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Pillar of Strength achievement in Divinity II: Ego Draconis (EU)

Pillar of Strength

Upgrade all your Battle Tower platforms to their maximal potential.

Pillar of Strength-0.2
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How to unlock the Pillar of Strength achievement

  • SnikeneUllteppeSnikeneUllteppe
    18 Apr 2011 31 Aug 2013 31 Aug 2013
    This achievement is rather complex to get and wright a solution fore because its goes down to a point where the player has to take a choice in witch trainer they are going fore.

    When the choice is made the task you must do to get this chievo goes down to witch of the different trainers you chose.

    This much is true fore all the missions there is two missions you need to complete fore every trainer, expert, medic, handyman what you like to call them. The first mission is usually simpler then the second mission and usually takes place in the Oraboros fjords somewhere. The second objective is usually harder and involves ether a flying fortress or a min boss encounter with charters in their late 20 levels. So its wise to be close to 30 before even trying to do some of these.

    Important stuff:
    -Don not go fore destroying the general of a fortress before you have all the second mission in you quest log. If you kill the wrong general the object you need to bring back is wont drop if you don't have the quest in your log at the time you kill that general. This can make it impossible to complete the chievo or you will have to start up a loaded game. Its ok to take down the ballista's and other fortification but don`t kill the general of the fortress and if you don`t kill the necromancer with the pet (Xanlosch) in one of fortresses a cut seen will come before you are absolutely sure you have all the 4 second objectives in your quest log.

    Don't not use these object on your self. Some of these items can be use or read. if you do that with the wrong object the achievement cant bee obtained fore intends the poison of wisdom and the book of a master gardener. These can be consumed by you by a mistake. Bee aware of this.


    +++++++++++++Spoilers +++++++++++++++++++++++++++++
    My choice Jonalath

    the Necromancer's and their quest
    9.4.1 - JONELATH
    ==================
    Bonus: Gives your Creature an extra bonus of +10 to Melee Armour rating.
    (Unlocked immediately upon obtaining the Battle Tower)

    Quest 1: "Out on a Limb"
    Task: Defeat the "Ultimate Creature Boss" in the Bone Burrow, found in the
    south-eastern corner of the Orobas Fjords. Defeating it flags the quest as
    complete, so it can be turned in successfully even if the body part the
    Ultimate Creature Boss yields is sold or destroyed.
    Rewards: 6000 EXP, 560 gold, 1 Skill Book, 1 of (Well-Preserved Remains of a
    Head, Torso, Arms, or Legs).
    Rewards 2: 6000 EXP, 560 gold, 1 Skill Book, 1 of (1500 EXP, 560 gold).

    Upgrade 1: Increases the Creature's Melee Armour bonus from +10 to +20.

    Quest 2: "Risk Life for Limb"
    Task: Fight and defeat Xanlosch and his creature Isabelle in the central
    compound of Stone's flying fortress. Although he asks you to bring back a
    body part of Isabelle's, like his first quest, just defeating it flags the
    quest as completed, so discarding, selling, or turning in the body parts won
    before turning in the quest does not affect its completion.
    Rewards: 6000 EXP, 560 gold, 1 Skill Book, 1 of (1500 EXP, 560 gold).

    Upgrade 2: Increases the Creature's Melee Armour bonus from +20 to +30.

    IGOR

    Bonus: Gives your Creature an extra bonus of +10 to Magic Armour rating.
    (Unlocked immediately upon obtaining the Battle Tower)

    Quest 1: "The Book of the Dead"
    Task: Give up the quest item Book of the Dead, found in the Sinister Cave where the bounty target Barnabus resides. This is found at the end of the corridor the southern teleporter in the main chamber connects to. The book
    can be found even if Igor was not chosen, but has no value outside of this quest.

    Rewards: 4500 EXP, 520 gold, 1 Skill Book, 1 of (1125 EXP, 520 gold).Upgrade 1: Increases the Creature's Magic Armour bonus from +10 to +20.

    Quest 2: "Black Ring's Ring"
    Task: Give up Stone's Ring (dropped by General Stone in the Arena of his
    flying fortress). This ring only drops if Igor was chosen as Necromancer, so
    there is no way to keep it and perfect your Battle Tower.
    Rewards: 6000 EXP, 600 gold, 1 Skill Book, 1 of (1500 EXP, 600 gold).

    Upgrade 2: Increases the Creature's Magic Armour bonus from +20 to +30.

    The smiths
    My choice Wesson
    9.3.1 - WESSON

    Bonus: None.

    Quest 1: "Short Supply"
    Task: Obtain the quest item Wesson's goods in the Depleted Ore Mine and give it to Wesson. The fugitive beholder Alutiiq drops the key to its chest. This is in a small room in the north-eastern section of the mine. Rewards: 4500 EXP, 480 gold, 1 Skill Book, 1 of (1125 EXP, 480 gold).

