cfasand has won 7,504 Achievements in 219 games
Registered on 19 July 10 at 16:42
| Site status: Online |
Gonna upload it tonight I think. Or at worst tomorrow. Any particular upload times that fellow Project Sparkers have found good for plays and upvotes?
I gotta try it! Sounds sick
2 other comments
I'm going to tweak it so the pursuing marbles home in really quickly ... if it proves a bit too hardcore I might dial back the difficulty at some stage.
A controller is almost a must ... but games can last 10 minutes ... it is like a cross between Marble Madness, PacMan and Ladybug. Just hope I havne't missed any bugs.
WHOT THE FOOOK D-:
I've got almost 70 plays already and 7.9 rating - only need 30 more plays and the rating to stay the same (though going up would be nice) and I'll have it
Plus I want to test out something on the leaderboards too - just for curiosity sake after the recent changes.
Nice! Which one got it?
Hannah's Journey, which has had a revival after the feeds were "cleaned up" and has moved back up again.
Cleaned up isn't quite the right phrasing ... Feed filtering conditions have changed re instawins ... Thats more accurate.
Tempted to buy it for $50 but I don't have any hard drive space left
It's a really good game
What level are you Rob?
Is awesome a level? I'm sure that's his level!
Took you long enough eh? Or were you one of those nonces who was using it to pad out their streak?
The wp is for streak padding. And nonce? I'll cut your faaaahkin Jacobs off...
Welcome to the Project Spark community. Take out your frustration with Team Dakota on those annoying Instant Win levels and people that ruin your community.
All the while, Team Dakota destroys your creations from the inside, so you have nothing to showcase anyways. Guess what? Instant Win didn't break.
14 other comments
Yet another reason I regret starting Project Spark.
I'm taking the issue up directly with Team Dakota. It appears the update may have stuffed up draw distance default settings on Win 8.1.
Which, if that is the case, is easy to fix. But also utterly poor in the first place to introduce a major bug in an update meant to fix bugs.
99 little bugs in the code, 99 bugs in the code. Take one down, patch it around, 117 bugs in the code...
And Shadow - spot on, Instant Wins didn't "break anything". They just annoyed some people. Would've thought draw distance issues were much more serious ones to address.
Ninja - that's good! And ironically, bugs being introduced in a patch to get rid of bugs in a game where coding and avoiding/testing for/eliminating bugs is at its core.
The best part is quite frequently i see the "hardcore" users say "Oh that bug has been around for awhile" WHY THE FUCK IS IT STILL HERE THEN?
The number of bugs is insane for a game that was more or less beta tested for a 9-12 months by the community. In some instances i don't think they even played stuff i
think they just made sure all the "kode" and creation aspects were focused on and left the actual game play as the last concern. Which seems to be the case when watching
them fumble through searches in the streams. But they can get through a 12 deep wheel of code to find that obscure command they want.
The feed searches a really really bad. So hard to find worlds and games. Similar issues with searches for props and assemblies too.
As for the bugs - if they're serious about game - and they should be - they should get extra people in for a massive push to fix them up. Bill Microsoft if you need to!
Unless things get some serious TLC i don't think the game is going to last a year or 2 never mind the 10 i saw they were hoping for.
The masses are going to be less likely to pump money into packs to build stuff when chances are it isn't going to work right
That is enough Win 8 games for you. No need to go for 2nd place!
Yup, time for him to start playing real games.
25 achievements out of 50 won | 9,795 tracked gamers have this game | Last played 30 Oct 14
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