King's Quest: The Complete Collection achievements

King's Quest: The Complete Collection

4.2 from 46 votes

There are a maximum of 53 King's Quest: The Complete Collection achievements (17 without DLC) worth 2,631 (1,800)

220 tracked gamers have this game, 126 have completed it (57.27%)

3.5 from 3 votes

99 tracked gamers have this dlc pack, 71 have completed it (71.72%)

There are a maximum of 9 achievements worth 271 (200)

There are no reviews | Estimated completion: 2-3 hours

Achievement Details

Secret Achievement in King's Quest: The Complete Collection

Secret Achievement28 (20)

Continue playing to unlock this secret achievement. (Secret)

  • Unlocked by 75 tracked gamers (76% - TA Ratio = 1.40) 99  

Achievement Guide for The Lost Unicorn

Doopliss SWE
220,200 (109,025)
Doopliss SWE
Achievement won on 19 Dec 15
TA Score for this game: 2,036
Posted on 19 December 15 at 03:13, Edited on 19 December 15 at 03:19
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
Here's a quick step-by-step instruction on how to get this achievement. Note that this guide assumes you got the "Helping Hat" achievement in the first chapter of the game, and I can't guarantee it will work the same way if you didn't. Also note that you have to let Bramble get taken away, so you can not get the "Medicinal Majesty", "A Royal Pain in the Rear" and "Cell-ebration!" achievements. If you do not care about these achievements, nor the "Booked Em" achievement, ignore the tasks written in cursive, and the urges to make back-up saves.

Day 1:
Talk to everyone, clean up all the spider webs, get the web, get sent back to your cell.

Day 2:
-Eat the meat you get from the goblin yourself.
-Use the web on the crank at the top of the spiral staircase to open the door next to it.
-Enter said door, and you'll enter what I'll call "the big room" from now on. Climb up the shelf at the upper-left in the next area, open that door.
-Turn right at the pass, then enter the room to the north and solve the puzzle to get the frog.
-Go back to the big room and go through the lower-left passage.
-Use the frog in this next room to get the fly.
-Go back to the big room, and go through the passage to the right.
-Keep going right until you find a "sword" in stone. Grab it.
-Go down to the Blacksmith (Left cell), give her the "sword", tell her to whack the left goblin, get a key. You'll be forced into your room, sleep.

Day 3:
-Feed the meat to the giant rat in the cell to the right after coming out from your room, open the chest, get the chair.
-Enter the room before the cell rooms with the two raised bridges. Lower them if you haven't already, cross the right one, then use the chair on the wood pile here to get a coin.
-Go up to the big room, go right.
-Use the key on the small door in this next area, go in there and get the flour (And the page of heart, if you want the "Booked Em" achievement!)
-Then, in the same area where the door was, go north to meet the traveling merchant.
-Use your coin to buy the cure-all potion from him. Make a back-up save here if you want the "Medicinal Majesty", "A Royal Pain in the Rear" and "Cell-ebration!" achievements!
-Go back down to where Mr. Fancycakes is (Behind a cracked wall to the left, right outside of your room). Give him the cure-all potion, and you'll get him in your inventory.
-Go back to the merchant (right from the big room, then north), and give him Mr. Fancycakes. After a brief cutscene, you'll get the achievement as well as the axe, which you'll need for the "Booked Em" achievement.

I hope this worked for you! If it doesn't, tell me what goes wrong and I'll change the guide accordingly (I wrote it from memory right after doing it myself). If you also want some of the other achievements mentioned, I've written guides for those as well.
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