Azkend 2: The World Beneath achievements

Azkend 2: The World Beneath

2.9 from 64 votes

There are a maximum of 16 Azkend 2: The World Beneath achievements worth 5,200 (1,000)

1,225 tracked gamers have this game, 4 have completed it (0.33%)

Achievement Details

Bug Shooter in Azkend 2: The World Beneath

Bug Shooter250 (70)

This is a rare achievementKill a bug in flight.

  • Unlocked by 97 tracked gamers (8% - TA Ratio = 3.56) 1,225  

Achievement Guide for Bug Shooter

410,755 (217,279)
Achievement won on 18 Aug 16
TA Score for this game: 3,636
Posted on 18 August 16 at 10:59, Edited on 18 August 16 at 11:02
This solution has 2 positive votes and 0 negative votes. Please log in to vote.

If you haven't by some chance of sheer luck unlocked this achievement during the campaign while matching away, here are my tips to help you get this achievement and try to reduce the luck factor.

Recommended level: 11-1 (the background of this level happens to be the achievement picture)
This might be due to the fact that this level is designed to give you several opportunies to zap a bug mid-flight.

Recommended setup:
Camera and Sub Electrics these will keep your tesla coils regularly charged near full capacity ready to zap one of those "little yellow bastards" when it starts flying.

So the general idea is that you want to weaken the bugs in the centre down to one hit, the bugs on the far left and far right don't matter as they always crawl up their respective sides. But it can be useful to just kill them off quickly as your charged tesla coils always target the farthest bug along, and you don't want them getting in your way.

Once weak you must wait for a bug to get into a space where they cannot travel any further forward. (Without flying)
At this point you must be in a position where you can unleash the tesla coils charge by holding down a move that will generate a charge, the camera is great for this, combined with a compass piece even better. I would recommend either having 3, preferably 4 coils already charged because an extra charge coming in can make a split second of difference and screw you out of the achievement.

Now the horrible luck based part, you cannot tell which bug is about to move or when, all you know is that multiple bugs can't move at the same time, to make matters worse if you recognise a bug is just lifting off the game is too slow and making the match will zap the bug after he lands.
So it basically comes down to setting up as best you can and then praying that when you time your release of the match that the bug you want to hit starts flying just when sparks do to.

This level is nice though because you usually get a few attempts at it before having to restart, and once you get the sense of timing down the luck will eventually fall your way and boom achievement unlocked!

Anything I may have missed or any other suggestions, write a comment and I'll be sure to add it.
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