    Upgrade 1: The player's choice of Weapons, Armour, or Jewellery enchantments will
    take one less of each ingredient to enchant. This cannot reduce the cost of
    an ingredient below 1, however.

    Quest 2: "Raging Raze"
    Task: Give up Raze's Cuirass (dropped by General Raze in the Headquarters of his flying fortress).
    Rewards: 6000 EXP, 600 gold, 1 Skill Book, 1 of (1500 EXP, 600 gold).

    Upgrade 2: The player's choice of Weapons, Armour, or Jewellery enchantments will take one less of each ingredient to enchant. This cannot reduce the cost of an ingredient below 1, however. This may stack to reduce one category's costs by 2 ingredients total (keeping in mind the previous rule).

    RADCLIFF
    Quest: "Delicate Affairs"
    Task: Radcliff gives you the Radcliff's Key quest item. Head to the winding path in the Fjords which lead to the Rivertown Gorge exit (at the southern end). Atop a hill there will be a chest. Open it and collect the Goblin Stone quest item. Two goblins flyers will insist you give it back. Fight and kill them, then return the Goblin Stone to Radcliff. The two goblins must be
    killed before the stone can be given to Radcliff.
    Rewards: 1 of (6000 EXP, 600 gold, 1 Skill Book).
    OR...
    Task: Once you open the chest, sell the Goblin Stone you just got to some goblins! GREAT IDEA! Rewards 1 are from the goblins, Rewards 2 from Radcliff. THIS WILL PREVENT OBTAINING THE SECOND PLATFORM UPGRADE FOREVER!
    Rewards 1: 6000 EXP, 600 gold, 2 Malachite Gems, 1 of (1500 EXP, 600 gold,
    heroic armour, heroic weapon, heroic jewellery, formula/charm)
    Rewards 2: 1 of (6000 EXP, 600 gold).

    Upgrade 1: The player's choice of Weapons, Armour, or Jewellery enchantments will
    take one less of each ingredient to enchant. This cannot reduce the cost of
    an ingredient below 1, however.

    Upgrade 2: The player's choice of Weapons, Armour, or Jewellery enchantments will
    take one less of each ingredient to enchant. This cannot reduce the cost of
    an ingredient below 1, however. This may stack to reduce one category's costs
    by 2 ingredients total (keeping in mind the previous rule).

    The skill trainers
    My choice Hermosa

    KENNETH

    Bonus: Magical skills are half-price to train (750 gold or the first boost, 1500 for the second boost, 2250 for the final boost). For the most part, Priest and Mage skills are magical, and Warrior and Ranger skills are
    physical. Dragon Slayer skills are never discounted.
    (Unlocked immediately upon obtaining the Battle Tower)

    Quest 1: "Apprentice and Adversary"
    Task: Rescue Saul from the Slayer camp south of Champion Harbour. To do this, first visit High Hall and examine the teleporter control panel there. Then set the teleporter near Saul's cell to High Hall, and tell Saul it's set.
    This fails the quest "Thorn in the Side," however, but failing it has no consequences beyond losing out on the rewards.
    Rewards: 4500 EXP, 520 gold, 2 of (1125 EXP, 520 gold, heroic armour, heroic weapon, heroic jewellery, formula/charm).

    Task: Kill Saul, which completes "Thorn in the Side" successfully, but upsets Kenneth and greatly reduces your reward. This option will still allow for the platform's upgrade, though.
    Rewards: 1 of (4500 EXP, 520 gold).

    Upgrade 1: Unlocks the second level of skill training, allowing most skills to be trained to a maximum of level 13. Discounted skills cost 1500 gold, others cost 3000 gold.

    Quest 2: "By the Book"
    Task: Give up The Demon Wars quest item, a book worth a massive FIVE skill points. This book is dropped by Kali, in the Headquarters of her flying fortress, found by taking the Rivertown Gorge exit of the Orobas Fjords. Rewards: 1 of (6000 EXP, 600 gold, 1 Skill Book).

    Upgrade 2: Unlocks the final level of skill training, allowing many skills to be trained to a maximum of level 15. Discounted skills cost 2250 gold, others cost 4500 gold.

    HERMOSA

    Bonus: Physical skills are half-price to train (750 gold or the first boost, 1500 for the second boost, 2250 for the final boost). For the most part,
    Priest and Mage skills are magical, and Warrior and Ranger skills are physical. Dragon Slayer skills are never discounted.
    (Unlocked immediately upon obtaining the Battle Tower)

    Quest 1: "Dear John"
    Task: Deliver Hermosa's Necklace to Morgan in the Champion Harbour building, then give the quest item Art of War Book (which Morgan gives you) to Hermosa at the Battle Tower. Neither of these items can be obtained unless Hermosa is chosen.
    Rewards: 4500 EXP, 520 gold, 1 Skill Book, 1 of (1125 EXP, 520 gold).

