Armored Core 4 achievements

Armored Core 4

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There are a maximum of 39 Armored Core 4 achievements worth 2,374 (1,000)

14,371 tracked gamers have this game, 423 have completed it (2.94%)

Achievement Details

Secret Achievement in Armored Core 4

Secret Achievement62 (30)

Continue playing to unlock this secret achievement. (Secret)

  • Unlocked by 3,329 tracked gamers (23% - TA Ratio = 2.07) 14,371  

Achievement Guide for Special Pack

739,772 (472,553)
Achievement won on 30 May 11
TA Score for this game: 1,736
Posted on 30 May 11 at 11:09, Edited on 30 May 11 at 11:10
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
Head, Arms and Core: SALAUX
Legs: 047AN04
FCS: INBLUE (max Lock On speed)
Generator: GAN01-SS-GL
Weapons: Hands: (anything), Back: OGOTO Grenade Launchers, Shoulder EUPHORIA PA Moulder (improves defense).

Capacity: Enough on Load to bring your mech out of Weight Alert (should be 24), EN Output MAX, EN Capacity MAX, Lock Speed MAX. Then the rest can go on Horiz. Thrust or KP Output. Or anything you feel you want.

Data Packs are found in ACSIS, under Simulation, they're unlocked from Chapter 3 and you need to beat 2-4 enemies a pack to unlcok the achievement. You'll also get emblems, schematics and sometimes a part.

Generally you'll need to float above the enemy NEXT and bombard it, then if you miss you'll still do Splash Damage. Use the small green level 2nd from bottom, it has a floating cross in the centre of which you'll start at the top and offers plenty of simple tactical options. Most enemies you'll want to keep up top, but some are better fought at ground level and some under the structure.

I use Regulations 1.6. (Except on Jan in ALD-MEL Pack i use 1.0)

Berlioz - Fly about mid-height and bomb him, use the 'Virtual Space -A-' Map as you don't start so close to him. He uses OGOTO's too, you can see when he activates it and it has high stun and damage. You must fire yours with a 1-2 motion, try and get a really good rythm and a constant stream of fire. He's not #1 for nothing.

Sahdana - Super fast, the trick is to stay up to and let him jump about using his shotgun. Watsh his shadow and when he lands hit the ground next to him with double OGOTO shot for splash damage. Don't bother trying to lock him, he's jumpy and quick. If you find yourself at a distance he will use Missiles.

Celo - Perfect enemy, he's quite slow and stays at mid-range. Doesn't dodge much and although has quick boost, if he's infront of you he'll head towards you and is easy pickings for your superior firepower.

Joshua - Another fast enemy, he's like a weaker Berlioz, so use the same tactics. Mid-height, 1-2 the OGOTO's

You'll get a new Head Part for completing this Pack, as well as another 50G achieve for completing all packs.
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