors.
FIRST TIP: While searching for random survivors you will notice when you're about to reach the next area that Daryl will start talking (main dialogue). If you have not found the random survivor make sure that you dashboard immediately in order to stay in the area. However, if you do not hear Daryl talking (main dialogue) while driving, trust me and just keep searching as you will not reach the next area no matter how close it looks like you're getting to it.
SECOND TIP: Please keep in mind that this is just a quick overview of where I found the random survivors and therefore you may not even find them exactly where I found them. In addition, I found more random survivors when taking the Highway.

Good luck and watch out for those zombies, I mean walkers!

This solution contains minor spoilers.
*SPOILERS*

Cabot Ridge:
-Jess Collins is story related and cannot be missed. Jess Collins is the first survivor you find at the beginning of the game.

Sedalia:
-Jimmy Blake is the police officer that can be found on top of a roof near the beginning of this area. To reach him you will have to go through the grocery store and open the back door where you will see a walker munching on a unlucky individual. Kill the walker and after doing so you will hear him calling to you. Climb the ladder directly to your right and meet him. You will then need to get him batteries found in the police station. Once you have given him the batteries and collected the gas, head out of the area and you will have the choice of choosing him or Warren Bedford to tag along with you. However, there is only enough room in the car for one of them.
-Warren Bedford is story related and cannot be missed. You meet him at the gas station where he tells you how to get gas, but only if he can come with you. So do the task and collect the gas. Then after when you leave the area you will have the choice of letting him join you.

ROAD OPTION (Garwater):

Sedalia to Garwater Random Survivor:
-Sarah Bell is a random survivor that can be found on top of a gas station while driving from Sedalia to Garwater. You will know when you have the right area when there is a huge truck blocking the road in front of you and you will have to go through a building to the right. After going through the building to the right and exiting the back, there will be a ladder straight in front of you. Climb the ladder and meet Sarah Bell on the roof. After a brief conversation, she will say she will join you for some food (to bad you couldn't give the greedy woman some leftover MRE). The food is found behind you, across the extended ladder (don't fall hehe). Search the rooms for food and bring it back to her. After you get the woman her fine dining meal she will say she is ready to join you and then you can leave the area.

Fontana:
-Mia Park is a missable survivor and is hiding in the theatre. While in Fontana you will find a survivor called Anna Turner that says she will give you some of her supplies if you find Mia Park. Mia Park is found across from the diner hiding in the movie theatre. After you kill the walkers and look at the supply bag on the floor next to some bodies, Mia Park will show herself and run away because she had mistaken you as the shooter. Simply follow her up to the projector room and talk to her. You can now go look for Merle and while leaving the area make sure to make room for her (dismiss another survivor if needed).

Fontana to Cleburne -or- Cleburne to Lemon hill Random Survivor:
-Holly Gaines is a random survivor that you can find while driving to or away from Cleburne. You will know when you have the right area when you reach a Diner and *ALL* the walkers are mysteriously dead (by my hand of course, just kidding). All the walkers in the area will be lying lifelessly on the floor, so just make your way to the wooden cabin in the back left and search the back rooms until you find Holly Gaines hiding in a corner (room with a window).

Cleburne:
-Todd Jeffries is a missable survivor that can be found shortly after you fall through the floor in the Cleburne Hospital. After falling through the floor take a right and go to the farthest room to the left (you will see some barricades). Simply jump over the barricades and he is hiding in the dark corner (with an evil smiley shirt). Talk to him and he will join you at the end of this area.
-Noah Cruz is found in an upper room where you will have to make a choice with a doctor/scientist. Choose to save Noah Cruz because if you don't save him now he will be bitten and you will no longer have the chance of him being your companion (survivor).

Cleburne to Lemon Hill -or- Lemon Hill to Barksdale Random Survivor:
-Ahmad Farran is a random survivor found on top of an overturned vehicle. He is can be found while driving to or away from Lemon Hill. You will know when you have the right area when you enter the area and see a man on top of an overturned vehicle surrounded by walkers right in front of you (maybe we should just leave him there? Well if you want the achievement I would advise saving him). Once you kill all the surrounding walkers he will jump down and talk to you. After a quick chat he says he will join you on your adventures (dismiss another survivor if you don't have room).

