Young Justice: Legacy achievements

Young Justice: Legacy

2.2 from 181 votes

There are a maximum of 48 Young Justice: Legacy achievements worth 2,269 (1,000)

2,142 tracked gamers have this game, 208 have completed it (9.71%)

Achievement Details

Out of stock in Young Justice: Legacy

Out of stock102 (35)

Buy all enhancements

  • Unlocked by 251 tracked gamers (12% - TA Ratio = 2.91) 2,142  

Achievement Guide for Out of stock

xTMx Voytek
435,472 (213,644)
xTMx Voytek
Achievement won on 31 Jul 14
TA Score for this game: 2,269
Posted on 31 July 14 at 08:53
This solution has 4 positive votes and 0 negative votes. Please log in to vote.
For this you're going to need a total of 175,000 credits to buy all 56 of the enhancements in the game. This can be tedious seeing as I didn't have enough credits for half of them until halfway through my second playthrough on co-op.

Before you start grinding out for the credits know that the credits you earn are the same on both normal and hard, so don't waste time on hard mode (unless you want the marginally higher experience). Also, I would suggest completing every other achievement except leveling up to level 40 before attempting this grind. Save your leveling grind until after since you'll be getting around 1.5k experience for each completion of the level you use.

The level I found that was best for grinding out credits was:
Siberia Mission 06 / Go With The Flow / Flooding Tunnels
I was able to complete this level and load it up again in right under 3 minutes at around 2:45 average. Each completion earns you 1,840 credits.

When I did my grind I was level 37 so my powers were all upgraded. I found Superboy, Rocket and Artemis to be the best team for taking the enemies out quick although anyone with a strong AoE attack will be good. Make sure you use their hero boosts whenever you get it to make the level go by quicker and use powers whenever you have the energy to do so. Superboy I used RT +Y, Rocket RT + X and sometimes RT + B, and Artemis RT + B.

I tried out a few other levels such as : Mission 11 / Mindtwist / Haly's International Circus, Mission 09 / Pursuit / Santa Prisca River and The Bane boss fight in Mission 07 however these only earned me 900, 1280 and 60 credits respectively and they each took around 3 minutes to just complete the level (not counting load times) on normal.

I also did the first Countdown mission in challenge mode and it took me around 4 minutes to complete (not including load times) and gave me 3660 credits so that's an option if you prefer that. But I figured I'd finish two of the level before one challenge and end up getting a little bit more credits that way so I chose not to use the challenge method.

NOTE: If you are playing the game in disc form and haven't installed it on your HDD then the load times might be a little longer. I'm not sure, but if it's taking you significantly longer than the time I mentioned then that could be why (I have the digital copy).
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