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Last post: Yesterday at 12:37
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Posted on 20 January 12 at 18:57 |
It's an Alduin-sized list of fixes
Once again, it's that special time when Bethesda treats us to a giant list of things that their most recent patch (1.4) will aim to fix in The Elder Scrolls V: Skyrim. Time to thoroughly read it and see if YOUR favorite/least-favorite bug is on the list!
http://www.trueachievements.com/customimages/000176.jpg
Bug Fixes
• General optimizations for memory and performance
• Memory optimizations related to scripting
• Fixed crashes related to pathing and AI
• Fixed crash in Haemar's Shame if player had already completed "A Daedra's Best Friend"
• Fixed rare crash with loading saved games
• Fixed issue with accented characters not displaying properly at the end of a line
• Master Criminal achievement unlocks properly in French, German, Spanish and Italian
• Fixed issue where dragon priest masks would not render correctly
• Fixed issue where quests would incorrectly progress after reloading a save
• Fixed issues with placing and removing books from bookshelves in the player's home
• Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any furnishing.
• Fixed issue where the player house in Windhelm would not clean up properly
• Fixed crash related to giant attacks and absorb spells
• Fixed issue with ash piles not cleaning up properly
• Fixed occasional issue where overwriting an existing save would fail
• Fixed memory crash with container menu
• Fixed infinite loop with bookshelves
• Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions
• Fixed issue where transforming back to human from werewolf would occasionally not fail
• Bows and daggers will display properly when placed on weapon racksBut wait, there's more! This time Bethesda has grabbed their shine box and will be taking their rag to fix some of the Quests which many gamers have found to be broken in their playthroughs.
Quest Fixes
• The Unusual Gem inside the Thalmor Embassy is now accessible after finishing "Diplomatic Immunity"
• In "Breaching Security", the quest token is no longer required to receive a fortune reading from Olava the Feeble
• Fixed issue where Galmar would not complete Joining the Stormcloaks properly if "Season Unending" was an active quest
• Fixed issue where starting "Season Unending" after finishing "Joining the Stormcloaks" would prevent "The Jagged Crown" from starting properly.
• Fixed issue progressing through "Message to Whiterun" while "Season Unending" was still open would block progression for both quests.
• In "Arniel's Endeavor", fixed issue where a quest journal would trigger multiple times
• In "Forbidden Legend", the amulet fragment can no longer disappear after player leaves a dungeon without taking it
• Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
• In "The White Phial", the phial can no longer disappear if player leaves dungeon without taking it
• "The White Phial" will now start properly if player already has a briar heart in their inventory
• Player can no longer get stuck in Misty Grove after completing "A Night to Remember"
• Fixed issue where leaving Riften during "A Chance Arrangement" would prevent quest from progressing
• In "Darkness Returns", a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
• In "Under New Management", if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
• "Onmund's Request" will now start properly if player has already found Enthir's staff before receiving this quest
• Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
• "Repairing the Phial" will start properly if player already has unmelting snow or mammoth tusk in their inventory
• Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating
• In "The Coming of the Dawn", fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
• Fixed rare issue in "The Mind of Madness" where player is unable to equip the Wabbajack
• Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it
• "Blood's Honor" will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
• Fixed rare issue where "Dampened Spirits" would not start properly
• Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
• Fixed issue where killing guards in Cidhna Mine woud block progression for "No One Escapes Cidhna Mine"
• Fixed numerous issues with "Blood on the Ice" not triggering properly
• In "Blood on the Ice", Calixto can now be killed if player owns a house in Windhelm
• In "The Cure for Madness", killing Cicero then resurrecting him no longer impedes quest progress
• Fixed rare issue in "To Kill an Empire" where an NPC would fail to die properly
• Clearing Knifepoint Ridge before starting "Boethiah's Champion" no longer prevents quest from starting.Patch 1.4 to Skyrim does not have a set date as to when it will go live, but we'll be sure to let you know when it does.
A big thanks goes out to the many community members who have suggested this story.
