Gears of War 4 achievements

Gears of War 4

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There are a maximum of 75 Gears of War 4 achievements worth 9,095 (1,000)

58,059 tracked gamers have this game, no one has completed it (0%)

Achievement Details

I Choose Violence in Gears of War 4

I Choose Violence237 (20)

This is a rare achievementComplete 50 consecutive waves of Horde as Heavy on Insane in a squad (any map)

  • Unlocked by 469 tracked gamers (1% - TA Ratio = 11.84) 58,059  

Achievement Guide for I Choose Violence

565,333 (277,036)
Achievement won on 24 Oct 16
TA Score for this game: 1,214
Posted on 16 October 16 at 22:39
New solutionThis solution has 8 positive votes and 7 negative votes. Please log in to vote.
This WILL require teamwork.

This method will work for a mixed squad. Although I haven't done this with a heavy yet, I have done it as an engineer with a mixed sqaud. Please don't vote neg because I am trying to help while I do this.

MAP: Fallout

Take the fabrictor on the garage side of the map and place it at the front of the garage. Your team will spend most of the 50 rounds in his garage. The fabricator CAN be used as cover, and cannot be damaged. USE IT. If you are in cover and get kills, you also get EXTRA energy which is autodeposited.


YOU MUST HAVE one engineer and one scout. The scout will be the ONLY one to collect money and should collect when there is ONE enemy left. extra deposit card is best

The ENGINEER should be the only one building and SHOULD WAIT to buy 2 turrets as their FIRST purchases. Extra turret health card is best!

Place the first turret on the right so that it can cover the left corner AND the declining platform in the distance. They should ONLY shoot at those area and call out enemies it misses and that are upcoming. The others should shoot anything that tries to enter the garage. When you have a second turret, DO NOT put it beside the first, since splash damage could take out both. (a turret to support first will be placed, but you should have 2 in the back first!)

order of BUILD.

1. turret (mid right)
2. turret (back left)
3. fence
4. fence
5. turret (back left) Upgrade the first turret ASAP
6. fence
7. turret (support right, slightly behind the first one)

Spend and upgrade turrets ASAP but DO NOT USE DECOYS!!!! these lead to disaster when boomshots and dropshots aim for them. If you loose the fences, replace them before adding another turret.

By round 35, you should have 4 level 2/3 turrets

First two turrets on the right should always be upgraded first. These should also be more forward, with the other 2 or 3 further in the back. DO NOT CLUMP them up, as a rocket may kill you all.

FINAL POSITION of turrets.

when you have 4-5 turrets, your two highest ranked turrets positioned on the right mid way in the garage aiming ONLY to the decline and the on coming enemies as they make their way around the corner with the 2nd being a little behind the furthest right. The other turrets should be at the far back left of the garage. By now, you will have moved the fabricator to the side.


The best boss to get is the helicopter. It rarely hits while in the garage, and you can kill most of the ground troops. If you get a boss you do not want to fight (anything other then the helicopter, simply KILL YOURself AWAY from the base. Eventually (until they patch this), you will get the helicopter.


IF 3 or more are killed, the rest should RUN OUT and die so that they can start over and not loose your base.

DO NOT WASTE MONEY. you are going to need it all. If people die, and you have used your '1' free get out of jail, don't use another. I will repeat, if you are lower ranks, you will need every piece of power you can get.

Obviously, if you are higher ranks and have all 5 cards, you can get away without doing this, but I did this while I was rank 2 engineers. We had 2 engineers, 2 scouts and a soilder. One of the guys had just started the game.


While it is possible for everyone to simply use Enigneers or a mixture of engineers and scouts, this solution will allow for everyone to get all. I recommend max of 1 sniper.
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