Dead Rising 3 achievements

Dead Rising 3

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There are a maximum of 115 Dead Rising 3 achievements (52 without DLC) worth 3,456 (1,860), and 7 challenges

97,972 tracked gamers have this game, 4,697 have completed it (4.79%)

Achievement Details

Sideswiped in Dead Rising 3

Sideswiped14 (10)

Complete 20 side missions.

  • Unlocked by 50,321 tracked gamers (51% - TA Ratio = 1.39) 97,972  

Achievement Guide for Sideswiped

96,000 (48,605)
Achievement won on 30 Dec 13
TA Score for this game: 1,534
Posted on 31 December 13 at 01:03, Edited on 17 June 14 at 02:00
This solution has 18 positive votes and 0 negative votes. Please log in to vote.
There are 30 total side missions available to you in the normal Story Mode game, 6 of which have you battle Psychos (there is a 7th Psycho, but it's not a side mission), which bring their own achievements. To get the Sideswiped achievement, you need to complete 20 of them. In other words, you can skip 10 of them, something you might have to do if you're running out of time and want to finish Story Mode before the bomb drops. If you're going for a 100% completion on the game, you will need to do all 6 Psycho missions, meaning that you need to complete 14 remaining missions. If possible, you can do these side missions much faster if you pair up with an adequate partner online. See Mission Outline below for a list of missions by chapter, including mission-specific rewards.

Where Side Missions Come From
The side missions pop up as you progress through Story Mode, usually in the form of fetch quests (i.e. going and getting an item and bringing it back to an NPC), escorting someone somewhere (e.g. guarding a cook as you bring him to a kitchen), or mini-boss battles. They usually come about when you get an incoming call (press up on the D-pad to answer) from another survivor who tips you off about people in distress. Some missions unlock only when you complete earlier missions (see Mission Outline below).

Viewing Side Missions
You can view all current available missions by pressing the view button on your controller (the small button to the left of the menu button) and going to the Map (by pressing the left or right bumper buttons). The missions show up as blue diamonds on the map, and there is a list of missions to the lower-right of the map. When you are running around in the game world, there will be onscreen guides telling you the general direction and distance to get to the side mission (e.g. 345 meters away from your current location). You can also use the SmartGlass companion app to help you keep track of current missions. In it, go to the To Do list to see a list of missions. If you open up the 'map' section on Smartglass and then go to the map in the 'view menu' (in the game, not in SmartGlass) and select a mission from this list, the map on SmartGlass will automatically jump to the location of the side mission.

They are Timed
You have a certain amount of time to finish the quests before they disappear. You can see how much time is remaining by bringing up the map guide (view button on the controller) and looking at the mission list in the lower-right corner of the map. There will be a blue 'progress' bar that is counting down. Once it empties completely, the mission will be forfeited and you won't be able to play it again unless you restart the current game from the last save checkpoint or use chapter select later on to go back in time.

Also note that some side missions are much more time consuming than others (e.g., having to chauffeur NPCs around the entire city vs. simply collecting a few items in a nearby room). Once you activate a mission (i.e. by going and talking to the NPC), you can pull up the Map (menu button on the controller, left or right bumpers to scroll to it) and see where the mission's subtasks take you. If they're all over the map, feel free to not finish the mission (again, you can bail on 10 of them and still get the achievement) and do a less time consuming one instead. If you think you are running out of time in the main game, it's okay to forget about the side missions while you focus on finishing the game because after you beat the game you can use Chapter Select to go back and beat side missions you skipped.

Benefits of Side Missions
In addition to counting towards this achievement, completing side missions have several benefits: 1) they fill in the rest of the story of the Dead Rising 3 world, 2) they provide you with survivors (useful in other achievements) which you can then escort to safe houses, 3) they earn you various rewards such as prestige points, keys to other areas, and weapons blueprints.

DLC Side Missions Count
Our comrade SteampunkZomb1e has pointed out that DLC side missions also count towards the total, so those who purchased a Season Pass or individual DLC packs should have no trouble completing 20 side missions total.

Mission Outline
Here I provide a list of all missions, with information on what you get if you complete them (such as survivors or reward items). All missions provide PP points. Use this list to plan out which ones you can skip. I recommend not skipping those specially marked:
* need to complete to unlock subsequent missions
# weapons blueprints are in locked rooms only accessible if you do the mission
^ need to complete to finish certain PP trials
$ items needed to complete this mission

Ch 0
Signs of Safety (Survivor: Anna)
Garden of Peace [PSYCHO] (Items: key, weapon)

Ch 1

Ch 2
#$Craven Consultant (Survivor: Ravi; Item: blueprint [mini chainsaw]; Items needed: chainsaw, meat cleaver)
In the Cards (Survivor: Simon)
Darker Gods (Survivor: Christine)

Ch 3
Love thy Neighbor (Survivors: Matt, Elka)
*Time for a Hero (Survivor: Kenny)
Let's Blow this Town (Survivor: Hank)
Zombies Gone Wild (Survivor: Joey)
#Blood Barter (Survivors: Troy, Kent, Jesse)
A Question of Law (Survivor: Carrie)
^Lesser Evil (Survivors: Big D, Kandy)
All You Can Eat [PSYCHO] (Reward: key)

Ch 4
Family Style Dining (Survivor: Jason)
Speed Freak (Survivor: Derek; Reward: key)
*Under Armed (Survivor: Dwayne)
Dog Gone! (Survivor: Jorge; Reward: special food)
Play Time [PSYCHO] (Survivors: Eric, Julia; Item: weapon)

Ch 5
Kin and Comfort (Survivor: Kelsey)
Don't Look Now (Survivor: Kyla)
Will or Away (Survivors: Phil, Warren)
Contraband Conditions (Survivor: Marcus)
Fashion Victim (Survivor: Lena)
Eat the Rich (Survivor: Jose)
Look in the Mirror [PSYCHO] (Item: weapon)
Remotely Helpful [PSYCHO] (Reward: key)

Ch 6
The Hunted (Survivors: Doug, Lauren, Winnie)

Ch 7
#Memory Lane (Survivor: Meryl; Item: blueprint [Electric Chair])
Love's a Drag (Survivor: Adam)
Single White Male [PSYCHO] (Survivors: Kenny, Regina; Item: blueprint [Junk Ball] )
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