Gears of War: Judgment achievements

Gears of War: Judgment

3.6 from 6596 votes

There are a maximum of 70 Gears of War: Judgment achievements (50 without DLC) worth 3,563 (1,500)

107,897 tracked gamers have this game, 2,416 have completed it (2.24%)

3.1 from 34 votes

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12,199 tracked gamers have this dlc pack, 3,515 have completed it (28.81%)

There are a maximum of 10 achievements worth 631 (250)

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Achievement Details

All Aboard! in Gears of War: Judgment

All Aboard!72 (25)

Win Hardcore Survival on Terminal with 5 Soldiers

  • Unlocked by 4,388 tracked gamers (36% - TA Ratio = 2.87) 12,199  

Achievement Guide for All Aboard!

Hooded Claw 006
140,996 (71,007)
Hooded Claw 006
Achievement won on 23 Apr 13
TA Score for this game: 3,563
Posted on 23 April 13 at 21:59, Edited on 13 May 13 at 11:34
This solution has 56 positive votes and 2 negative votes. Please log in to vote.
All Aboard - Win Hardcore Survival on Terminal with 5 Soldiers.

This achievement is pure hell. Just did it on my third attempt. First attempt I got to Wave 9, second attempt my Xbox crashed when we were on Wave 9 facepalm

So you'll need a team of 5 and do this on Hardcore difficulty. EVERYONE has to be a Soldier in order to unlock this. Ideally practice with the Booshka will help you survive this.

In order to have a real chance of getting this achievement, you must survive the first 4 waves before the first E-hole is taken.

We moved two Coles to the right of E-hole 1 and held the Locust at the entrance as long as possible, one with Booshka, one with Lancer. The other 3 people held the other side with 2 Booshkas and a Lancer. Try to stick to cover as much as you can.
The first 5 waves pass quickly and it's the Tickers and Wretches that cause the most problems.

E-Hole 2 - This is effectively your Slaughterhouse, we got to Wave 10 before the Locust finally took our E-hole. Station 3 Coles on the left, firing down the Arcade, whilst 2 Coles defend the right, one of them MUST remain on the turret, the second can hide around the corner ahead of the turret and fire/spot enemies for the gunner.

Using the gun turret is essential for your success. You can gun down incoming enemies on the right AND support your team on the left if the Locust reach the blue laser fences.
Also the majority of the Locust ignore the turret as they're trying to get to the E-Hole, I think I only died once from a Corpser who wanted to destroy me, but other than that, nothing attacked me.

E-Hole 3 - This is a final DESPERATE last stand for your forces. If you're on Wave 10 here, you should do this. Hold the outer fortification line for as long as you can but don't be afraid to retreat, if a barrier's gonna go, just retreat to fight again.
When the enemy get to the Red laser fortifications, get one player on the turret. Gunning down enemies to the right is easy but impossible to the left.

So 4 Coles focus fire on the Locust attempting to break the left laser fence, while the gunner guns down everything that advances to the right laser fence. If the worst does happen and the left fence falls, the Locust will mindlessly charge the Generator, enabling you to mow them down as a Gunner. Other players, ensure that you don't get in the gunner's line of fire.

Good Luck... you're gonna need it. :)
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