Section 8 achievements

Section 8

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There are a maximum of 60 Section 8 achievements (50 without DLC) worth 4,414 (1,250)

11,602 tracked gamers have this game, 101 have completed it (0.87%)

Achievement Details

Top Brass in Section 8

Top Brass348 (50)

Reach level 50 in ranked matches

  • Unlocked by 239 tracked gamers (2% - TA Ratio = 6.95) 11,602  

Achievement Guide for Top Brass

Night Everclear
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Night Everclear
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Posted on 20 March 10 at 18:37
This solution has 7 positive votes and 0 negative votes. Please log in to vote.
Ragnarok's guide is great, but here are a few things that help out even more:

Coordinate. have it to where one person on each team is doing the mortaring. Stand close to your supply depots, as them healing you, gives more points.

Have one person on each team take over a base so you are getting points for that.

The other two people WILL be kicked from the match if they are not the host and do not attack, kill, or die after 5 minutes. So they should be at the enemy base shooting turrets/arrays and everything at the enemies base. It gives you points and keeps you in the match.

Do not complete the objectives. They give you points, but it's better to make the match as long as possible, so both teams are getting close to the same XP.

Each person should plant a Micro Sensor within 100 meters of the enemies base. Make sure not to die or change your load out, if you do either of this you stop getting points for the Micro Sensor. It will continue to give you points through the whole thing.

I did it with 3 other people, all of us had the dlc. This is good for two things. One is less randoms, a whole lot less. Right now there seems to be around 20 solid players that are on during the day, but most don't do the dlc, so you'll have a much easier time boosting. Two is that you can put down 5 Supply Depots, not just 3. This may work without the dlc, but I didn't notice it until I had bought the dlc.

Put down heavy armor, tanks, and anti-air turrets. When they get mortared and healed, you get points. Drop them when you have enough money and drive them next to the supply depots, so they will be hurt and healed. So the more stuff you have around the supply depots, the better.

The previously stated method is for both teams to rank up as evenly as possible. But there will be someone that is lower than the rest, most likely. Or you may have three friends that have the game and are nice enough to help you out. Either way here is my method for a very nice and fast way for ONE team to level up.

The team(or person) that needs the xp, needs to take over a base and have the opposite team do the same, so you can put down a Micro Sensor at their base.

You need to get enough money for anti-air turrets now, which is $80. Your team mate should do the same. Once you have enough money for the turrets, pick a place to set them down at. Set 2 of yours down side by side, and your partner do the same.

Now have one person from the enemy team take off all his passive modules, so it's easy to kill him. Have this person drop where the turrets that you deployed are at. (Don't do it in your base, bc I don't think turret kills from your base counts the same) He should die within 2-3 seconds of trying to drop in the area where there are 4 aa turrets.

That will give you 5 points a kills and if both you and your teammates turrets hit the guy dropping, it will give your teammate assist kills. Which will give you both badges, meaning more XP. You'll get another badge for killing so many ppl with a turret as well. This all is just an added bonus to the fact that you don't have to wait as long for the person to drop or get enough money for you to kill a tank or whatever. The points will be coming like crazy.

Now for the other person on the enemy team. They should be mortaring your supply points that you need to make. The winning team(the person getting all the xp) should have enough money to drop 5 supply depots. If you don't go kill the enemy turrets, until you have enough. Now you and your teammate should have 10 supply depots down, with the enemy mortaring it. If you put the supply depot close to the aa turrets, then make sure to have the enemy drop a supply depot first, so his ammo regenerates.

Since you don't have to really kill anyone (your aa turrets are doing it for you) and you don't have to mortar the other teams supply point (unless they still need/want xp) then you can either heal your supply points or go and kill enemy turrets/arrays.

With this method, you will end the match pretty fast, but on average the main person got about 1,000 XP each match with the second having around 400-600 XP. Both were sometimes a lot more, but the top person getting the aa kills never had under 800XP.

Again this is only for one team, really designed for one person as we had 2 people that were ten levels under us. Hope this helps. ;)
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