Alien: Isolation (Xbox 360) achievements

Alien: Isolation (Xbox 360)

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There are a maximum of 50 Alien: Isolation (Xbox 360) achievements worth 2,315 (1,000)

5,653 tracked gamers have this game, 325 have completed it (5.75%)

Achievement Details

Just out of Reach in Alien: Isolation (Xbox 360)

Just out of Reach103 (40)

Contact your team and escape Comms without being attacked by an android

  • Unlocked by 857 tracked gamers (15% - TA Ratio = 2.56) 5,653  

Achievement Guide for Just out of Reach

282,253 (158,138)
Achievement won on 10 Oct 14
TA Score for this game: 2,315
Posted on 10 October 14 at 23:19, Edited on 14 October 14 at 10:07
This solution has 15 positive votes and 0 negative votes. Please log in to vote.
This achievement takes place in mission four: "Seegson Communications".

At the start of the mission, the first couple of 'working Joe' androids you encounter are friendly so there is no need to worry about this achievement until later on - specifically when you are crawling through a vent and encounter an android killing a human rather brutally.

From this point on, you cannot be 'attacked' by an android. Thank you ResDogsMrPink for clarifying that you can be detected, you just cannot be physically attacked.

Upon crawling out of the vent, you will notice a camera covering the right hand side. I highly recommend you stay crouched for the duration of this mission so to not alert any androids with your footsteps. Do not sprint as this will give away your position straight away. Sneak into the room that is slightly to the left (follow the directions indicated on your motion sensor acquired earlier in the mission if you are lost or stuck at any point) and sneak past the busy androids to the big green screen to turn the cameras off. Next you will want to return to the elevator that was blocked by the camera's eye and ride it up to Comms Control.

As soon as you arrive, there will be some stairs through a door on your immediate left - go up them. Walk forward and interact with the terminal, which turns out not to work (you didn't think it would be that easy, did you?) When you turn around, there will be a vent on the left hand side - crawl inside. There will be a short set of ladders in it leading to the lower level. Walk towards the big open room - there are two androids in this room, one on the left hand side of the room and one on the right. Ignore the one on the left hand side - it will not see you and we need to go down the right hand side.

You will see that the android will move back and forth between two computers every 10 seconds or so. Use the time when the android is using the computers or has it's back turned to walk to the left hand side computer to crouch-walk over to the big door that is on the right.

Follow the path, using your motion sensor at any point if you lose your way. You will come to a computer filled room with one android walking about minding its business. You will hear a distress call from Samuels - the android will then proceed to walk out of the room and towards the terminal the distress call is coming from to shut it off. (On my second run of this, the android did not shut it off but instead remained in the original room; I am unsure if this is a glitch). Walk out the door that the android left by, and then take an immediate left to hide behind the barrier as the android will then walk back and return to its original spawn - you don't want it to see you!

When you have sneaked past it, enter the room the call was originating from. If the android turned the call off, then you will have to play a minigame on three terminals to unlock them. If not and you beat him to it or he simply didn't bother - then you can just press cn_A on the third terminal to initiate a cutscene and discover the whereabouts of Samuels and Taylor.

You will then be surrounded by flashing red lights and a loud alarm alerting all working Joes in the vicinity to your position - and the alien. Run! There is a small room to your back-right, with a save point and a vent inside. Quickly save and then jump in the vent to make a narrow escape.

Just a heads up here, as you are sneaking around to make your escape, if you see the alien's saliva dripping from an overhead vent do not go under it or you will be killed.

When you emerge on the other side, make sure the corridor is clear (use your motion sensor if you are unsure) and then crouch-walk back the way you came.

There aren't many androids now and the ones that remain are easy enough to sneak past. When you get to the final hallway with the android standing straight in the middle don't panic - as you move closer he will walk to the window and stand facing away from you. Use this opportunity to sneak down the left hand side down the short set of stairs and hug the barrier to stay out of site. After 10 seconds or so, he will move further up the hallway and gaze into another window - wait for him to move to this second position before heading up the stairs at the end and walking away down the hallway. When you get in the elevator you have successfully escaped Comms without being attacked by an android, so your achievement should pop.

This was completed by me on hard, so it is far from impossible on the hardest difficulty and obviously saves you the hardship of being battered by androids and having to reload your save. This would also be beneficial on your no-death-playthrough.

Thank you and good luck!
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