Sacred 2: Fallen Angel achievements

Sacred 2: Fallen Angel

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There are a maximum of 48 Sacred 2: Fallen Angel achievements worth 2,159 (1,000)

23,179 tracked gamers have this game, 1,286 have completed it (5.55%)

Achievement Details

Polytheist in Sacred 2: Fallen Angel

Polytheist92 (30)

Any Hero has discovered all 20 temples.

  • Unlocked by 2,441 tracked gamers (11% - TA Ratio = 3.07) 23,179  

Achievement Guide for Polytheist

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After having trouble with just the large map with everything on it, I searched around and managed to find a few things that helped me.

This map has the locations of everything, however the one below is very temple specific.

Here is a map with specific locations of each temple with a mini map that pops up when you hover over the icon.

::POLYTHEIST:: (Taken from GameFaqs achievement guide)

Visit all 20 Temples. Ok, here we go!

01:Sloeford Temple

One of the earliest locations you find, you can not miss
it. Make sure you actually visit it though and have "Temple
of the Gods" appear on screen, as with all the following.

02:Copper Peaks Temple

The north-west mountain area of Tyr Lysia, directly east of
the spawn of White Griffon. Road leads to it.

03:Thylysium Temple

In the capital of Tyr Lysia. Appears on map automatically,
but be sure to visit.

04:Sea of Heavens Temple

South-east of the poor district of Thylysium, the small sea
is clearly visible. Not too tricky to navigate down to it
at all.

05:Libi's Pratfall Temple

Harder to get to. Starting at Teardrop Hamlet, on the
south-west shore of Bluestone Lake, work your way around
the lak anti-clockwise, up through the T-Energy fields to
the north-east corner of Tyr Lysia. The temple is across
the waterfalls.

06:Griffinborough Temple

West out of the gate of Griffinborough, along the road a
small way. Hard to miss.

07:Grunwald Temple

Spiral shaped hill just east of the main Grunwald Forest
area, or south-south-west of the Gar'Coloussus if you
prefer. Need to be south of the hill to find a break in the
trees leading you on a spiral path up to the top and the

08:Bloodclaw's Temple

Head out the north gate of Griffinborough, and head east as
far as you can on the map and a small patch of trees on the
map denotes the entrance to Bloodclaw. He is a mini-boss so
be prepared for a fight. The temple is behind his spawn a
short distance.

09:Tharak Temple

Tharak is in Nor Plat, and the temple is just outside to
the south west, and again it is hard to miss.

10:Gronkor's Temple

Head south across the Blade Fields up into the peaks to
find a small cave directly east of the island called
Gronkor's Outlook. The cave will take you to the temple.

11:Seraphyria Temple

On the north-east corner of the Island of the Seraphim, a
small bridge extends to another island, housing this

12:Dark Prince's Temple

Directly north of Sar 'Thaz spawns the mini-boss Dark
Prince. The temple is north-west of his spawn.

13:Swamp Temple

Far south of Hissil 'Ta, on the border in the hills. A
trek, but easy to find.

14:Khorum Temple

Within the capital of Bengaresh. Auto appears again, so be
sure to visit.

15:Tharum Temple

North-east of Tharum in the mountains. Hard to find the
entrance to the upper walkway you need to get on, but it is
directly south west of the temple itself on the map. The
road up is not too evident but it is there, so keep an eye

16:Jungle Temple

In the jungle, and harder to get to than most. Head south
from the camp at the entrance to the region as if making to
cross Kybele's Tears to the Temple of Tears, but stop short
and follow the shore east. The path will take you north-
east away from the shore a bit and around a twin peaked
hill area. On the far side, quite well obscured by trees,
will be a path leading up to the top of the hills, and the
temple a short walk from there.

17:Logaeair Temple

Awkward to get to. Head to Dyr Laigh, the capital of the
Isle of the Dryads, and work your way south through the
area, crossing a bridge to Logaeair. Follow around to the
south until you reach a large flat grassy area. There is a
path up on the north of the area to the mountain top and
this temple.

18:Windswept Temple

Awkward to get to and to describe. Teleport to the
Windswept Fortress, and then head to the cave you normally
go through to reach the end of the campaign. When you
emerge from the cave, work your way up the canyon as usual,
to the point where you double back to the higher east side,
working your way back around and across the bridge you just
passed under. From the end of the bridge once you have
crossed it, head west instead of north-east like you would.
It appears to be a dead end, but you can actually carry on
going, and you can't miss the temple.

19:Isle of Mounts Temple

The first of two temples that require a quest to get to.
Orcish Byway has the girl with the huge glowing pillar of
light indicating the start of the Unique Mount quest chain.
Do the quests, and hit the temple on the way to grab your

20: Temple of the Halls of the Ancestors

By far the hardest to find and get to, and the only one
that will not show on your map when you find it, as
technically the area it is in is a dungeon, by the game's
reckoning. The initial quest giver is on the bridge leading
to the plateau. Head back to the plateau area of the
Logaeair Temple, and look south not north this time. There
should be a path leading up to a person outside of a cave
entrance. Initiate her quest line for quite a lengthy
journey through several dungeons and eventually, the final
temple. You will find it when you emerge into the Garden
area, which although it is open air, is still "dungeon".
Just look north as you enter an open area.

If this helped out please vote +, and please if you vote negative leave a reason why so that I can correct it.

Thanks and good luck.
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