Grand Theft Auto IV
3,565
(1,500)

Grand Theft Auto IV

4.1 from 7415 votes

Developed by Rockstar
Published by Rockstar
Genre: Action
Official Site: www.rockstargames.com/IV

65,047 tracked gamers have this game, 347 have completed it (0.53%) | 493 want to boost
There are a maximum of 65 achievements (50 without DLC) worth 3,565 (1,500)
There are 4 reviews

Achievement Details

Fly The Co-op

Fly The Co-op98 (15)

3 gamers need helpCo-op - An achievements that can be obtained in any non-versus gametype where players work togetherLIVE Game Modes - An achievement that can be obtained in a game mode over Xbox LiveTask Count - An achievement that is obtained by performing certain actions, getting a certain amount of kills or reaching a certain (experience) level/rank
Beat our time in ranked versions of "Deal Breaker", "Hangman's NOOSE" and "Bomb da Base II".

Achievement Guide

AuthorSolution
James Hoskin
39,378
James Hoskin
Achievement not yet won
TA Score for this game: 2,924
Posted on 12 September 08 at 14:46, Edited on 30 October 09 at 22:51
This solution has 35 positive votes and 0 negative votes. Please log in to vote.
Rockstar's times to beat appear to be:

Hangman's Noose: 2 minutes 32 seconds
Bomb da Base II: 5 minutes 34 seconds
Deal Breaker: 7 minutes 3 seconds

When going for these times, it will often come down to who your teammates are. If they all know what they are doing, then you have a chance. If one or more people don't know what to do, TELL THEM (or direct them to YouTube!)

These YouTube walkthroughs by 007craft will show you how to beat the missions:

Hangman's Noose: www.youtube.com/watch?v=Q_mpG7it-Mc
Bomb da Base II: www.youtube.com/watch?v=7nQww0cwX6w
Deal Breaker: www.youtube.com/watch?v=TCAKTs8oyCk
There are 10 comments relating to this Solution | Please log in to comment on this solution.
LitaOsiris
53,699
LitaOsiris
Achievement won on 14 Sep 09
TA Score for this game: 2,739
Posted on 20 July 10 at 18:50
NewThis solution has 3 positive votes and 0 negative votes. Please log in to vote.
The video guides are quite useful, but I find there's just some things it doesn't tell you. So here's some advice to be used with them.

--Deal Breaker--
This can actually be done with four people. Two people will kill themselves before the final keycard is picked up to get the single boat mission. The difficulty will be on hard because it makes no difference to the AI, it just gives you fewer lives. Auto-aim should be on as this makes things a lot easier.

At the start, you have a choice. You can either all go to the helicopter or two can go there and two can go by car.

- If by helicopter: let the pilot go ahead of you and then the three follow behind in the other car. Since the helicopter takes a bit of time to start up, it makes sense for the pilot to get there ahead of the rest and getting everyone organised to get into a car can take a few seconds. Make sure that you know which sides of the helicopter you'll be getting into before you get there.
- If by car: the pilot will have to take another person with them. The driver will not take the default route, but instead will turn right onto the highway. There will be a ramp to contend with as well but if the person knows what they're doing, they should arrive ahead of the helicopter. If you find you aren't making it there before it, then you should all take the helicopter.

If you end up all taking the helicopter, land on the roof and two of the people should let themselves get killed. These will be the suiciding team and will be killing themselves before the final keycard is picked up. Either let the enemies do it, jump from the roof or get killed by friendly fire if it's on. It should spawn you somewhere at the bottom of the building and you will now be down a life which will help later on. So either by helicopter only or by helicopter/car, two of you will be at the top and two at the bottom. There will always be a keycard on the roof - this is the one you leave until last to pick up.

The pilot should only really go down as far as level three before heading back up. Really, it's a toss up with the other three players as to what happens but obviously the suiciding team will most likely have cleared the bottom and first floor. Find out which side the pilot will be coming down as it will be important for one of the suiciding team to go up on that side to help the other helicopter member. Things may not always go according to plan, for example, one of the helicopter team may get killed accidentally. You may want to change your strategy during the game if you think this will hinder your chances.

When you get down to just a few enemies left, the suiciding team will want to get to work on killing themselves. This is probably the most trickiest part to time because you don't want to be stuck waiting for them to die. It's just good judgement by the players really.

So the biggest piece of information I have for you is that the mission you get is based on the time left and the amount of players. If you have two people left before the 5:20ish mark you will get the boat mission. So by the time the suiciders have run out of lives, the pilot will be in place to pick up the final keycard left on the roof and the other player will be waiting for the boat. Depending on where the other player is when the keycard is picked up, you could hop on a bike to get to the corner quicker. Obviously there's no need if you can get there just as quickly by foot.

After picking up the keycard, there will be enough time for the pilot to fly down, land, get out and help the other player. I find it maximises the chances you have of successfully killing all people in the boat. There are three of them; the driver will be in the middle of the targeting symbols when the boat is coming towards you. So after killing them, calmly get back into the helicopter and fly back to the garage. Don't crash land the helicopter. You're better off landing it and running into the garage because the pilot can get killed if done incorrectly.

--Hangman's Noose---
Difficulty makes no difference and auto-aim should be allowed. Three or four people works best for this one. If you have four, two people will have to get to the helicopters and one will fly to the landing area and just wait. It's best to have two people take on the cops. When the pilot arrives back, land the helicopter away from the plane. There's markings on the ground around the plane so land the helicopter outside the box the plane is in otherwise Petrovic won't get out. I found this to be the main issue with this game mode. It seems to cause Petrovic to become glitchy if you land too close. Other than that it's a straightforward mission.

--Bomb da Base II--
Again, the same for difficulty being any and auto-aim being allowed. Three but mostly four people works best. This one unfortunately is all about luck. As the video states, the truck spawn to the left is the one that works so this is the one you'll want to get. I would advise splitting the team and taking two cars. It allows you to cover two positions on the truck and gives you a slight bit of control on the direction it goes. It also protects you in case the cops happen to get a good shot and blow up your vehicle. At least two team members will still be alive.

So once your designated team member takes the truck, all of you head for the marker. The truck will be slowest so once the others, in one or two cars get there ahead of it, happy days. You want to be taking off in the helicopter by 2:30 but you can be as late as 3:00. Before you get into the helicopter be sure to know where everyone is going to sit.

Unlike what the video does, the pilot should drop two players on the roof of the bridge where the top bomb is. They will then drop down and be able to attack on both sides when entering the room. The pilot (and if they have another player) will head towards the glitch. Land on the cargo hold where the glitch is to save time running to it. Be careful of surrounding enemies. So one or both of you will try jumping down to the bomb. Whoever makes it will set it, the other will just get off the ship. By now the other players will have set the top bomb and are off the ship already. Now all you have to do is wait for the last player to kill themselves with a grenade and respawn. It'll either be on the ground or on the ship, but just get to the ground as quickly as possible.

YouTube video (not mine) on how to do the glitch shown below.
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