Titanfall achievements


4.3 from 11628 votes

There are a maximum of 88 Titanfall achievements (35 without DLC) worth 4,914 (2,000), and 1 challenge

156,624 tracked gamers have this game, 3,032 have completed it (1.94%)

Achievement Details

Flag Runner in Titanfall

Flag Runner102 (25)

Win 50 Capture The Flag matches

  • Unlocked by 9,436 tracked gamers (6% - TA Ratio = 4.06) 156,624  

Achievement Guide for Flag Runner

Priority Drelb
192,550 (109,171)
Priority Drelb
Achievement won on 14 Mar 14
TA Score for this game: 1,959
Posted on 16 March 14 at 19:46, Edited on 25 March 14 at 17:06
This solution has 63 positive votes and 5 negative votes. Please log in to vote.
Alright, so CTF matches can be a pain in the ass unless you have a plan in place for each map. Each of you will come up with your own strategies that suit your playstyle, but here's a few things I learned from my grind.

- Radar Pulse is the best ability in most cases. Cloak may get you by Titans and into the flag, and Stim IS damn useful, but Radar Pulse shows you where flag campers are. You can check where enemies are BEFORE you run outside. Situational awareness will win you more games than Cloak and Stim, generally. Stim should be your second choice, and you should have loadouts prepared with both abilites.
EDIT: I forgot to mention that Radar Pulse/Echo Vision WILL NOT work on cloaked enemies. You'll see them once they come out of cloak if your Pulse is still active, though.

- Your Titan is a suit of armor, and not much more than that when you have the flag. Don't take on enemy Titans if you can avoid it, and overuse your dash to get the hell back to your base (Dash Overcharger is great for CTF). Don't be afraid to eject early (just hit up on the D-Pad first) so that you can just launch over the buildings and back to your base.

- Parkour is your best friend. Especially on Lagoon with the ziplines. Your wallrunning and ziplining speed is so much greater than running normally that you can dance around enemies and fly by them. Once you figure out a good path to the base and back, you should be able to get to their flag and back to yours in about 45-75 seconds depending on the map size.

- Ignore your kills, ignore your deaths. They don't matter. Kill people in your way, and kill convenient grunts to reduce your Titan build time, but they don't directly help you win. So if a pilot you are shooting at runs away, let him. Just go on to the flag or play defense for yours. And don't try unnecessarily hard to regen your health and stay alive if you know it would be better and faster to die, respawn, and hit the ziplines.

- When playing defense, don't camp in the flag room. Make sure Radar Pulse is equipped, and hang out NEAR the flag room, but not in it. Radar Pulse can show the enemies as they run up (however, cloaked enemies don't glow red until they come out of cloak) plus the game tells you if the flag is taken. Kill them, return the flag and enjoy your bonus 350 XP.

- Where Burn Cards are concerned, the best burn cards in my opinion are Decisive Action/Pull Rank (and the instant Titan cards if you feel like using them) and the Adrenaline/Prosthetic Legs cards. Runner ups go to the enhanced tactical ability cards and Map Hack.

- Most of the games I played were with a team of randoms, but remember to support your team. Somebody has the flag? Play bodyguard. Move in pairs if possible. Most of all, TALK TO YOUR TEAMMATES. Let them know where people are coming from, let them know your attack plan, etc.

EDIT: Also, Satchel Charges are amazing. Their explosion radius is actually pretty large. Throw them in the room with flag or the flag campers' spots, create boom and enjoy experience. Radar Pulse and Satchel Charges together is even better.

CTF is also an amazing way to level faster thanks to all the XP boosts. Capping the flag nets you 500 XP, returning the flag gets you XP, and killing a flag carrier gets you XP. If anybody thinks my tips are bad or thinks I missed something big, leave a comment and let me know instead of just negative voting. We can work together to come up with better strategies so TAers will be the best at winning!

EDIT: They nerfed the XP you get from a flag return and flag carrier kills, but I have yet to go in and check for the new XP totals.
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