DOOM achievements


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There are a maximum of 46 DOOM achievements (33 without DLC) worth 2,906 (1,230)

40,859 tracked gamers have this game, 3,560 have completed it (8.71%)

Achievement Details


IDKFA131 (50)

This is a rare achievementEarn the Masteries for all weapon mods

  • Unlocked by 5,941 tracked gamers (15% - TA Ratio = 2.62) 40,859  

Achievement Guide for IDKFA

Jetfire Six
120,101 (68,395)
Jetfire Six
Achievement won on 22 May 16
TA Score for this game: 1,827
Posted on 17 May 16 at 16:37, Edited on 22 May 16 at 04:18
This solution has 24 positive votes and 7 negative votes. Please log in to vote.
Now this achievement is a bit of a grind, but not impossible. In case you’re new: after you purchase every upgrade for a weapon mod, you’ll unlock a Mastery challenge, which will ask you to complete a challenge that’ll lead into a major bonus for that mod. This can be increased damage, faster firing rate, etc.

For a quite of few of these, you’ll be able to grind them easily on weaker one-hit/two-hit enemies like Imps and the common Possessed for multi-kills.

Here's a full list of every weapon and the mods you'll need to complete the challenges for:

Combat Shotgun:
- Charged Burst: Kill 5 Mancubi (the big fat demons) with the Charged Burst to unlock the Power Shot bonus. If you aim for the head and unload three times, it'll usually kill him easily.

- Explosive Shot: Score 20 direct hits on an Imp using the Explosive Shot to unlock the Cluster Strike bonus. Simply aim at the head and fire; it’s usually a one-shot deal. Considering how little health they have, this shouldn't be much of an issue.

Heavy Assault Rifle (HAR)
- Micro Missiles: Stick 4 individual demons in five seconds with the missiles for the Bottomless Missiles bonus. There is an excellent spot for this; right after you acquire the BFG, you'll come across a massive horde of Possessed. If you've got them, switch to your Micro-Missiles and let 'em have it. You're bound to hit plenty of them to pop the challenge.

-Tactical Scope: Get 50 headshot kills while using the Tactical Scope to earn the Devastator Rounds bonus. This is self-explanatory, but you can grind this on every other type of enemy, considering that the HAR already has a massive damage bonus from the Skull Cracker upgrade.

- Charged Energy Shot: Get 15 headshots with the charged shot to earn the Increased Power bonus. Like the bonus before, you can grind this on weaker enemies like the Possessed or Imps.

Plasma Rifle
- Heat Blast: Score a multi-kill with a single Heat Blast 20 different times to get the Heated Core bonus. For this, ditto on weaker enemies.

- Stun Bomb: Kill 30 stunned demons with the Stun Bomb to earn the Chain Stun bonus. Simply release the stun wave and kill the stunned enemy to get the bonus. You can grind the hell out of this on the Pinky demons, who not only stagger easily, but have a massive weak point in the form of their tails. Just make sure that the enemies are still stunned when you kill them.

- Gatling Rotator: Kill 5 demons in 5 seconds while using the rotator.

- Mobile Turret: Kill 4 or more demons during a single Mobile Turret deploy 5 times. With the chaingun's charging crosshair, all you need to do with this is get 5 kills in Turret mode before the crosshair fully turns green. You can still keep firing, just don't overheat and you can get more progress towards the challenge.

Gauss Cannon
- Precision Bolt: Kill 5 Hell Knights with a Precision Bolt headshot to unlock the Volatile Discharge bonus. Self-explanatory, but weaken them until they've got a Glory highlight, then finish 'em with the Gauss.

- Siege Mode: Kill 3 or more demons with a Siege Mode beam 10 times. The beam tunnels through groups of enemies, which hopefully gives you a better idea of how it generally works. You should keep this mod after you upgrade it; it works beautifully on Cacodemons and Mancubi.

Rocket Launcher:
- Remote Detonation: Kill 3 or more demons with a single detonation 15 times. You can still grind this in the post-BFG room with the Possessed groups.

- Lock-On Burst: Kill 5 Summoners using the Lock-On Burst.

Super Shotgun:
- N/A: The Super Shotgun doesn't have any mods avaialble from field drones, but the challenge for this is to get 30 multikills from a single trigger-pull of the shotgun.
Please do comment or state any issues before downvoting, and Happy Hunting!

Edit: Kudos to both Mr McMuffen and Dwaggienite for the post-BFG room.
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