Secret Service achievements

Secret Service

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There are a maximum of 48 Secret Service achievements worth 1,549 (1,000)

5,076 tracked gamers have this game, 1,040 have completed it (20.49%)

Achievement Details

No Record in Secret Service

No Record53 (30)

Destroy all turret cameras.

  • Unlocked by 1,602 tracked gamers (32% - TA Ratio = 1.77) 5,076  

Achievement Guide for No Record

204,509 (130,761)
Achievement won on 03 Oct 10
TA Score for this game: 1,549
Posted on 04 October 10 at 13:43, Edited on 16 August 11 at 00:39
This solution has 6 positive votes and 0 negative votes. Please log in to vote.
Here are the levels and the locations of turrets throughout the game. Just shoot them until you see the small electrical explosion and you'll know the camera is disabled:

Urban Legend (7 Cameras/turrets)
C1. end of tunnel you get night vision in, but right before the elevator. In a room with a red barrel and a sign that points right and says “M2M1”.
C2. Past the double doors you hack to open to the hall full of lasers. Right adjacent to a computer terminal you have to hack to open the fence door.
C3. Right behind the computer next to the 2nd turret.
C4 and C5. After hacking the computer, one on each side of the fence door that opens. Right after C3.
C6 and C7. Down the hall from the C4 and C5, in a small area with lasers and a sign marked “Storage A1-3”.

Collateral Damage (8 Cameras/turrets)
C1 and C2. right when you start the level. They are at the end of the hallway but move up to you.
C3 and C4. Fail the first computer you have to hack twice. It’s located after the dark corridors.
C5 and C6. Right after opening the door that triggers the 3rd and 4th turrets. Proceed down the hall but before jumping over the fence: they move toward you.
C7 and C8. In “Storage Area C1”, the dark area at the end of the level.

Rogue Agent (12 Cameras/turrets)
C1, C2, C3 and C4. In large room near the beginning (same as P2), labelled as “Supply Depot A”. One in each corner.
C5, C6, C7, and C8. In the dark hallway between “Supply Depot A” and the turntable room.
C9 and C10. After flipping the turntable switch the first time and crawling under the tracks on the way to the “Power Systems Cooling” room. At the start of the dark rail tunnel.
C11. Up the stairs at the end of the dark hall with the laser mines on the way to the “Power Systems Cooling” room.
C12. After jumping the fence from the ceiling duct work in the room with the fans, at the start of the dark hall on the way to the generators.

Thanks to Rocha12 for this one...
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