Magic Duels: Origins achievements

Magic Duels: Origins

3.5 from 856 votes

There are a maximum of 49 Magic Duels: Origins achievements worth 3,943 (1,000)

26,532 tracked gamers have this game, no one has completed it (0%)

Achievement Details

Solo Scrapper in Magic Duels: Origins

Solo Scrapper89 (20)

This is a rare achievementWin 100 Solo Battles

  • Unlocked by 1,321 tracked gamers (5% - TA Ratio = 4.46) 26,532  

Achievement Guide for Solo Scrapper

550,838 (274,785)
Achievement won on 08 Aug 15
TA Score for this game: 3,913
Posted on 08 August 15 at 22:21, Edited on 23 August 15 at 08:44
This solution has 13 positive votes and 1 negative vote. Please log in to vote.
Update (August 23rd 2015): Just to keep a record of the average wins before this achievement pops up, use this thread so we can determine if session time/wins per day has any factor.

Highest possible bug: After research by others, the leaderboard tracking on the game hub does not add wins correctly. You will get additional wins recorded to your profile if you restart a duel and win on that play, so for the time being do not use the leaderboard as a means of tracking and either concede or take the loss. Thanks to Kamakazi59 and the community up to now for finding possible solutions.

This also applies to 500 wins.


So, this achievement is hit or miss. Even if you follow the leaderboard and see that you have 100 wins, this might not pop on the dot. I personally unlocked this at 115 wins with a custom deck, only ever using Wizard decks when a quest required it.

As a precaution, I'm going to advise that anytime you get a win, but also see the "Not connected to server" message, that this doesn't count as a win towards your actual total but may be tracked as such by the Xbox game hub leaderboard.

Additionally, it's also more beneficial (to you) in only getting wins while you can still earn coins from your daily cap. I know some players will want to get this done quickly, but limiting yourself this way will help make the grind less tedious. 27 wins against Hard AI should be enough to hit the daily cap.

This is speculation which is now plausible, rather than a troubleshooting guide. All that can be done is to figure out what issues could be leaving many on grinding more wins that necessary, if not just leaderboard errors.

As always, this issue needs to be fixed in the future along with many other bugs, so go ahead and nudge Stainless with an e-mail telling them that their awful programming and lazy design needs to be readdressed.

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