2,362
(1,345)

Star Wars: The Force Unleashed

3.7 from 8472 votes
 

75,724 tracked gamers have this game, 7,471 have completed it (9.87%) | 27 want to boost

There are a maximum of 59 Star Wars: The Force Unleashed achievements (47 without DLC) worth 2,362 (1,345)

Jedi Temple Mission Pack
403
(220)
Add-on:

Jedi Temple Mission Pack

Price: 800 Microsoft points ($10.00) - Xbox Marketplace link

15,414 tracked gamers have this dlc pack

There are a maximum of 7 achievements worth 403 (220)

Reviews

AuthorDLC Review
RitzOmega
256,821
RitzOmega
Posted on 25 July 09 at 18:33
This dlc review has 8 positive votes and 0 negative votes. Please log in to vote.
The Jedi Temple Mission Pack seems to add one level that could have easily been placed within the main story itself. The Apprentice enters the Jedi Temple at Courscant, seeking knowledge about his father, and insight into his own destiny.

Overall, the level itself was disappointing, both in design, and length. While traveling throughout the temple, I ran into numerous bugs/glitches that made the gameplay very awkward. Stepping on a small rock that had crumbled from one of the destroyed statues made the main character take up the 'long fall' pose, and hang him there while Imperial troopers were busy blasting him with everything they had. Another corridor seemed impassible to me, leaving me to backtrack to the main hall, searching for a way around this corridor. Little did I know, it took some jump-dashing for me to traverse the obstacles, and continue on to the next area. I also had a bug that didn't unlock the Sith Master Difficulty complete achievement, after struggling and grinding my way past the one lone boss. Compile that with platform jumping issues, and this DLC seems rushed and unpolished.

There are two real puzzles, and neither are very intuitive. One is when the Apprentice finds a Padawan training room, and is besieged by training droids, relentlessly until you find the solution. The other are the Jedi Trials, which are really simple-minded, and no-brainers to complete.

There are also costumes that are unlocked when you purchase the DLC, from training bots to Darth Maul, to Qui-Gon Jinn. These 'character skins' don't add any real value to the game, they simply allow you to play as a droid, or a more popular Star Wars character.

The entire level could be done within one hour, on even Sith Master difficulty, leaving anyone playing it on Apprentice, running through it in perhaps twenty minutes. For a download that is ten dollars, this is a horrible value. Perhaps, if Lucasarts had expanded the level, or added far more puzzles than the obvious 'move object in a straight line to other point'.

Overall, the entire DLC was disappointing. It was a continuation of what I felt was a good game, but some more time testing and expanding it would have been preferred.
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