    Upgrade 1: Unlocks the second level of skill training, allowing most skills to be trained to a maximum of level 13. Discounted skills cost 1500 gold, others cost 3000 gold.

    Quest 2: "Murder for Myrthos"
    Task: Give up the sword Myrthos, a very powerful weapon that is dropped by Kali, in the Headquarters of her flying fortress. This sword is a shame to give away, but it still beats losing the 5 skill points Kenneth's quest would cost you!
    Rewards: 6000 EXP, 600 gold, 1 Skill Book, 1 of (1500 EXP, 600 gold).Upgrade 2: Unlocks the final level of skill training, allowing many skills to be trained to a maximum of level 15. Discounted skills cost 2250 gold, others cost 4500 gold.

    The Herbalist
    Allan is my choice but these two are practically whatever you feel fore the first one is not much better when the second one

    ALLAN

    Bonus: Will make the unique "Allan Brew" potion. This is a potion that boosts all armour ratings by 36 for 180 seconds. This makes it over 50% more powerful
    than the Ultimate Potion of Full Resistance (level 10). The cost for the Allan Brew is 4x Black Rose, Dragon Nail, Earth Root, Holy Basil, and Whisperwood. these costs can be reduced by upgrading the Alchemy platform, and by the
    Master Herbalist skill. One is given to you for finishing the quest, and the recipe is added to your recipe list when making potions.
    (Unlocked after finishing his first quest, "Allan Brew Confidential")

    Quest 1: "Allan Brew Confidential"
    Task: Obtain one each of Whisperwood, Black Rose, Earth Root, and Holy Basil. Harry, the herb runner in the Throne Room, can obtain them if needed. Give them to Allan, and he will request a Dragon Nail too. Obtain one, give it to him, and the quest will be complete. Rewards: 4500 EXP, 2 of (520 gold, 6 formulas).

    Upgrade 1: All potions consume one less of each ingredient to brew. Once the cost of all ingredients of a potion are 1, further reductions (via upgrade or the Master Herbalist skill) will begin eliminating ingredients entirely. All potions will always require at least one of the first ingredient on the list, however.

    Quest 2: "Wisdom in a Bottle"
    Task: Give up the Potion of Wisdom, a unique consumable that gives a permanent +5 to Intelligence! It is dropped by Geshniz, in her Headquarters in the poisoned Broken Valley, near Maxos Temple. Rewards: 6000 EXP, 600 gold, 1 Skill Book, 1 of (1500 EXP, 600 gold).

    Upgrade 2: All potions consume one less (two less total) of each ingredient to brew. Once the cost of all ingredients of a potion are 1, further reductions (via upgrade or the Master Herbalist skill) will begin eliminating ingredients entirely. All potions will always require at least one of the first ingredient on the list, however.

    BARBATOS
    Bonus: Will make Substantial (level 5) stat potions (Strength, Dexterity, or intelligence) for free, via a dialogue option. After choosing one, he walks to the table and will take a few seconds to make the potion. During this time, he cannot be used to make potions normally.(Unlocked after finishing his first quest, "Borrowed Book")

    Quest 1: "Borrowed Book"
    Task: Give up the quest item Master's Spell Book, found in the Bandit Hideout where the outlaw Ragon resides. It is found after turning all dragon statues in Ragon's room as far as they will go.
    Rewards: 4500 EXP, 520 gold, 1 Skill Book, 1 of (1125 EXP, 520 gold).

    Upgrade 1: All potions consume one less of each ingredient to brew. Once the cost of all ingredients of a potion are 1, further reductions (via upgrade or the Master Herbalist skill) will begin eliminating ingredients entirely. All potions will always require at least one of the first ingredient on the list, however.

    Quest 2: "An Alchemist's Apparel"
    Task: Give up the Alchemy Amulet (dropped by Rayhun in his Headquarters in Broken Valley).
    Rewards: 6000 EXP, 600 gold, 1 Skill Book, 1 of (1500 EXP, 600 gold).Upgrade 2: All potions consume one less (two less total) of each ingredient to brew. Once the cost of all ingredients of a potion are 1, further reductions (via upgrade or the Master Herbalist skill) will begin eliminating ingredients entirely. All potions will always require at least one of the first ingredient on the list, however.

    the last part of the guide is inspired by this guide on gamesfaqs.com
    http://www.gamefaqs.com/xbox360/977060-divinity-ii-ego-draco...
    I take no credit fore the information and the objectives' and rewards but its my own choice of people. And the spoil free part of this is
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