Teenage Mutant Ninja Turtles: Out of the Shadows achievements

Teenage Mutant Ninja Turtles: Out of the Shadows

3.1 from 457 votes

There are a maximum of 30 Teenage Mutant Ninja Turtles: Out of the Shadows achievements worth 1,371 (400)

7,750 tracked gamers have this game, 108 have completed it (1.39%)

Achievement Details

Extra Anchovies in Teenage Mutant Ninja Turtles: Out of the Shadows

Extra Anchovies329 (40)

Complete round 20 in Survival mode.

  • Unlocked by 115 tracked gamers (1% - TA Ratio = 8.22) 7,750  

Achievement Guide for Extra Anchovies

DNC Protoman
232,154 (122,940)
DNC Protoman
Achievement won on 03 Sep 13
TA Score for this game: 1,371
Posted on 03 September 13 at 16:47, Edited on 03 September 13 at 20:25
This solution has 17 positive votes and 1 negative vote. Please log in to vote.
Alright, here we go. First off I'm going to list a section of things that can go wrong during this achievement forcing you to have to restart.

-Bugs / Glitches

-Baxter boss randomly becomes invincible.
-Stage 19- you have to beat the female ninja before taking out all the other enemies or the game will not progress to the next stage after defeating her.
-Stage 19- It's possible to get stuck when doing a background interaction jump on the outer ledge of the rooftop.

Pre-game set up:

1.) First off, max out Donatello. He needs the following:
-Special Training
-Iron Shell
-Counter Mastery
-Special Attack Mastery
-Maxed out Gravity Gauntlet

2.) Next you need to grab the bonuses from Raph and Mikey
-Ralph- Team Resilience
-Mikey-Endurance Training
In game item gathering:

-Now that you're ready to play there's an important thing to consider. Certain stages will give you a bonus item to pick-up. Be sure to grab and hold onto them.

-Subway-Energy Drink
-Warehouse-Electric star
-Rooftops- Grenades
-Shredder's Lair- EMP grenade

Game Start-up.

-This is important. What you're going to want to do is keep restarting stage one until the bonus goals become something that is easy to you and you're able to pull off in 1-2 stages. Get that pizza and save it until you absolutly HAVE to use it. ( Also make sure the turtle to pick it up is Donatello.)

Donatello Strategy:

- Thanks to his Special taunt that will let you have unimited meter for about 20 seconds you will be able to spam the gravity gloves ground slam ( RT + 360 on the RT stick) to beat entire stages. When combined with Mikey's Endurance Training perk this is brought up to 40 seconds of you being completely invincible, knocking down all enemies while healing yourself and continuing to build combo. Most stages will fall easily by you simply herding enemies together and spamming this move.

-Key to this strategy are two item pickups in particular: the energy drink in the subway and EMP in Shredders lair. Grab both and hold onto the energy drinks for stage 20 and EMPs for stage 18.


Stages of note:
11.- First Baxter boss encounter. Just run in and hit a leg right off the bat. You're going to want to be aggressive here and stay right up in his face simply mashing combos and TPKOs to take out his weak spots. You will take a few hits but nothing major.

18- This is the Last Baxter boss encounter. What you're going to do is EMP him which will bring him down instantly. Take out the head and repeat with your second EMP. For the third takedown what you can do is stand as close to his center weak spot when he's standing back up as possible to take it out with a combo and TPKO right away. Then dodge out and toss 1 grenade for each leg then go and combo the back. Take out the last head and the stage is done without worring about the henchmen.

19.- This is the stage that will not end if you kill all the foot before taking down the female ninja. All you need to do is hit a 20 combo and spam her with Donnie's ground slam for an easy KO. Finish the foot after she goes down.

20. The only stage that may give you trouble. What you need to do is save Donne's special taunt until Shredder comes out. When he does, hit your taunt after building up the 20 combo and spam him with gravity glove ground slams non-stop. Please note:

1- Shredder needs to be on the ground of course, he's invincible while flying.
2- You can make a safe opening for attack by hitting him with an eletric star while he's on the ground. He'll be tazed and you can move in without worry.
3.- Best way to do this is push shredder against a wall to avoid him being knocked away from you to save precious infinite special time.

-Shredder will still be alive after your 40 seconds runs out and that's where your 3 saved up energy drinks come into play. Simply chug them when needed and continue the ground slams. He dies during the second energy drink.


There it is. Good luck to all.
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