External link: http://www.bethblog.com/2012/01/19/news-on-the-creation-kit-... |
Last post: 08 May at 18:53
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Posted on 20 January 12 at 18:59 |
| about time they fixed the quests |
Last post: Yesterday at 14:44
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Posted on 20 January 12 at 18:59 |
| nice to know it will be less glitchy when I get this after the price has dropped! |
Last post: 16 May at 17:22
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Posted on 20 January 12 at 19:05 |
| This is good they are fixing this, doesn't change the fact Skyrim is the best game ever glitchy or not |
Last post: Today at 06:41
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Posted on 20 January 12 at 19:06 |
| does that mean the bad lag will be fixed? |
Last post: 24 Jan at 19:28
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Posted on 20 January 12 at 19:07 |
| ahh good times, will begin this again soon |
Last post: 12 Apr at 03:14
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Posted on 20 January 12 at 19:07 |
| now i can finally get that house in riften |
Ya Garbage, Go Fuck Yaself |
Last post: 15 Apr at 21:19
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Posted on 20 January 12 at 19:08, Edited on 20 January 12 at 20:00 by Kennyannydenny |
@Th3 Replicant:
What did i download just now then? You're indeed right, i'm also still at version 1.3.5.0, but the game just gave me an update to download, and i already was on the newest version... weird..
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In total i encountered 44 bugs of which two are fixed in the last patch... sigh... |
Last post: 20 Apr at 18:11
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Posted on 20 January 12 at 19:11 |
| I secretly hope they fix the "Cornered Rat" quest not been given too, even though it's not on the fix list... |
>I've done questionable things.... Nothing the god of bio-mechanics wouldn't let you in heaven for. |
Last post: 09 Dec 12 at 21:52
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Posted on 20 January 12 at 19:15 |
| Cool. 6 more months and the entire game may actually be playable, not just parts of it. By then there'll probably be a GOTY edition I can pick up. |
Last post: 04 May at 22:20
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Posted on 20 January 12 at 19:26 |
| been a while since i played but this is making me want to get back to it |
Last post: 20 Apr at 18:11
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Posted on 20 January 12 at 19:27 |
@Kenny, I don't think the patch is live yet. I'm still looking at version 1.3.5.0 on my xbox.
Quote form Bethesda blog: "Skyrim’s 1.4 update is currently undergoing testing on all three platforms. The update will include fixes and optimizations for the most common issues people have been reporting (see below). We’re hoping to finalize this next week, and submit it to the console manufacturers for certification, as well as release on PC." |
>I've done questionable things.... Nothing the god of bio-mechanics wouldn't let you in heaven for. |
Last post: 24 Apr at 17:25
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Posted on 20 January 12 at 19:30 |
| completed it, 100% with only minor glitches these being on a couple of windhelm missions. |
mac is in your face! |
Last post: 19 Dec 12 at 15:36
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Posted on 20 January 12 at 19:48 |
| And yet still no fix for the Waking Nightmare quest, possibly one of the more glitched quests from what I've read in the forums. Oh well, I have my thousand on this game already so now I'm just patiently waiting for DLC. |
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Posted on 20 January 12 at 19:48 |
I completed this game with 2 very small issues and all I had to do was leave the area and return  |
If your here, then who did I kill? |
Last post: 19 Jan at 19:08
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Posted on 20 January 12 at 19:48 |
> Fixed issue where transforming back to human from werewolf would occasionally not fail
Lycanthropy sucks, man. Keep away from that. |
I have not yet begun to procrastinate! |
Last post: 31 Jan at 13:18
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Posted on 20 January 12 at 19:51 |
| Hopefully it fixes the Companion questline. |
Last post: 20 Jan 12 at 19:52
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Posted on 20 January 12 at 19:52 |
| I wish they would fix quest items staying in your inventory after the quest is finished... I'm so tired of being constantly weighed down by crap I can't drop. |
Last post: 01 Apr at 21:56
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Posted on 20 January 12 at 19:53 |
I'll wait until the first DLC drops before I dive in. One playthrough sated my TES needs for the moment.
What we really need is a Fallout 4 announcement. |
Last post: 09 Apr at 20:09
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Posted on 20 January 12 at 19:53 |
| Hopefully it won't cause backwards dragons or resistance problems again. |