Barksdale:
-Anna Turner is story related and cannot be missed. She is found shortly after you grab your crossbow (Ohh yeah!). You must save her from the walkers because she is trapped on top of a vehicle (a damsel in distress). After saving this lovely survivor you might have to make room for her in your vehicle (saving her will end the area).

Lafferty:
-Noah Cruz is story related and cannot be missed. He is found in the first room of the Outlet Mall. If you did not save him at the Cleburne Hospital as I advised, he is actually bit and will die because you chose the more evil path by leaving him to die. On the other hand, if you did indeed save him after your conversation you had with him at the hospital, you will be asked to flee from the Outlet Mall and upon leaving he will join you if you have room (again, dismiss another survivor if you have too).

Lafferty to Polksville -or- Barksdale to Sherwood Random Survivor:
-Gloria Garcia is a random survivor and can be found while travelling from Lafferty to Polksville or Barksdale to Sherwood. Sooner or later you will encounter a woman stranded on top of a derailed train car and must save her from the zombies surrounding her. After getting though a few zombies you will have to crouch and go into the derailed train car itself, because she will jump down into it. After talking to her she will say she wont leave the train car until all the walkers around her are dead (Oh really, gotta have it your way?). Don't worry about this part, because after you eliminate all the walkers in this area no more will spawn (SO KILL, KILL, KILL!). After all the surrounding walkers are dead, speak to her again and she says she'll join you (damn straight she will). Leave the area and she will tag along.

Polksville to Sherwood Random Survivor:
-Shelley Berger (what a name!) is a random survivor that you will find in the Neighbourhood area while looking for supplies. She is really well hidden in one the the houses (with a black door). You will have to destroy the fences yourself or attract some walkers to do it for you. After the fences are down go door-to-door looking for her in each building. After some searching you will find a room, in the back right of the house that is barricaded. She will be hiding in that room in the corner. Just speak with her and after that head to your vehicle (be careful as you can be easily swarmed in this area). Once you exit the area dismiss a survivor to make room for her if you have to.

Sherwood:
-Jane Carroll is story related but can be missed as you are only allowed to save one survivor. She is found in the second house to the right upon entering the area. Go talk with her and then she will tell you to go check up on Terry Harrison in the other house across the street. After you are done all that and have talked to the guy on the roof about getting an EVAC. Make sure you return to her house and use the back door to enter the house (as I tried to enter the front and it was locked). This area will end right after you speak to Jane Carroll. Take the second road option after you are done this one to save the other survivor.

ROAD OPTION (Pemberton):

Oakview:
-Mike Swenson is found at the lumber yard area (possibly the creepiest area in the game as it was so dark and scary) and is story related and cannot be missed. After you go through the hole in the fence, past all the tents, there will be a building in front of you. If you don't go though the right door it's alright. Just climb up the ladder and walk across the extended ladder on the roof to the opposite side of the building and make your way down another ladder. Mike Swenson will call you over, just talk to him and get Merle's meds behind him. After that exit through the door beside him and now you must go through what I call the "Chop Chop Eat'em Up" area (hehe). Once you've cleared the area and have made it safely back to your vehicle, you will have the choice to take Mike Swenson with you if you have room.

Danvers:
-Sheila Schneider is story related and cannot be missed. You will see her behind a glass window in the ClaraChem facility in Danvers. After having a near death experience she will join you after you escape. Make sure you have room for her by dismissing an older survivor (in other words, leaving them to die haha).

Sherwood:
-Terry Harrison is story related but can be missed as you are only allowed to save one survivor. He is found in the second house to the left upon entering the area. He will be beside his dying wife in their bedroom and after a bit of chatting you will have to find her some antibiotics to ease her suffering. However, by the time you get back with the medication she will have already been shot dead. This area will end right after you speak to Terry Harrison. Take the first road option after you are done this one to save the other survivor (if you have not already).

I hope you found this guide for the Every Man, Woman and Child achievement helpful and would appreciate an up vote on the solution.
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