America's Army: True Soldiers achievements

America's Army: True Soldiers

2.4 from 79 votes

There are a maximum of 44 America's Army: True Soldiers achievements worth 2,302 (1,000)

747 tracked gamers have this game, 47 have completed it (6.29%)

Achievement Details

Rifleman Award (M16A4 / M4A1) in America's Army: True Soldiers

Rifleman Award (M16A4 / M4A1)46 (20)

Win 10 missions (4+ players in game) with an M16A4/M4A1 accuracy of 80% or higher (30+ shots fired).

  • Unlocked by 142 tracked gamers (19% - TA Ratio = 2.29) 747  

Achievement Guide for Rifleman Award (M16A4 / M4A1)

Lonsta DaMonsta
369,917 (201,070)
Lonsta DaMonsta
Achievement won on 30 Jun 08
TA Score for this game: 2,302
Posted on 01 August 09 at 11:04
This solution has 1 positive vote and 1 negative vote. Please log in to vote.
Refer to “Pistolier Award (M9).” Use the same settings, except make sure you choose the M16A4 or the M4A1 as your gun. You’ll notice you’ll have 30 bullets in your clip. Without reloading, shoot those 30 bullets at the various 20 targets you’ll have, and hit them with at least 24 of the bullets. As long as you aim carefully (a lot of times the enemies will stand still for you) you shouldn’t have a problem with this. Once you shoot at least 30 bullets, just kill off the rest of the enemies with your pistol and/or grenades. Make sure you win the mission or else it won’t count.

Tip: Try getting your soldier’s Marksmanship and Valor levels as high as possible when doing this to increase accuracy and reduce aim wobble.
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435,618 (236,373)
Achievement won on 03 Aug 12
TA Score for this game: 2,302
Posted on 03 December 12 at 18:56, Edited on 03 December 12 at 18:56
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
I think that the fastest way for a team of boosters to approach this achievement is in a Squad-based multiplayer game. I found this much easier and much faster than doing it in a co-op engagement match. It's also possible to get progress for multiple people at once this way. If you've played the co-op campaign through already with 4 people, whomever was team leader probably already has pretty serious progress here. It's best to combine this with the Sniper and Pistolier Awards when boosting.

Select any of the "Squad" game types, which the players against each other - "Squad Engagement," for instance. Make sure you have the bleedout set to 15 seconds (as low as it will go) and the force respawn to 10 seconds, and turn off the KIA camera. Use the MOUT map if available, it's fairly small and the respawn area is limited as well.

Two or more accounts all needing Pistolier Award and Rifleman (or Sniper) Award:

Set the game for 10 minutes, infinite enemy respawns. Put the dummy accounts on one team and the live accounts on the other. Someone needing the Rifleman Award should be team leader.

When the game starts, everyone run to their dummy account, pull out the pistol, and shoot them in the leg three times. I like using the account I'm splitscreening with because it's easy to tell if I hit or not. They will eventually bleed out, if you're paying attention press A on the dummy controller to respawn them instead of waiting 10 seconds for the forced respawn. WAIT FOR THE TIMER TO GO AWAY on your splitscreen account - the enemy is invulnerable in this time - and then repeat the process.

Once you've gunned down your dummy four times, you could squeeze off 3 more shots and have exactly 80% on 15 shots. I usually put the dummy down a fifth time just to be sure.

Switch to your other weapon and repeat the process with it. The snipers (Sniper Award) can finish off 10 more enemies with a couple of minutes left on the clock. Each is a one-hit kill, giving you 100% accuracy on 10 shots; I'd fire a couple more shots in the air and make sure. Keep respawning the enemies for the team leader, who is going for "Rifleman Award" and will probably still need a few more shots fired to get to 24 hits on 30 shots. (Tip: switch to single-shot for more accurate counts.)

If you only need Rifleman and you have one boosting partner that's done, set the respawns to 5 per player and put all three accounts (partner, both dummies) on the opposite team. You should have plenty of shots to put into them and still end the match in under 5 minutes.
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