Supreme Commander (EU) achievements

Supreme Commander (EU)

2.9 from 136 votes

There are a maximum of 41 Supreme Commander (EU) achievements worth 4,103 (1,000)

1,607 tracked gamers have this game, 19 have completed it (1.18%)

Achievement Details

King of the Hill in Supreme Commander (EU)

King of the Hill227 (30)

Win on all King of the Hill maps on any difficulty.

  • Unlocked by 28 tracked gamers (2% - TA Ratio = 7.56) 1,607  

Achievement Guide for King of the Hill

125,861 (54,705)
Achievement won on 08 Jan 12
TA Score for this game: 4,103
Posted on 04 March 12 at 03:03, Edited on 04 March 12 at 03:05
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
If you read the solution of this achievement in the other version (the non-EU), you'll probably knew it, but I'm writing also here.

First of all, as wrote in the comments of jakson15's solution, wiping out the enemies DOES NOT COUNT as "won" in that particular game mode, you need to actually win it by capturing the hill.

Here's how I managed to do it (despite the crashes).

Select Map: Start from Ambush Pass to White Fire (you will not face all the maps, only 26 of 34). Remember to keep track of them.
Unit Cap: Whatever, I put 250 though.
Fog of War: None
Victory Condition: King of the Hill (duh, it's the purpouse of the solution).
Victory Points: 100000 (is the lowest amount for the victory)
Pre-Base: On
No Rush: Off
Game Speed: Normal (then you can freely change it going Start > Game)
Civilians: None
Spawn: Fixed

These are the game settings you wanna use. Now for the set-up of your/enemy position. Using the "fixed spawn" you can freely decide where to start a match. The hill will always be at the center of the map, so try to get a confortable position for you and a far one for the enemy.

The faction you'll use for the achievement will be Cybran, and as enemy you can put either UEF or AEON, it did not make any difference, but UEF units have more HP. Of course, set enemy on the Normal IA difficulty to avoid hassle later on.

Your goal is to get Tech 3 ASAP to build the experimental Spiderbot Monkeylord, is the fastest experimental unit to build (according to that solution).
With pre-base one, you'll already start with a land factory, 4 mass extractors and some power generators.
As soon as the match starts, immediately build power generators around the factory using the ACU, then upgrade the factory to Tech 2 (you will have enough mass for it).
When your factory is Tech 2, you'll want to build some Tech 2 engineers (5 or more) and have them capture 1 - 2 mass deposits around (but not too far) your base.
You can also upgrade your starting extractors but selecting one with A and pressing Right on D-Pad, you'll see you can upgrade to Tech 2 (don't worry if you have low mass, you'll recover it soon when finishing uprgrade all exctrators).
Build some Tech 2 power generators to compensate the power needed for the Tech 2 mass exctrators.
By now the enemy should have sent some units inside the hill, but it will likely to be Tech 1 units, which doesn't help much for his score, since it just gets like 1 points each 4 secs. (Press Back to check it).
Usually I'm good with 6 Tech 2 mass extractors and 2 Tech 2 power generators to upgrade the land factory with Tech 3.
Have all your Tech 2 engineers assist the uprgade and build 10 Tech 3 engineers aswell (I have a mass yield of 37+ when not building and -8 when all my 5 Tech 2 engineers are assisting the factory while building Tech 3 engineers).
When you have all your 10 Tech 3 engineers ready, build one Tech 3 ion generator and upgrade all your mass extractors to Tech 3 (keep a balance during upgrades or you'll lose mass very quick).

Ok! You have all your mass extractors to Tech 3 and a ion generator running? Time to build a Monkeylord. Have all engineers and even the ACU assist.
Yeah, you will get like -417 of mass, but it takes time to get all mass deposits around. Your goal is to get Tech 3 fast just to build the experimental unit. A good balance is only necessary for going to Tech 3, not when for build the unit.
It can more than 5 minutes to build it, but once you done it, send it in the hill and it will annihilate every single enemy unit inside it. The Monkeylord will grant you 2000 each 4 seconds it stays.

When you are about 90%, save the game. Do it because you don't wanna lose all the work you got so far then the game will crash when the match ends. Yeah, it may still crash after saving, but atleast it's saved :)
If that happens, just reload the game and win. Sometimes it will still crashes when you win several times. Usually what I do is this:

- Before starting the game, I put Normal speed
- When ingame, I put "Faster"
- When I'm close to 90%, I set back to Normal
- Save and zoom in the map (it reduces the chance of crashing)
- Wait to win with Normal speed. When I'm close to 100%, I zoom all the way out then slighty hold the right stick to zoom in really slowly.
- You win, game saves, and if you are lucky it doesn't crash (this worked 75% of times).

That's how I did. Total time with Normal speed would be 25 - 30 minutes (if you assist construction/upgrading of extractors and generators even less). But on Faster time is almost reduced at half. (Fastest will glitch up the game).

NOTE: For all those maps with the hill located in water, build a naval factory and atleast 10 submarines to guard it. Enemies will send a good number of boats, focus on destroying them submarines first (the Monkeylord cannot hit them underwater) then the regular boats. You can also destroy its naval factory to buy yourself some time.

NOTE 2: This achievement can be done both offline/online. I did all offline because you can save. It's possible to achieve online only playing ranked and not by quitting. Your best solution is doing it offline.

Please comment if I need to change something or you need more help.
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