| Author | DLC Review |
Negative ZZ
72,560
Posted on 06 July 10 at 23:45, Edited on 07 July 12 at 22:26
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This dlc review has 9 positive votes and 0 negative votes. Please log in to vote. |
Bungie took its time to make this avaliable for download, and if you have downloaded all of the other map packs thus far, and haven't picked up ODST yet, I would sugest to just buy this fabulous map pack.
Included in the map pack is three maps, and 7 new achievements. Also there are 3 new skulls, and an achievement for getting all 6 skulls from both Mythic Map Packs.
Longshore - A pretty sizeable map, the theme based on "The Storm" Campaign level of the Single Player campaign, sporting a sword, rocket launcher, and a ghost, which you will need for the Ghost Patrol achievement.
Citadel - Taken directly from the campaign, but sized down and cut off to match an Arena style map, sports an invisibility, overshield, rockets, and shotgun, which you'll need for the Pull achievement
Heretic - A remake of the Mothership level from Halo 2, this remake starts you out with plasma grenades instead of frag grenades, no matter what gameplay mode you're in. Great for Capture the Flag and other symmetrical game modes. Sports an Energy Sword, which you'll need for the Blades of Fury achievement.
This is a great map pack to revisit some of the campaign aspects of the game, and to see another classic redux. Worthy map pack for anyone who plays Halo frequently. Day one purchase for me! 
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