Short, frustrating and missing the original charm of the base game.I picked this up today since I liked the game when it came out - it was different, unique and fun to play, if not a little short itself.
The new game introduces the ability to row a canoe and swim. This isn't a spoiler, just the main aim of the DLC so the developers could explore these new mechanics. Unfortunately this didn't add anything to the gameplay as there was very little brought to the experience by a few forced scenes in a canoe that didn't really change anything.
I completed the DLC in about an hour, and the majority of that time was spent trying get the (particularly fiddly) controls doing what they're supposed to do, especially when trying to position orbs (another new mechanic, but again not adding anything to the gameplay) or move spirits around. Replaying these sections over and over again made me really want to get the game over with as they were so frustrating to the point that I didn't even watch the Cultural Insights because I'd had enough - and they were the most interesting parts of the base game.
The
2.0