XCOM: Enemy Within achievements
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XCOM: Enemy Within

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There are a maximum of 30 XCOM: Enemy Within achievements worth 1,643 (1,000)

5,906 tracked gamers have this game, 612 have completed it (10.36%) | 7 want to boost

Achievement Details

Who Needs Limbs? in XCOM: Enemy Within

Who Needs Limbs?22 (20)

Augment a soldier in single player

  • Unlocked by 5,001 tracked gamers (85% - TA Ratio = 1.08) 5,906  

Achievement Guide for Who Needs Limbs?

AuthorSolution
Geoffistopheles
583,415 (277,735)
Geoffistopheles
Achievement won on 13 Nov 13
TA Score for this game: 1,345
Posted on 13 November 13 at 00:52, Edited on 13 November 13 at 00:58
This solution has 3 positive votes and 0 negative votes. Please log in to vote.
After the opening mission, you should have some Meld. Research Meld Recombination to make the Cybernetics Lab and Genetics Lab available. Build the Cybernetics Lab. Once that's done, under the Engineering tab will be Augment Soldiers.

You have to use a Squaddie rank or higher to choose a soldier, and the class you use confers a specific bonus. As noted in game, this process cannot be reversed, so unless you reload an earlier save, make your choice wisely. The process takes three days, costs $10 and 10 Meld, and as soon as the augmentations are complete, the achievement pops.
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HolyHa1fDead
260,894 (136,170)
HolyHa1fDead
Achievement won on 12 Jun 16
TA Score for this game: 1,643
Posted on 13 June 16 at 00:30, Edited on 18 June 16 at 07:49
NewThis solution has 0 positive votes and 0 negative votes. Please log in to vote.
Meld is collected during missions, but you have to retrieve it within a certain number of turns. After you have collected some Meld, you can research Meld Recombination. Once that research has completed you can build a Cybernetics Lab. You will also unlock the level 1 tactical subsystem:
- MEC-1 Warden (40 Meld)
Further research will unlock two more tactical subsystems:
- UFO Power Source unlocks MEC-2 Sentinel (60 Meld)
- Titan Armor unlocks MEC-3 Paladin (100 Meld)

Once you have built the Cybernetics Lab, you can augment soldiers that have been promoted to at least Squaddie rank for 10 Meld. The process takes 3 days, and when it completes you will get the achievement.

To maximize a soldiers Aim, you should augment the Heavy class at Squaddie rank, and the Sniper class at Colonel rank. It doesn't make much difference when you augment Assault or Support classes.

After you build a MEC-1 cybersuit, then on the next mission where there are cars on the map you can get
XCOM: Enemy WithinNice CoverThe Nice Cover achievement in XCOM: Enemy Within worth 27 pointsUse Collateral Damage to blow up a car in single player
If you build a MEC with the MEC-1 Kinetic Strike Module tactical subsystem, then on the next mission where there are Berserkers on the map (later missions) you can get
XCOM: Enemy WithinSomeone Your Own SizeThe Someone Your Own Size achievement in XCOM: Enemy Within worth 29 pointsKill a Muton Berserker in melee combat in single player
If you upgrade a MEC with a MEC-2 and MEC-3 tactical subsystem you will get
XCOM: Enemy WithinSteel MartyrThe Steel Martyr achievement in XCOM: Enemy Within worth 53 pointsDeploy three tactical subsystems on a single soldier in single player
If you augment each squad member and build a MEC for each of them, you can get
XCOM: Enemy WithinThe Meld SquadThe The Meld Squad achievement in XCOM: Enemy Within worth 30 pointsField a fully enhanced squad and win the mission
XCOM: Enemy WithinRise of the MachinesThe Rise of the Machines achievement in XCOM: Enemy Within worth 36 pointsField a squad consisting entirely of augmented soldiers and SHIVs (min. 4) and win the mission
If you augment each squad member with a different class, you will also get
XCOM: Enemy WithinBy Our Powers CombinedThe By Our Powers Combined achievement in XCOM: Enemy Within worth 76 pointsField a squad with 4 augmented soldiers, each with a different base ability and win the mission
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