SMITE achievements


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There are a maximum of 218 SMITE achievements (59 without DLC) worth 14,182 (3,015)

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There are a maximum of 15 achievements worth 860 (220)

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Achievement Details

Searing Steal in SMITE

Searing Steal351 (30)

This is a rare achievementAs Ra, steal the fire giant away from your opponents using Searing Pain.

  • Unlocked by 285 tracked gamers (1% - TA Ratio = 11.69) 33,763  

Achievement Guide for Searing Steal

Purple DinDono
221,873 (118,154)
Purple DinDono
Achievement not yet won
TA Score for this game: 4,080
Posted on 23 November 15 at 17:17, Edited on 10 September 16 at 00:22
This solution has 6 positive votes and 2 negative votes. Please log in to vote.
Disclaimer : You have to play Conquest or Clash for this achievement as it is these are the only game modes that features the Fire Fiant. Joust, Siege, Arena and Assault DO NOT have the Fire Giant camp, and as a result, you CANNOT unlock this achievement in those game modes.

Searing Pain is Ra's ultimate skill cn_Y, and deals a huge chunk of damage. The achievement itself isn't complicated but requires some luck and good timing. Play a lot of conquest games with Ra and try to focus on the following:

1Use a lot of wards as soon as you have enough gold for it. Always have a ward placed on the Fire Giant, but also try to ward around it so you know when the enemy team is on its way to clear it.
Thanks to North Kai2 : You should always have a ward in the Fire Giant pit and one close to it but on your side of the map so you can teleport there if you see the enemy team engaging it.

2Try not to commit too much in teamfights and even let your whole team die if possible, only you need to be alive to steal the objective. The enemy team will often be confident enough to start the Fire Giant when your whole team has been wiped out, has recalled to base or has two or more members on the opposite side of the map.

3 ▬ When going for an attempt, try not to be seen and sneak your way around the Fire Giant pit. Then all you have to do is pressing cn_Y at the right moment -- which depends on the DPS output of the enemy team, starting from 20% to around 5% of the FG total health.
Note: Having wards on the fire giant is a necessity, otherwise you'll have to get in melee range of your enemies just to see the health of the Fire Giant.

The time at which you have to press cn_Y depends on your current magical power, the level of your ultimate, along with the time into the game resulting in the Fire Giant having more or less total health (i.e. if you're doing a good game and have more items and levels than most players, you'll have a safer margin than when you are struggling to get items and levels).

EDIT: I believe you need the enemy team to have dealt at least more than 50% of the Fire Giant's health to count as a steal (e.g. you cannot have your team engaging the Fire Giant, getting it to 40% HP, get all killed except you, then steal the Fire Giant.)

Clip of the achievement by North Kai2
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